UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TTokenStream< CharType > Member List

This is the complete list of members for TTokenStream< CharType >, including all inherited members.

CharsRemaining() constTTokenStream< CharType >
GenerateToken(int32 NumChars, TStringToken< CharType > *Accumulate=nullptr) constTTokenStream< CharType >
GetEnd() constTTokenStream< CharType >inline
GetErrorContext() constTTokenStream< CharType >
GetPosition() constTTokenStream< CharType >
GetRead() constTTokenStream< CharType >inline
GetStart() constTTokenStream< CharType >inline
IsEmpty() constTTokenStream< CharType >
IsReadPosValid(const CharType *InPos, int32 MinNumChars=1) constTTokenStream< CharType >
ParseSymbol(TStringToken< CharType > *Accumulate=nullptr) constTTokenStream< CharType >
ParseSymbol(CharType Symbol, TStringToken< CharType > *Accumulate=nullptr) constTTokenStream< CharType >
ParseToken(TFunctionRef< EParseState(CharType)> Pred, TStringToken< CharType > *Accumulate=nullptr) constTTokenStream< CharType >
ParseToken(const CharType *Symbol, TStringToken< CharType > *Accumulate=nullptr) constTTokenStream< CharType >
ParseTokenIgnoreCase(const CharType *Symbol, TStringToken< CharType > *Accumulate=nullptr) constTTokenStream< CharType >
ParseWhitespace(TStringToken< CharType > *Accumulate=nullptr) constTTokenStream< CharType >
PeekChar(int32 Offset=0) constTTokenStream< CharType >
SetReadPos(const TStringToken< CharType > &Token)TTokenStream< CharType >
TTokenStream(const CharType *In)TTokenStream< CharType >explicit