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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UAssetManager, including all inherited members.
| AbortInsideMemberFunction() const | UObject | |
| AcquireChunkList(const TArray< int32 > &ChunkList, FAssetManagerAcquireResourceDelegate CompleteDelegate, EChunkPriority::Type Priority, TSharedPtr< FStreamableHandle > StalledHandle) | UAssetManager | protectedvirtual |
| AcquireResourcesForAssetList(const TArray< FSoftObjectPath > &AssetList, FAssetManagerAcquireResourceDelegateEx CompleteDelegate, EChunkPriority::Type Priority=EChunkPriority::Immediate) | UAssetManager | virtual |
| AcquireResourcesForAssetList(const TArray< FSoftObjectPath > &AssetList, FAssetManagerAcquireResourceDelegate CompleteDelegate, EChunkPriority::Type Priority=EChunkPriority::Immediate) | UAssetManager | virtual |
| AcquireResourcesForPrimaryAssetList(const TArray< FPrimaryAssetId > &PrimaryAssetList, FAssetManagerAcquireResourceDelegate CompleteDelegate, EChunkPriority::Type Priority=EChunkPriority::Immediate) | UAssetManager | virtual |
| AddAssetSearchRoot(const FString &NewRootPath) | UAssetManager | virtual |
| AddDynamicAsset(const FPrimaryAssetId &PrimaryAssetId, const FSoftObjectPath &AssetPath, const FAssetBundleData &BundleData) | UAssetManager | virtual |
| AddedAssetSearchRoots | UAssetManager | protected |
| AddRef() const | UObjectBase | |
| AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector) | UObject | static |
| AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false) | UObjectBaseUtility | |
| AddToRoot() | UObjectBaseUtility | inline |
| AllAssetSearchRoots | UAssetManager | protected |
| AlreadyScannedDirectories | UAssetManager | mutableprotected |
| AppendName(FString &ResultString) const | UObjectBaseUtility | inline |
| ApplyCustomPrimaryAssetRulesOverride(const FPrimaryAssetRulesCustomOverride &CustomOverride) | UAssetManager | virtual |
| AreNativePropertiesIdenticalTo(UObject *Other) const | UObject | inlinevirtual |
| AssetPathMap | UAssetManager | protected |
| AssetPathRedirects | UAssetManager | protected |
| AssetRuleOverrides | UAssetManager | protected |
| AssetSearchRootsVirtualPath | UAssetManager | static |
| AtomicallyClearFlags(EObjectFlags FlagsToClear) | UObjectBase | inline |
| AtomicallyClearInternalFlags(EInternalObjectFlags FlagsToClear) const | UObjectBaseUtility | inline |
| AtomicallySetFlags(EObjectFlags FlagsToAdd) | UObjectBase | inline |
| BeginDestroy() override | UAssetManager | virtual |
| bHasCompletedInitialScan | UAssetManager | protected |
| bIncludeOnlyOnDiskAssets | UAssetManager | protected |
| bIsGlobalAsyncScanEnvironment | UAssetManager | protected |
| bIsLoadingFromPakFiles | UAssetManager | protected |
| bIsManagementDatabaseCurrent | UAssetManager | protected |
| bIsPrimaryAssetDirectoryCurrent | UAssetManager | protected |
| bObjectReferenceListDirty | UAssetManager | protected |
| bOnlyCookProductionAssets | UAssetManager | protected |
| bShouldAcquireMissingChunksOnLoad | UAssetManager | protected |
| bShouldGuessTypeAndName | UAssetManager | protected |
| bShouldUseSynchronousLoad | UAssetManager | protected |
| bTargetPlatformsAllowDevelopmentObjects | UAssetManager | protected |
| BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const | UObject | virtual |
| bUpdateManagementDatabaseAfterScan | UAssetManager | protected |
| CachedAssetBundles | UAssetManager | protected |
| CallAddReferencedObjects(FReferenceCollector &Collector) | UObject | |
