UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UActorChannel Member List

This is the complete list of members for UActorChannel, including all inherited members.

AbortInsideMemberFunction() constUObject
ActorUActorChannel
ActorNetGUIDUActorChannel
ActorReplicatorUActorChannel
AddedToChannelPool() overrideUActorChannelvirtual
AddRef() constUObjectBase
AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector)UActorChannelstatic
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)UObjectBaseUtility
AddToRoot()UObjectBaseUtilityinline
AppendExportBunches(TArray< FOutBunch * > &OutExportBunches) overrideUActorChannelvirtual
AppendMustBeMappedGuids(FOutBunch *Bunch) overrideUActorChannelvirtual
AppendName(FString &ResultString) constUObjectBaseUtilityinline
AreNativePropertiesIdenticalTo(UObject *Other) constUObjectinlinevirtual
AssertInSequenced()UChannel
AtomicallyClearFlags(EObjectFlags FlagsToClear)UObjectBaseinline
AtomicallyClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
AtomicallySetFlags(EObjectFlags FlagsToAdd)UObjectBaseinline
bBlockChannelFailureUActorChannel
bClearRecentActorRefsUActorChannel
BecomeDormant() overrideUActorChannelprotectedvirtual
BeginDestroy() overrideUChannelvirtual
bForceComparePropertiesUActorChannel
bHoldQueuedExportBunchesAndGUIDsUActorChannel
bIsInDormancyHysteresisUChannel
bIsReplicatingActorUActorChannel
bIsReplicationPausedUChannel
bOpenedForCheckpointUChannel
bPausedUntilReliableACKUChannel
bPendingDormancyUChannel
bPooledUChannel
BreakAndReleaseReferences()UActorChannel
BrokenUChannel
bTornOffUChannel
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) constUObjectvirtual
CallAddReferencedObjects(FReferenceCollector &Collector)UObject
CallFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
CallFunctionByNameWithArguments(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)UObject
CallRemoteFunction(UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)UObjectinlinevirtual
CanBeClusterRoot() constUObjectBaseUtilityinlinevirtual
CanBeInCluster() constUObjectBaseUtilityvirtual
CanCheckDefaultSubObjects(bool bForceCheck, bool &bResult) constUObjectprotected
CanCreateInCurrentContext(UObject *Template)UObjectstatic
CanIgnoreDeprecatedReplicateSubObjects()UActorChannelstatic
CanStopTicking() const overrideUActorChannelvirtual
CanSubObjectReplicateToClient(const APlayerController *PlayerController, ELifetimeCondition NetCondition, FObjectKey SubObjectKey, const TStaticBitArray< COND_Max > &ConditionMap, const UE::Net::FNetConditionGroupManager &ConditionGroupManager)UActorChannelstatic
CheckDefaultSubobjects(bool bForceCheck=false) constUObject
CheckDefaultSubobjectsInternal() constUObjectprotectedvirtual
ChIndexUChannel
ChNameUChannel
CleanUp(const bool bForDestroy, EChannelCloseReason CloseReason) overrideUActorChannelprotectedvirtual
CleanupReplicators(const bool bKeepReplicators=false)UActorChannel
ClearFlags(EObjectFlags FlagsToClear)UObjectBaseUtilityinline
ClearGarbage()UObjectBaseUtilityinline
ClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
Close(EChannelCloseReason Reason) overrideUActorChannelvirtual
ClosingUChannel
CollectDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) constUObject
CollectSaveOverrides(FObjectCollectSaveOverridesContext SaveContext)UObjectvirtual
ConditionalBeginDestroy()UObject
