UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TManagedArray< int32 > Member List

This is the complete list of members for TManagedArray< int32 >, including all inherited members.

ArrayTManagedArrayBase< int32 >protected
begin()TManagedArrayBase< int32 >inline
begin() constTManagedArrayBase< int32 >inline
ClearDirtyFlag()FManagedArrayBaseinline
Contains(const ElementType &Item) constTManagedArrayBase< int32 >inline
Convert(const FManagedArrayBase &)FManagedArrayBaseinlineprotectedvirtual
CopyRange(const FManagedArrayBase &ConstArray, int32 Start, int32 Stop, int32 Offset=0) overrideTManagedArrayBase< int32 >inlinevirtual
Count(const ElementType &Item) constTManagedArrayBase< int32 >inline
ElementType typedefTManagedArrayBase< int32 >
Empty()TManagedArrayBase< int32 >inlineprotectedvirtual
end()TManagedArrayBase< int32 >inline
end() constTManagedArrayBase< int32 >inline
ExchangeArrays(FManagedArrayBase &NewArray) overrideTManagedArrayBase< int32 >inlinevirtual
Fill(const ElementType &Value)TManagedArrayBase< int32 >inline
Find(const ElementType &Item) constTManagedArrayBase< int32 >inline
FManagedArrayBase()FManagedArrayBaseinline
FNoncopyable()FNoncopyableinlineprotected
GetAllocatedSize() const overrideTManagedArrayBase< int32 >inlinevirtual
GetConstArray()TManagedArrayBase< int32 >inline
GetConstArray() constTManagedArrayBase< int32 >inline
GetData()TManagedArrayBase< int32 >inline
GetData() constTManagedArrayBase< int32 >inline
GetTypeHash() constTManagedArrayBase< int32 >inline
GetTypeSize() const overrideTManagedArrayBase< int32 >inlinevirtual
Init(const FManagedArrayBase &NewArray) overrideTManagedArrayBase< int32 >inlinevirtual
IsDirty() constFManagedArrayBaseinline
IsValidIndex(int32 Index) constTManagedArrayBase< int32 >inline
MarkDirty()FManagedArrayBaseinline
Max() const overrideTManagedArrayBase< int32 >inlinevirtual
Num() const overrideTManagedArrayBase< int32 >inlinevirtual
operator=(TManagedArray< int32 > &&Other)=defaultTManagedArray< int32 >
TManagedArrayBase< int32 >::operator=(TManagedArrayBase< ElementType > &&Other)TManagedArrayBase< int32 >inline
TManagedArrayBase< int32 >::operator=(TArray< ElementType > &&Other)TManagedArrayBase< int32 >inline
operator[](int Index)TManagedArrayBase< int32 >inline
operator[](int Index) constTManagedArrayBase< int32 >inline
RangeCheck(int32 Index) constTManagedArrayBase< int32 >inline
RangedForConstIteratorType typedefTManagedArrayBase< int32 >
RangedForIteratorType typedefTManagedArrayBase< int32 >
Reindex(const TArray< int32 > &Offsets, const int32 &FinalSize, const TArray< int32 > &SortedDeletionList, const TSet< int32 > &DeletionSet) overrideTManagedArray< int32 >inlinevirtual
ReindexFromLookup(const TArray< int32 > &InverseNewOrder) overrideTManagedArray< int32 >inlinevirtual
RemoveElements(const TArray< int32 > &SortedDeletionList) overrideTManagedArrayBase< int32 >inlinevirtual
Reorder(const TArray< int32 > &NewOrder) overrideTManagedArrayBase< int32 >inlineprotectedvirtual
Reserve(const int32 Size)TManagedArrayBase< int32 >inlineprotectedvirtual
Resize(const int32 Size)TManagedArrayBase< int32 >inlineprotectedvirtual
Serialize(Chaos::FChaosArchive &Ar)TManagedArrayBase< int32 >inlinevirtual
SetDefaults(uint32 StartSize, uint32 NumElements, bool bHasGroupIndexDependency) overrideTManagedArray< int32 >inlinevirtual
TManagedArray()TManagedArray< int32 >inline
TManagedArray(const TArray< int32 > &Other)TManagedArray< int32 >inline
TManagedArray(const TManagedArray< int32 > &Other)=deleteTManagedArray< int32 >
TManagedArray(TManagedArray< int32 > &&Other)=defaultTManagedArray< int32 >
TManagedArray(TArray< int32 > &&Other)TManagedArray< int32 >inline
TManagedArrayBase()TManagedArrayBase< int32 >inline
TManagedArrayBase(const TArray< ElementType > &Other)TManagedArrayBase< int32 >inline
TManagedArrayBase(const TManagedArrayBase< ElementType > &Other)=deleteTManagedArrayBase< int32 >
TManagedArrayBase(TManagedArrayBase< ElementType > &&Other)TManagedArrayBase< int32 >inline
TManagedArrayBase(TArray< ElementType > &&Other)TManagedArrayBase< int32 >inline
~FManagedArrayBase()FManagedArrayBaseinlinevirtual
~FNoncopyable()FNoncopyableinlineprotected
~TManagedArray()TManagedArray< int32 >inlinevirtual
~TManagedArrayBase()TManagedArrayBase< int32 >inlinevirtual