| CallFunction(FFrame &Stack, RESULT_DECL, UFunction *Function) | UObject | |
| CallFunctionByNameWithArguments(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false) | UObject | |
| CallOrRegister_OnAssetManagerCreated(FSimpleMulticastDelegate::FDelegate &&Delegate) | UAssetManager | static |
| CallOrRegister_OnCompletedInitialScan(FSimpleMulticastDelegate::FDelegate &&Delegate) | UAssetManager | static |
| CallPreGarbageCollect() | UAssetManager | protected |
| CallRemoteFunction(UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack) | UObject | inlinevirtual |
| CanBeClusterRoot() const | UObjectBaseUtility | inlinevirtual |
| CanBeInCluster() const | UObjectBaseUtility | virtual |
| CanCheckDefaultSubObjects(bool bForceCheck, bool &bResult) const | UObject | protected |
| CanCreateInCurrentContext(UObject *Template) | UObject | static |
| ChangeBundleStateForMatchingPrimaryAssets(const TArray< FName > &NewBundles, const TArray< FName > &OldBundles, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | inlinevirtual |
| ChangeBundleStateForMatchingPrimaryAssets(const TArray< FName > &NewBundles, const TArray< FName > &OldBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | virtual |
| ChangeBundleStateForPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToChange, const TArray< FName > &AddBundles, const TArray< FName > &RemoveBundles, bool bRemoveAllBundles=false, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | inlinevirtual |
| ChangeBundleStateForPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToChange, const TArray< FName > &AddBundles, const TArray< FName > &RemoveBundles, bool bRemoveAllBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | virtual |
| CheckDefaultSubobjects(bool bForceCheck=false) const | UObject | |
| CheckDefaultSubobjectsInternal() const | UObject | protectedvirtual |
| ChunkInstallDelegateHandle | UAssetManager | protected |
| ClearFlags(EObjectFlags FlagsToClear) | UObjectBaseUtility | inline |
| ClearGarbage() | UObjectBaseUtility | inline |
| ClearInternalFlags(EInternalObjectFlags FlagsToClear) const | UObjectBaseUtility | inline |
| CollectDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const | UObject | |
| CollectSaveOverrides(FObjectCollectSaveOverridesContext SaveContext) | UObject | virtual |
| ConditionalBeginDestroy() | UObject | |
| ConditionalFinishDestroy() | UObject | |
| ConditionalPostLoad() | UObject | |
| ConditionalPostLoadSubobjects(struct FObjectInstancingGraph *OuterInstanceGraph=NULL) | UObject | |
| ConditionalPreload() | UObject | |
| CookRuleManagementParentMap | UAssetManager | protected |
| CreateCluster() | UObjectBaseUtility | virtual |
| CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) | UObject | |
| CreateDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreateDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreateEditorOnlyDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false) | UObject | inline |
| CreatePrimaryAssetIdFromChunkId(int32 ChunkId) | UAssetManager | static |
| DECLARE_FUNCTION(ProcessInternal) | UObject | |
| DECLARE_FUNCTION(execUndefined) | UObject | |
| DECLARE_FUNCTION(execLocalVariable) | UObject | |
| DECLARE_FUNCTION(execInstanceVariable) | UObject | |
| DECLARE_FUNCTION(execDefaultVariable) | UObject | |
| DECLARE_FUNCTION(execLocalOutVariable) | UObject | |
| DECLARE_FUNCTION(execInterfaceVariable) | UObject | |
| DECLARE_FUNCTION(execClassSparseDataVariable) | UObject | |
| DECLARE_FUNCTION(execInterfaceContext) | UObject | |