ConditionalCleanUp(const bool bForDestroy, EChannelCloseReason CloseReason)UChannel
ConditionalFinishDestroy()UObject
ConditionalPostLoad()UObject
ConditionalPostLoadSubobjects(struct FObjectInstancingGraph *OuterInstanceGraph=NULL)UObject
ConditionalPreload()UObject
ConnectionUChannel
CreateCluster()UObjectBaseUtilityvirtual
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObject
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateEditorOnlyDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateReplicator(UObject *Obj)UActorChannelprotected
CreateReplicator(UObject *Obj, bool bCheckDormantReplicators)UActorChannelprotected
CreateSubObjectsUActorChannel
CustomTimeDilationUActorChannel
DECLARE_FUNCTION(ProcessInternal)UObject
DECLARE_FUNCTION(execUndefined)UObject
DECLARE_FUNCTION(execLocalVariable)UObject
DECLARE_FUNCTION(execInstanceVariable)UObject
DECLARE_FUNCTION(execDefaultVariable)UObject
DECLARE_FUNCTION(execLocalOutVariable)UObject
DECLARE_FUNCTION(execInterfaceVariable)UObject
DECLARE_FUNCTION(execClassSparseDataVariable)UObject
DECLARE_FUNCTION(execInterfaceContext)UObject
DECLARE_FUNCTION(execArrayElement)UObject
DECLARE_FUNCTION(execBoolVariable)UObject
DECLARE_FUNCTION(execClassDefaultVariable)UObject
DECLARE_FUNCTION(execEndFunctionParms)UObject
DECLARE_FUNCTION(execNothing)UObject
DECLARE_FUNCTION(execNothingInt32)UObject
DECLARE_FUNCTION(execNothingOp4a)UObject
DECLARE_FUNCTION(execBreakpoint)UObject
DECLARE_FUNCTION(execTracepoint)UObject
DECLARE_FUNCTION(execWireTracepoint)UObject
DECLARE_FUNCTION(execInstrumentation)UObject
DECLARE_FUNCTION(execEndOfScript)UObject
DECLARE_FUNCTION(execReturnNothing)UObject
DECLARE_FUNCTION(execEmptyParmValue)UObject
DECLARE_FUNCTION(execJump)UObject
DECLARE_FUNCTION(execJumpIfNot)UObject
DECLARE_FUNCTION(execAssert)UObject
DECLARE_FUNCTION(execPushExecutionFlow)UObject
DECLARE_FUNCTION(execPopExecutionFlow)UObject
DECLARE_FUNCTION(execComputedJump)UObject
DECLARE_FUNCTION(execPopExecutionFlowIfNot)UObject
DECLARE_FUNCTION(execLet)UObject
DECLARE_FUNCTION(execLetObj)UObject
DECLARE_FUNCTION(execLetWeakObjPtr)UObject
DECLARE_FUNCTION(execLetBool)UObject
DECLARE_FUNCTION(execLetDelegate)UObject
DECLARE_FUNCTION(execLetMulticastDelegate)UObject
DECLARE_FUNCTION(execAddMulticastDelegate)UObject
DECLARE_FUNCTION(execClearMulticastDelegate)UObject
DECLARE_FUNCTION(execEatReturnValue)UObject
DECLARE_FUNCTION(execRemoveMulticastDelegate)UObject
DECLARE_FUNCTION(execSelf)UObject
DECLARE_FUNCTION(execContext)UObject
DECLARE_FUNCTION(execContext_FailSilent)UObject
DECLARE_FUNCTION(execStructMemberContext)UObject
DECLARE_FUNCTION(execVirtualFunction)UObject
DECLARE_FUNCTION(execFinalFunction)UObject
DECLARE_FUNCTION(execLocalVirtualFunction)UObject
DECLARE_FUNCTION(execLocalFinalFunction)UObject
DECLARE_FUNCTION(execStructCmpEq)UObject
DECLARE_FUNCTION(execStructCmpNe)UObject
DECLARE_FUNCTION(execStructMember)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execNotEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execNotEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execIntConst)UObject
DECLARE_FUNCTION(execInt64Const)UObject
DECLARE_FUNCTION(execUInt64Const)UObject
DECLARE_FUNCTION(execSkipOffsetConst)UObject
DECLARE_FUNCTION(execFloatConst)UObject
DECLARE_FUNCTION(execDoubleConst)UObject
DECLARE_FUNCTION(execStringConst)UObject
DECLARE_FUNCTION(execUnicodeStringConst)UObject
