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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for IUserListEntry, including all inherited members.
| BP_OnEndEntryDropOperation(bool bSuccess) | IUserListEntry | protected |
| BP_OnEntryDragged(UDragDropOperation *Operation) | IUserListEntry | protected |
| BP_OnEntryDragOverChanged(bool bIsDraggingOver) | IUserListEntry | protected |
| BP_OnEntryDropped(UDragDropOperation *Operation) | IUserListEntry | protected |
| BP_OnEntryReleased() | IUserListEntry | protected |
| BP_OnItemExpansionChanged(bool bIsExpanded) | IUserListEntry | protected |
| BP_OnItemSelectionChanged(bool bIsSelected) | IUserListEntry | protected |
| BP_OnUpdateEntryDropIndicator(EUMGItemDropZone DropZone) | IUserListEntry | protected |
| EndEntryDropOperation(UUserWidget &ListEntryWidget, bool bSuccess) | IUserListEntry | static |
| GetOwningListView() const | IUserListEntry | |
| HandleEntryDragged(UUserWidget &ListEntryWidget, UDragDropOperation *Operation) | IUserListEntry | static |
| HandleEntryDropped(UUserWidget &ListEntryWidget, UDragDropOperation *Operation) | IUserListEntry | static |
| IsListItemExpanded() const | IUserListEntry | |
| IsListItemSelectable() const | IUserListEntry | inlinevirtual |
| IsListItemSelected() const | IUserListEntry | |
| NativeOnEntryReleased() | IUserListEntry | protectedvirtual |
| NativeOnItemExpansionChanged(bool bIsExpanded) | IUserListEntry | protectedvirtual |
| NativeOnItemSelectionChanged(bool bIsSelected) | IUserListEntry | protectedvirtual |
| ReleaseEntry(UUserWidget &ListEntryWidget) | IUserListEntry | static |
| UpdateEntryDragOverState(UUserWidget &ListEntryWidget, bool bIsDraggingOver) | IUserListEntry | static |
| UpdateEntryDropIndicator(UUserWidget &ListEntryWidget, TOptional< EItemDropZone > DropZone) | IUserListEntry | static |
| UpdateItemExpansion(UUserWidget &ListEntryWidget, bool bIsExpanded) | IUserListEntry | static |
| UpdateItemSelection(UUserWidget &ListEntryWidget, bool bIsSelected) | IUserListEntry | static |