| DECLARE_FUNCTION(execArrayElement) | UObject | |
| DECLARE_FUNCTION(execBoolVariable) | UObject | |
| DECLARE_FUNCTION(execClassDefaultVariable) | UObject | |
| DECLARE_FUNCTION(execEndFunctionParms) | UObject | |
| DECLARE_FUNCTION(execNothing) | UObject | |
| DECLARE_FUNCTION(execNothingInt32) | UObject | |
| DECLARE_FUNCTION(execNothingOp4a) | UObject | |
| DECLARE_FUNCTION(execBreakpoint) | UObject | |
| DECLARE_FUNCTION(execTracepoint) | UObject | |
| DECLARE_FUNCTION(execWireTracepoint) | UObject | |
| DECLARE_FUNCTION(execInstrumentation) | UObject | |
| DECLARE_FUNCTION(execEndOfScript) | UObject | |
| DECLARE_FUNCTION(execReturnNothing) | UObject | |
| DECLARE_FUNCTION(execEmptyParmValue) | UObject | |
| DECLARE_FUNCTION(execJump) | UObject | |
| DECLARE_FUNCTION(execJumpIfNot) | UObject | |
| DECLARE_FUNCTION(execAssert) | UObject | |
| DECLARE_FUNCTION(execPushExecutionFlow) | UObject | |
| DECLARE_FUNCTION(execPopExecutionFlow) | UObject | |
| DECLARE_FUNCTION(execComputedJump) | UObject | |
| DECLARE_FUNCTION(execPopExecutionFlowIfNot) | UObject | |
| DECLARE_FUNCTION(execLet) | UObject | |
| DECLARE_FUNCTION(execLetObj) | UObject | |
| DECLARE_FUNCTION(execLetWeakObjPtr) | UObject | |
| DECLARE_FUNCTION(execLetBool) | UObject | |
| DECLARE_FUNCTION(execLetDelegate) | UObject | |
| DECLARE_FUNCTION(execLetMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execAddMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execClearMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execEatReturnValue) | UObject | |
| DECLARE_FUNCTION(execRemoveMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execSelf) | UObject | |
| DECLARE_FUNCTION(execContext) | UObject | |
| DECLARE_FUNCTION(execContext_FailSilent) | UObject | |
| DECLARE_FUNCTION(execStructMemberContext) | UObject | |
| DECLARE_FUNCTION(execVirtualFunction) | UObject | |
| DECLARE_FUNCTION(execFinalFunction) | UObject | |
| DECLARE_FUNCTION(execLocalVirtualFunction) | UObject | |
| DECLARE_FUNCTION(execLocalFinalFunction) | UObject | |
| DECLARE_FUNCTION(execStructCmpEq) | UObject | |
| DECLARE_FUNCTION(execStructCmpNe) | UObject | |
| DECLARE_FUNCTION(execStructMember) | UObject | |
| DECLARE_FUNCTION(execEqualEqual_DelegateDelegate) | UObject | |
| DECLARE_FUNCTION(execNotEqual_DelegateDelegate) | UObject | |
| DECLARE_FUNCTION(execEqualEqual_DelegateFunction) | UObject | |
| DECLARE_FUNCTION(execNotEqual_DelegateFunction) | UObject | |
| DECLARE_FUNCTION(execIntConst) | UObject | |
| DECLARE_FUNCTION(execInt64Const) | UObject | |
| DECLARE_FUNCTION(execUInt64Const) | UObject | |
| DECLARE_FUNCTION(execSkipOffsetConst) | UObject | |
| DECLARE_FUNCTION(execFloatConst) | UObject | |
| DECLARE_FUNCTION(execDoubleConst) | UObject | |
| DECLARE_FUNCTION(execStringConst) | UObject | |
| DECLARE_FUNCTION(execUnicodeStringConst) | UObject | |
| DECLARE_FUNCTION(execTextConst) | UObject | |
| DECLARE_FUNCTION(execPropertyConst) | UObject | |
| DECLARE_FUNCTION(execObjectConst) | UObject | |
| DECLARE_FUNCTION(execSoftObjectConst) | UObject | |
| DECLARE_FUNCTION(execFieldPathConst) | UObject | |
| DECLARE_FUNCTION(execInstanceDelegate) | UObject | |
| DECLARE_FUNCTION(execNameConst) | UObject | |
| DECLARE_FUNCTION(execByteConst) | UObject | |
| DECLARE_FUNCTION(execIntZero) | UObject | |
| DECLARE_FUNCTION(execIntOne) | UObject | |
| DECLARE_FUNCTION(execTrue) | UObject | |
| DECLARE_FUNCTION(execFalse) | UObject | |
| DECLARE_FUNCTION(execNoObject) | UObject | |