DECLARE_FUNCTION(execTextConst)UObject
DECLARE_FUNCTION(execPropertyConst)UObject
DECLARE_FUNCTION(execObjectConst)UObject
DECLARE_FUNCTION(execSoftObjectConst)UObject
DECLARE_FUNCTION(execFieldPathConst)UObject
DECLARE_FUNCTION(execInstanceDelegate)UObject
DECLARE_FUNCTION(execNameConst)UObject
DECLARE_FUNCTION(execByteConst)UObject
DECLARE_FUNCTION(execIntZero)UObject
DECLARE_FUNCTION(execIntOne)UObject
DECLARE_FUNCTION(execTrue)UObject
DECLARE_FUNCTION(execFalse)UObject
DECLARE_FUNCTION(execNoObject)UObject
DECLARE_FUNCTION(execNullInterface)UObject
DECLARE_FUNCTION(execIntConstByte)UObject
DECLARE_FUNCTION(execRotationConst)UObject
DECLARE_FUNCTION(execVectorConst)UObject
DECLARE_FUNCTION(execVector3fConst)UObject
DECLARE_FUNCTION(execTransformConst)UObject
DECLARE_FUNCTION(execStructConst)UObject
DECLARE_FUNCTION(execSetArray)UObject
DECLARE_FUNCTION(execSetSet)UObject
DECLARE_FUNCTION(execSetMap)UObject
DECLARE_FUNCTION(execArrayConst)UObject
DECLARE_FUNCTION(execSetConst)UObject
DECLARE_FUNCTION(execMapConst)UObject
DECLARE_FUNCTION(execBitFieldConst)UObject
DECLARE_FUNCTION(execNew)UObject
DECLARE_FUNCTION(execClassContext)UObject
DECLARE_FUNCTION(execNativeParm)UObject
DECLARE_FUNCTION(execCast)UObject
DECLARE_FUNCTION(execDynamicCast)UObject
DECLARE_FUNCTION(execMetaCast)UObject
DECLARE_FUNCTION(execInterfaceCast)UObject
DECLARE_FUNCTION(execDoubleToFloatCast)UObject
DECLARE_FUNCTION(execFloatToDoubleCast)UObject
DECLARE_FUNCTION(execObjectToBool)UObject
DECLARE_FUNCTION(execInterfaceToBool)UObject
DECLARE_FUNCTION(execObjectToInterface)UObject
DECLARE_FUNCTION(execInterfaceToInterface)UObject
DECLARE_FUNCTION(execInterfaceToObject)UObject
DECLARE_FUNCTION(execGetDynArrayElement)UObject
DECLARE_FUNCTION(execSetDynArrayElement)UObject
DECLARE_FUNCTION(execGetDynArrayLength)UObject
DECLARE_FUNCTION(execSetDynArrayLength)UObject
DECLARE_FUNCTION(execDynArrayInsert)UObject
DECLARE_FUNCTION(execDynArrayRemove)UObject
DECLARE_FUNCTION(execDynArrayFind)UObject
DECLARE_FUNCTION(execDynArrayFindStruct)UObject
DECLARE_FUNCTION(execDynArrayAdd)UObject
DECLARE_FUNCTION(execDynArrayAddItem)UObject
DECLARE_FUNCTION(execDynArrayInsertItem)UObject
DECLARE_FUNCTION(execDynArrayRemoveItem)UObject
DECLARE_FUNCTION(execDynArraySort)UObject
DECLARE_FUNCTION(execBindDelegate)UObject
DECLARE_FUNCTION(execCallMulticastDelegate)UObject
DECLARE_FUNCTION(execLetValueOnPersistentFrame)UObject
DECLARE_FUNCTION(execCallMathFunction)UObject
DECLARE_FUNCTION(execSwitchValue)UObject
DECLARE_FUNCTION(execArrayGetByRef)UObject
DECLARE_FUNCTION(execAutoRtfmTransact)UObject
DECLARE_FUNCTION(execAutoRtfmStopTransact)UObject
DECLARE_FUNCTION(execAutoRtfmAbortIfNot)UObject
DeferredRegister(UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotectedvirtual
Describe() overrideUActorChannelvirtual
DestroyActorAndComponents(EChannelCloseReason Reason=EChannelCloseReason::Destroyed)UActorChannelprotected
DestroyNonNativeProperties()UObject
DetachExternalPackage()UObjectBaseUtility
DormantUChannel
DoSubObjectReplication(FOutBunch &Bunch, FReplicationFlags &OutRepFlags)UActorChannelprotected
ENetFields_Private enum nameUObject
ESubObjectDeleteFlag enum nameUActorChannelprotected
ExecuteUbergraph(int32 EntryPoint)UObject
ExportCustomProperties(FOutputDevice &Out, uint32 Indent)UObjectinlinevirtual
FindFunction(FName InName) constUObject
FindFunctionChecked(FName InName) constUObject
