UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IWebSocket Member List

This is the complete list of members for IWebSocket, including all inherited members.

Close(int32 Code=1000, const FString &Reason=FString())=0IWebSocketpure virtual
Connect()=0IWebSocketpure virtual
DECLARE_EVENT(IWebSocket, FWebSocketConnectedEvent)IWebSocket
DECLARE_EVENT_OneParam(IWebSocket, FWebSocketConnectionErrorEvent, const FString &)IWebSocket
DECLARE_EVENT_OneParam(IWebSocket, FWebSocketMessageEvent, const FString &)IWebSocket
DECLARE_EVENT_OneParam(IWebSocket, FWebSocketMessageSentEvent, const FString &)IWebSocket
DECLARE_EVENT_ThreeParams(IWebSocket, FWebSocketClosedEvent, int32, const FString &, bool)IWebSocket
DECLARE_EVENT_ThreeParams(IWebSocket, FWebSocketBinaryMessageEvent, const void *, SIZE_T, bool)IWebSocket
DECLARE_EVENT_ThreeParams(IWebSocket, FWebSocketRawMessageEvent, const void *, SIZE_T, SIZE_T)IWebSocket
IsConnected()=0IWebSocketpure virtual
OnBinaryMessage()=0IWebSocketpure virtual
OnClosed()=0IWebSocketpure virtual
OnConnected()=0IWebSocketpure virtual
OnConnectionError()=0IWebSocketpure virtual
OnMessage()=0IWebSocketpure virtual
OnMessageSent()=0IWebSocketpure virtual
OnRawMessage()=0IWebSocketpure virtual
Send(const FString &Data)=0IWebSocketpure virtual
Send(const void *Data, SIZE_T Size, bool bIsBinary=false)=0IWebSocketpure virtual
SetTextMessageMemoryLimit(uint64 TextMessageMemoryLimit)=0IWebSocketpure virtual
~IWebSocket()IWebSocketinlinevirtual