| DECLARE_FUNCTION(execNullInterface) | UObject | |
| DECLARE_FUNCTION(execIntConstByte) | UObject | |
| DECLARE_FUNCTION(execRotationConst) | UObject | |
| DECLARE_FUNCTION(execVectorConst) | UObject | |
| DECLARE_FUNCTION(execVector3fConst) | UObject | |
| DECLARE_FUNCTION(execTransformConst) | UObject | |
| DECLARE_FUNCTION(execStructConst) | UObject | |
| DECLARE_FUNCTION(execSetArray) | UObject | |
| DECLARE_FUNCTION(execSetSet) | UObject | |
| DECLARE_FUNCTION(execSetMap) | UObject | |
| DECLARE_FUNCTION(execArrayConst) | UObject | |
| DECLARE_FUNCTION(execSetConst) | UObject | |
| DECLARE_FUNCTION(execMapConst) | UObject | |
| DECLARE_FUNCTION(execBitFieldConst) | UObject | |
| DECLARE_FUNCTION(execNew) | UObject | |
| DECLARE_FUNCTION(execClassContext) | UObject | |
| DECLARE_FUNCTION(execNativeParm) | UObject | |
| DECLARE_FUNCTION(execCast) | UObject | |
| DECLARE_FUNCTION(execDynamicCast) | UObject | |
| DECLARE_FUNCTION(execMetaCast) | UObject | |
| DECLARE_FUNCTION(execInterfaceCast) | UObject | |
| DECLARE_FUNCTION(execDoubleToFloatCast) | UObject | |
| DECLARE_FUNCTION(execFloatToDoubleCast) | UObject | |
| DECLARE_FUNCTION(execObjectToBool) | UObject | |
| DECLARE_FUNCTION(execInterfaceToBool) | UObject | |
| DECLARE_FUNCTION(execObjectToInterface) | UObject | |
| DECLARE_FUNCTION(execInterfaceToInterface) | UObject | |
| DECLARE_FUNCTION(execInterfaceToObject) | UObject | |
| DECLARE_FUNCTION(execGetDynArrayElement) | UObject | |
| DECLARE_FUNCTION(execSetDynArrayElement) | UObject | |
| DECLARE_FUNCTION(execGetDynArrayLength) | UObject | |
| DECLARE_FUNCTION(execSetDynArrayLength) | UObject | |
| DECLARE_FUNCTION(execDynArrayInsert) | UObject | |
| DECLARE_FUNCTION(execDynArrayRemove) | UObject | |
| DECLARE_FUNCTION(execDynArrayFind) | UObject | |
| DECLARE_FUNCTION(execDynArrayFindStruct) | UObject | |
| DECLARE_FUNCTION(execDynArrayAdd) | UObject | |
| DECLARE_FUNCTION(execDynArrayAddItem) | UObject | |
| DECLARE_FUNCTION(execDynArrayInsertItem) | UObject | |
| DECLARE_FUNCTION(execDynArrayRemoveItem) | UObject | |
| DECLARE_FUNCTION(execDynArraySort) | UObject | |
| DECLARE_FUNCTION(execBindDelegate) | UObject | |
| DECLARE_FUNCTION(execCallMulticastDelegate) | UObject | |
| DECLARE_FUNCTION(execLetValueOnPersistentFrame) | UObject | |
| DECLARE_FUNCTION(execCallMathFunction) | UObject | |
| DECLARE_FUNCTION(execSwitchValue) | UObject | |
| DECLARE_FUNCTION(execArrayGetByRef) | UObject | |
| DECLARE_FUNCTION(execAutoRtfmTransact) | UObject | |
| DECLARE_FUNCTION(execAutoRtfmStopTransact) | UObject | |
| DECLARE_FUNCTION(execAutoRtfmAbortIfNot) | UObject | |
| DeferredRegister(UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name) | UObjectBase | protectedvirtual |
| DestroyNonNativeProperties() | UObject | |
| DetachExternalPackage() | UObjectBaseUtility | |
| DeterminePrimaryAssetIdForObject(const UObject *Object) const | UAssetManager | virtual |
| DoesAssetMatchSearchRules(const FAssetData &AssetData, const FAssetManagerSearchRules &Rules) const | UAssetManager | virtual |
| DoesPrimaryAssetMatchCustomOverride(FPrimaryAssetId PrimaryAssetId, const FPrimaryAssetRulesCustomOverride &CustomOverride) const | UAssetManager | protectedvirtual |
| DownloadAssetList(const TArray< FSoftObjectPath > &AssetList, FAssetManagerLoadParams &&LoadParams, FString &&DebugName=FString(TEXT("DownloadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current()) | UAssetManager | inline |