FindNearestCommonBaseClass(const UClass *TestClass) constUObjectBaseUtility
FindOrCreateReplicator(UObject *Obj, bool *bOutCreated=nullptr)UActorChannelprotected
FindReplicator(UObject *Obj)UActorChannelprotected
FindReplicator(UObject *Obj, bool *bOutFoundInvalid)UActorChannelprotected
FinishDestroy()UObjectvirtual
FObjectReplicatorUActorChannelfriend
GetActor() constUActorChannelinline
GetActorReplicationData()UActorChannel
GetAdditionalRequiredBunches(const FOutBunch &OutgoingBunch, EChannelGetAdditionalRequiredBunchesFlags Flags) overrideUActorChannelvirtual
GetAllMarks() constUObjectBaseUtilityinline
GetArchetype() constUObject
GetArchetypeFromRequiredInfo(const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)UObjectstatic
GetArchetypeInstances(TArray< UObject * > &Instances)UObject
GetAssetRegistryTags(FAssetRegistryTagsContext Context) constUObjectvirtual
GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) constUObjectvirtual
GetAssetRegistryTags(FAssetData &Out) constUObject
GetAssetRegistryTags(FAssetRegistryTagsContext Context, FAssetData &Out) constUObject
GetClass() constUObjectBaseinline
GetConfigOverridePlatform() constUObjectinlinevirtual
GetCreatedSubObjects() constUActorChannelinline
GetDefaultConfigFilename() constUObject
GetDefaultSubobjectByName(FName ToFind)UObject
GetDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects)UObject
GetDesc()UObjectinlinevirtual
GetDetailedInfo() constUObject
GetDetailedInfoInternal() constUObjectinlineprotectedvirtual
GetExporterName(void)UObjectinlinevirtual
GetExternalPackage() constUObjectBase
GetExternalPackageInternal() constUObjectBase
GetFlags() constUObjectBaseinline
GetFName() constUObjectBaseinline
GetFNameForStatID() constUObjectBasevirtual
GetFullGroupName(bool bStartWithOuter) constUObjectBaseUtility
GetFullName(const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFunctionCallspace(UFunction *Function, FFrame *Stack)UObjectinlinevirtual
GetGlobalUserConfigFilename() constUObject
GetImplementingOuter() constUObjectBaseUtilityinline
GetImplementingOuterObject(const UClass *InInterfaceClass) constUObjectBaseUtility
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetInternalFlags() constUObjectBaseUtilityinline
GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) constUObjectvirtual
GetLinker() constUObjectBaseUtility
GetLinkerCustomVersion(FGuid CustomVersionKey) constUObjectBaseUtility
GetLinkerIndex() constUObjectBaseUtility
GetLinkerLicenseeUE4Version() constUObjectBaseUtilityinline
GetLinkerLicenseeUEVersion() constUObjectBaseUtility
GetLinkerUE4Version() constUObjectBaseUtilityinline
GetLinkerUEVersion() constUObjectBaseUtility
GetMaskedFlags(EObjectFlags Mask=RF_AllFlags) constUObjectBaseUtilityinline
GetName() constUObjectBaseUtilityinline
GetName(FString &ResultString) constUObjectBaseUtilityinline
GetNativeInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetNativeInterfaceAddress(UClass *InterfaceClass) constUObjectBaseUtilityinline
GetNativePropertyValues(TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) constUObjectinlinevirtual
GetNetFieldExportGroupForClassNetCache(UClass *ObjectClass)UActorChannel
GetNetPushIdDynamic() constUObjectinlinevirtual
GetOrCreateNetFieldExportGroupForClassNetCache(const UObject *Object)UActorChannel
GetOuter() constUObjectBaseinline
GetOutermost() constUObjectBaseUtility