| DownloadAssetList(TArray< FSoftObjectPath > &&AssetList, FAssetManagerLoadParams &&LoadParams, FString &&DebugName=FString(TEXT("DownloadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current()) | UAssetManager | |
| DumpAssetRegistryInfo() | UAssetManager | static |
| DumpAssetTypeSummary() | UAssetManager | static |
| DumpBundlesForAsset(const TArray< FString > &Args) | UAssetManager | static |
| DumpLoadedAssetState() | UAssetManager | static |
| DumpReferencersForPackage(const TArray< FString > &PackageNames) | UAssetManager | static |
| DynamicSearchRootsVirtualPath | UAssetManager | static |
| ENetFields_Private enum name | UObject | |
| ExecuteUbergraph(int32 EntryPoint) | UObject | |
| ExpandVirtualPaths(TArray< FString > &InOutPaths) const | UAssetManager | virtual |
| ExportCustomProperties(FOutputDevice &Out, uint32 Indent) | UObject | inlinevirtual |
| ExtractChunkIdFromPrimaryAssetId(const FPrimaryAssetId &PrimaryAssetId) | UAssetManager | static |
| ExtractPrimaryAssetIdFromData(const FAssetData &AssetData, FPrimaryAssetType SuggestedType=FPrimaryAssetType()) const | UAssetManager | virtual |
| ExtractSoftObjectPaths(const UStruct *Struct, const void *StructValue, TArray< FSoftObjectPath > &FoundAssetReferences, const TArray< FName > &PropertiesToSkip=TArray< FName >()) const | UAssetManager | virtual |
| FAssetManagerEditorModule | UAssetManager | protected |
| FindFunction(FName InName) const | UObject | |
| FindFunctionChecked(FName InName) const | UObject | |
| FindMissingChunkList(const TArray< FSoftObjectPath > &AssetList, TArray< int32 > &OutMissingChunkList, TArray< int32 > &OutErrorChunkList) const | UAssetManager | virtual |
| FindNearestCommonBaseClass(const UClass *TestClass) const | UObjectBaseUtility | |
| FinishDestroy() | UObject | virtual |
| FinishInitialLoading() | UAssetManager | virtual |
| Get() | UAssetManager | static |
| GetAllMarks() const | UObjectBaseUtility | inline |
| GetAllReferencersForPackage(TSet< FAssetData > &OutFoundAssets, const TArray< FName > &InPackageNames, int32 MaxDepth) | UAssetManager | static |
| GetArchetype() const | UObject | |
| GetArchetypeFromRequiredInfo(const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags) | UObject | static |
| GetArchetypeInstances(TArray< UObject * > &Instances) | UObject | |
| GetAssetBundleEntries(const FPrimaryAssetId &BundleScope, TArray< FAssetBundleEntry > &OutEntries) const | UAssetManager | virtual |
| GetAssetBundleEntry(const FPrimaryAssetId &BundleScope, FName BundleName) const | UAssetManager | virtual |
| GetAssetDataForPath(const FSoftObjectPath &ObjectPath, FAssetData &AssetData) const | UAssetManager | virtual |
| GetAssetDataForPathInternal(IAssetRegistry &AssetRegistry, const FString &AssetPath, OUT FAssetData &OutAssetData) const | UAssetManager | protectedvirtual |
| GetAssetPathForData(const FAssetData &AssetData) const | UAssetManager | virtual |
| GetAssetRegistry() const | UAssetManager | |
| GetAssetRegistryTags(FAssetRegistryTagsContext Context) const | UObject | virtual |
| GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) const | UObject | virtual |
| GetAssetRegistryTags(FAssetData &Out) const | UObject | |
| GetAssetRegistryTags(FAssetRegistryTagsContext Context, FAssetData &Out) const | UObject | |
| GetAssetSearchRoots(bool bIncludeDefaultRoots=true) const | UAssetManager | |
| GetCachedPrimaryAssetEncryptionKeyGuid(FPrimaryAssetId InPrimaryAssetId, FGuid &OutGuid) | UAssetManager | virtual |
| GetClass() const | UObjectBase | inline |
| GetConfigOverridePlatform() const | UObject | inlinevirtual |