GetOutermostObject() constUObjectBaseUtility
GetPackage() constUObjectBaseUtility
GetPathName(const UObject *StopOuter=NULL) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FString &ResultString) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FStringBuilderBase &ResultString) constUObjectBaseUtility
GetPreloadDependencies(TArray< UObject * > &OutDeps)UObjectvirtual
GetPrestreamPackages(TArray< UObject * > &OutPrestream)UObjectinlinevirtual
GetPrimaryAssetId() constUObjectvirtual
GetProjectUserConfigFilename() constUObject
GetRefCount() constUObjectBaseUtilityinline
GetReplicatedCustomConditionState(FCustomPropertyConditionState &OutActiveState) constUObjectvirtual
GetResourceSizeBytes(EResourceSizeMode::Type Mode)UObjectinline
GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize)UObjectvirtual
GetRestoreForUObjectOverwrite()UObjectinlinevirtual
GetSkipRoleSwap() constUActorChannelinline
GetSparseClassDataStruct() constUObject
GetStatID(bool bForDeferredUse=false) constUObjectBaseUtilityinline
GetSubobjectsWithStableNamesForNetworking(TArray< UObject * > &ObjList)UObjectinlinevirtual
GetTypedOuter(UClass *Target) constUObjectBaseUtility
GetTypedOuter() constUObjectBaseUtilityinline
GetUniqueID() constUObjectBaseinline
GetVersePath() constUObjectBaseUtilityvirtual
HasAcknowledgedAllReliableData() constUChannelvirtual
HasAllFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAllMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasAnyFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasNonEditorOnlyReferences() constUObjectinlinevirtual
Implements() constUObjectinline
ImportCustomProperties(const TCHAR *SourceText, FFeedbackContext *Warn)UObjectinlinevirtual
Init(UNetConnection *InConnection, int32 InChIndex, EChannelCreateFlags CreateFlags) overrideUActorChannelvirtual
InPartialBunchUChannel
InRecUChannel
InstanceSubobjectTemplates(struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
IsA(OtherClassType SomeBase) constUObjectBaseUtilityinline
IsA() constUObjectBaseUtilityinline
IsActorReadyForReplication() constUActorChannel
IsAsset() constUObjectvirtual
IsBasedOnArchetype(const UObject *const SomeObject) constUObjectinline
IsCapturingAsRootObjectForTransaction() constUObjectinline
IsDefaultSubobject() constUObjectBaseUtility
IsDestructionThreadSafe() constUObjectvirtual
IsEditorOnly() constUObjectinlinevirtual
IsFullNameStableForNetworking() constUObjectvirtual
IsGarbageEliminationEnabled()UObjectBaseUtilityinlinestatic
IsIn(const UObject *SomeOuter) constUObjectBaseUtility
IsIn(const UPackage *SomePackage) constUObjectBaseUtility
IsInA(const UClass *SomeBaseClass) constUObjectBaseUtility
IsInBlueprint() constUObject
IsInOuter(const UObject *SomeOuter) constUObjectBaseUtility
IsInPackage(const UPackage *SomePackage) constUObjectBaseUtility
IsLocalizedResource() constUObjectvirtual
IsNameStableForNetworking() constUObjectvirtual
IsNative() constUObjectBaseUtilityinline
IsNetReady(bool Saturate)UChannel
IsNetReady() constUChannel
IsPackageExternal() constUObjectBaseUtility
IsPendingKillEnabled()UObjectBaseUtilityinlinestatic
IsPostLoadThreadSafe() constUObjectinlinevirtual
IsReadyForAsyncPostLoad() constUObjectinlinevirtual
IsReadyForFinishDestroy()UObjectinlinevirtual
IsReplicationPaused()UChannelinlineprotectedvirtual
IsRooted() constUObjectBaseUtilityinline
IsSafeForRootSet() constUObjectvirtual
IsSelected() constUObject
IsSupportedForNetworking() constUObjectvirtual
IsTemplate(EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) constUObjectBaseUtility
IsTemplateForSubobjects(EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) constUObjectBaseUtility
IsUnreachable() constUObjectBaseUtilityinline
IsValidLowLevel() constUObjectBase
IsValidLowLevelFast(bool bRecursive=true) constUObjectBase
KeyNeedsToReplicate(int32 ObjID, int32 RepKey)UActorChannel
LastUpdateTimeUActorChannel
LoadConfig(UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)UObject
LowLevelRename(FName NewName, UObject *NewOuter=NULL)UObjectBaseprotected
Mark(EObjectMark Marks) constUObjectBaseUtilityinline
MarkAsEditorOnlySubobject()UObjectinlinevirtual
MarkAsGarbage()UObjectBaseUtilityinline
MarkAsReachable() constUObjectBase
MarkPackageDirty() constUObjectBaseUtility
Modify(bool bAlwaysMarkDirty=true)UObjectinline
MoveMappedObjectToUnmapped(const UObject *Object)UActorChannelprotected
NamePrivateUObjectBase
NeedsLoadForClient() constUObjectvirtual
NeedsLoadForEditorGame() constUObjectinlinevirtual
NeedsLoadForServer() constUObjectvirtual
NeedsLoadForTargetPlatform(const class ITargetPlatform *TargetPlatform) constUObjectvirtual
NotifyActorChannelOpen(AActor *InActor, FInBunch &InBunch)UActorChannelvirtual
NumInRecUChannel
NumOutRecUChannel
ObjectHasReplicator(const TWeakObjectPtr< UObject > &Obj) constUActorChannelprotected
OnClusterMarkedAsPendingKill()UObjectBaseUtilityinlinevirtual
OpenAckedUChannel
OpenedLocallyUChannel
OpenPacketIdUChannel
OpenTemporaryUChannel
operator<(const UObjectBaseUtility &Other) constUObjectBaseUtilityinline
OutputReferencers(FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)UObject
OutRecUChannel
OverrideConfigSection(FString &SectionName)UObjectinlinevirtual
OverridePerObjectConfigSection(FString &SectionName)UObjectinlinevirtual
ParseParms(const TCHAR *Parms)UObject
PendingGuidResolvesUActorChannel
PendingObjKeysUActorChannel
PostCDOContruct()UObjectinlinevirtual
PostDuplicate(bool bDuplicateForPIE)UObjectinlinevirtual
PostDuplicate(EDuplicateMode::Type DuplicateMode)UObjectinlinevirtual
PostEditImport()UObjectinlinevirtual
PostInitProperties()UObjectvirtual
PostInterpChange(FProperty *PropertyThatChanged)UObjectinlinevirtual
PostLoad()UObjectvirtual
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectvirtual
PostNetReceive()UObjectvirtual
PostReinitProperties()UObjectvirtual
PostReloadConfig(class FProperty *PropertyThatWasLoaded)UObjectinlinevirtual
PostRename(UObject *OldOuter, const FName OldName)UObjectvirtual
PostRepNotifies()UObjectinlinevirtual
PostSaveRoot(FObjectPostSaveRootContext ObjectSaveContext)UObjectvirtual
PreDestroyFromReplication()UObjectvirtual
PreDuplicate(FObjectDuplicationParameters &DupParams)UObjectinlinevirtual
PrefetchClass(UObject *Object)UObjectBaseinlinestatic
PrefetchOuter(UObject *Object)UObjectBaseinlinestatic
PreNetReceive()UObjectvirtual
PrepareForRemoteFunction(UObject *TargetObj)UActorChannel
PreSave(FObjectPreSaveContext SaveContext)UObjectvirtual
PreSaveRoot(FObjectPreSaveRootContext ObjectSaveContext)UObjectvirtual
PrintReliableBunchBuffer()UChannel
ProcessBunch(FInBunch &Bunch)UActorChannel
ProcessConsoleExec(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)UObjectinlinevirtual
ProcessEvent(UFunction *Function, void *Parms)UObjectvirtual
ProcessQueuedBunches()UActorChannel
QueuedBunchesUActorChannel
QueuedBunchStartTimeUActorChannel
QueuedCloseReasonUActorChannel
QueuedExportBunchesUActorChannel
QueuedMustBeMappedGuidsInLastBunchUActorChannel
QueueRemoteFunctionBunch(UObject *CallTarget, UFunction *Func, FOutBunch &Bunch)UActorChannel
ReadContentBlockHeader(FInBunch &Bunch, bool &bObjectDeleted, bool &bOutHasRepLayout)UActorChannel
ReadContentBlockPayload(FInBunch &Bunch, FNetBitReader &OutPayload, bool &bOutHasRepLayout)UActorChannel
ReadFieldHeaderAndPayload(UObject *Object, const FClassNetCache *ClassCache, FNetFieldExportGroup *NetFieldExportGroup, FNetBitReader &Bunch, const FFieldNetCache **OutField, FNetBitReader &OutPayload) constUActorChannel
ReadyForDormancy(bool debug=false) overrideUActorChannelvirtual
ReattachExternalPackage()UObjectBaseUtility
ReceivedAckUChannel
ReceivedAcks(EChannelCloseReason &OutCloseReason)UChannel
ReceivedAcks()UChannel
ReceivedBunch(FInBunch &Bunch) overrideUActorChannelvirtual
ReceivedNak(int32 NakPacketId) overrideUActorChannelvirtual
ReceivedRawBunch(FInBunch &Bunch, bool &bOutSkipAck)UChannel
ReceivedSequencedBunch(FInBunch &Bunch)UChannel
RegenerateClass(UClass *ClassToRegenerate, UObject *PreviousCDO)UObjectinlinevirtual
Register(class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
Register(const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
RegisterDependencies()UObjectBaseinlineprotectedvirtual
RegisterReplicationFragments(UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)UObjectvirtual
ReInit()UChannelinlinevirtual
ReinitializeProperties(UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
ReleaseRef() constUObjectBase
ReleaseReferences(bool bKeepReplicators)UActorChannel
RelevantTimeUActorChannel
ReloadConfig(UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)UObject
ReloadObjectsFromModifiedConfigSections(const class FConfigModificationTracker *ChangeTracker)UObjectBaseUtilitystatic
RemoveClassPrefix(const TCHAR *ClassName)UObjectBasestatic
RemoveFromRoot()UObjectBaseUtilityinline
Rename(const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)UObjectvirtual
ReplicateActor()UActorChannel
ReplicateSubobject(UObject *Obj, FOutBunch &Bunch, FReplicationFlags RepFlags)UActorChannel
ReplicateSubobject(UActorComponent *ActorChannel, FOutBunch &Bunch, FReplicationFlags RepFlags)UActorChannel
ReplicateSubobjectCustom(UObject *Obj, FOutBunch &Bunch, const FReplicationFlags &RepFlags)UActorChannelinlinevirtual
ReplicateSubobjectList(TArray< Type * > &ObjectList, FOutBunch &Bunch, const FReplicationFlags &RepFlags)UActorChannelinline
ReplicationMapUActorChannel
ResolveSubobject(const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)UObjectinlinevirtual
RetrieveReferencers(TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)UObject
RootPackageHasAnyFlags(uint32 CheckFlagMask) constUObjectBaseUtility
SaveConfig(uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)UObject
SaveConfig(const FSaveConfigContext &Context)UObject
SendBunch(FOutBunch *Bunch, bool Merge)UChannelvirtual
SentClosingBunchUChannel
Serialize(FArchive &Ar) overrideUActorChannelvirtual
UObject::Serialize(FStructuredArchive::FRecord Record)UObjectvirtual
SerializeScriptProperties(FArchive &Ar) constUObject
SerializeScriptProperties(FStructuredArchive::FSlot Slot) constUObject
SetChannelActor(AActor *InActor, ESetChannelActorFlags Flags)UActorChannel
SetClosingFlag() overrideUActorChannelvirtual
SetCurrentSubObjectOwner(AActor *SubObjectOwner)UActorChannelstatic
SetCurrentSubObjectOwner(UActorComponent *SubObjectOwner)UActorChannelstatic
SetExternalPackage(UPackage *InPackage)UObjectBase
SetFlags(EObjectFlags NewFlags)UObjectBaseUtilityinline
SetFlagsTo(EObjectFlags NewFlags)UObjectBaseinlineprotected
SetForcedSerializeFromRPC(bool bInFromRPC)UActorChannelinline
SetGarbageEliminationEnabled(bool bEnabled)UObjectBaseUtilityinlinestatic
SetInternalFlags(EInternalObjectFlags FlagsToSet) constUObjectBaseUtilityinline
SetLinker(FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)UObject
SetReplicationPaused(bool InbIsReplicationPaused)UChannelinlineprotectedvirtual
SetSkipRoleSwap(const bool bShouldSkip)UActorChannelinline
ShutdownAfterError()UObjectinlinevirtual
SkipFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
SourceFileTagName()UObjectstatic
SpawnAckedUActorChannel
StartBecomingDormant() overrideUActorChannelvirtual
SubobjectNakMapUActorChannel
SubobjectRepKeyBufferSizeUActorChannelstatic
SubobjectRepKeyMapUActorChannel
TagSubobjects(EObjectFlags NewFlags)UObjectvirtual
ThisThreadAtomicallyClearedRFUnreachable()UObjectBaseUtility
Tick() overrideUActorChannelvirtual
ToString(UActorChannel::ESubObjectDeleteFlag DeleteFlag)UActorChannelprotected
TryUpdateDefaultConfigFile(const FString &SpecificFileLocation="", bool bWarnIfFail=true)UObject
UActorChannel(const FObjectInitializer &ObjectInitializer=FObjectInitializer::Get())UActorChannel
UnMark(EObjectMark Marks) constUObjectBaseUtilityinline
UObject()UObject
UObject(const FObjectInitializer &ObjectInitializer)UObject
UObject(EStaticConstructor, EObjectFlags InFlags)UObject
UObject(FVTableHelper &Helper)UObject
UObjectBase()UObjectBaseinlineprotected
UObjectBase(EObjectFlags InFlags)UObjectBaseprotected
UObjectBase(UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())UObjectBase
UObjectBaseUtility()UObjectBaseUtilityinline
UObjectBaseUtility(EObjectFlags InFlags)UObjectBaseUtilityinline
UpdateClassesExcludedFromDedicatedClient(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateClassesExcludedFromDedicatedServer(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateDefaultConfigFile(const FString &SpecificFileLocation="")UObject
UpdateGlobalUserConfigFile()UObject
UpdateProjectUserConfigFile()UObject
UpdateSinglePropertyInConfigFile(const FProperty *InProperty, const FString &InConfigIniName)UObject
ValidateGeneratedRepEnums(const TArray< struct FRepRecord > &ClassReps) constUObjectinlinevirtual
WithinClass typedefUObject
WriteContentBlockForSubObjectDelete(FOutBunch &Bunch, FNetworkGUID &GuidToDelete)UActorChannel
WriteContentBlockForSubObjectDelete(FOutBunch &Bunch, FNetworkGUID &GuidToDelete, ESubObjectDeleteFlag DeleteFlag)UActorChannelprotected
WriteContentBlockHeader(UObject *Obj, FNetBitWriter &Bunch, const bool bHasRepLayout)UActorChannel
WriteContentBlockPayload(UObject *Obj, FNetBitWriter &Bunch, const bool bHasRepLayout, FNetBitWriter &Payload)UActorChannel
WriteFieldHeaderAndPayload(FNetBitWriter &Bunch, const FClassNetCache *ClassCache, const FFieldNetCache *FieldCache, FNetFieldExportGroup *NetFieldExportGroup, FNetBitWriter &Payload, bool bIgnoreInternalAck=false)UActorChannel
~UActorChannel()UActorChannel
~UObjectBase()UObjectBasevirtual