| GetContentRootPathFromPackageName(const FString &PackageName, FString &OutContentRootPath) | UAssetManager | static |
| GetDefaultConfigFilename() const | UObject | |
| GetDefaultSubobjectByName(FName ToFind) | UObject | |
| GetDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects) | UObject | |
| GetDesc() | UObject | inlinevirtual |
| GetDetailedInfo() const | UObject | |
| GetDetailedInfoInternal() const | UObject | inlineprotectedvirtual |
| GetEncryptionKeyAssetTagName() | UAssetManager | static |
| GetExporterName(void) | UObject | inlinevirtual |
| GetExternalPackage() const | UObjectBase | |
| GetExternalPackageInternal() const | UObjectBase | |
| GetFlags() const | UObjectBase | inline |
| GetFName() const | UObjectBase | inline |
| GetFNameForStatID() const | UObjectBase | virtual |
| GetFullGroupName(bool bStartWithOuter) const | UObjectBaseUtility | |
| GetFullName(const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const | UObjectBaseUtility | |
| GetFullName(const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const | UObjectBaseUtility | |
| GetFullName(FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const | UObjectBaseUtility | |
| GetFunctionCallspace(UFunction *Function, FFrame *Stack) | UObject | inlinevirtual |
| GetGlobalUserConfigFilename() const | UObject | |
| GetIfInitialized() | UAssetManager | static |
| GetIfValid() | UAssetManager | static |
| GetImplementingOuter() const | UObjectBaseUtility | inline |
| GetImplementingOuterObject(const UClass *InInterfaceClass) const | UObjectBaseUtility | |
| GetInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | |
| GetInternalFlags() const | UObjectBaseUtility | inline |
| GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) const | UObject | virtual |
| GetLinker() const | UObjectBaseUtility | |
| GetLinkerCustomVersion(FGuid CustomVersionKey) const | UObjectBaseUtility | |
| GetLinkerIndex() const | UObjectBaseUtility | |
| GetLinkerLicenseeUE4Version() const | UObjectBaseUtility | inline |
| GetLinkerLicenseeUEVersion() const | UObjectBaseUtility | |
| GetLinkerUE4Version() const | UObjectBaseUtility | inline |
| GetLinkerUEVersion() const | UObjectBaseUtility | |
| GetManagedPackageList(FPrimaryAssetId PrimaryAssetId, TArray< FName > &AssetPackageList) const | UAssetManager | virtual |
| GetMaskedFlags(EObjectFlags Mask=RF_AllFlags) const | UObjectBaseUtility | inline |
| GetName() const | UObjectBaseUtility | inline |
| GetName(FString &ResultString) const | UObjectBaseUtility | inline |
| GetNameData(const FPrimaryAssetId &PrimaryAssetId, bool bCheckRedirector=true) | UAssetManager | protected |
| GetNameData(const FPrimaryAssetId &PrimaryAssetId, bool bCheckRedirector=true) const | UAssetManager | protected |
| GetNativeInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | |
| GetNativeInterfaceAddress(UClass *InterfaceClass) const | UObjectBaseUtility | inline |
| GetNativePropertyValues(TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const | UObject | inlinevirtual |
| GetNetPushIdDynamic() const | UObject | inlinevirtual |
| GetNormalizedPackagePath(const FString &InPath, bool bIncludeFinalSlash) | UAssetManager | static |
| GetOuter() const | UObjectBase | inline |
| GetOutermost() const | UObjectBaseUtility | |
| GetOutermostObject() const | UObjectBaseUtility | |
| GetPackage() const | UObjectBaseUtility | |
| GetPackageCookRuleManagers(FName PackageName, bool bRecurseToParents, TMap< FPrimaryAssetId, UE::AssetRegistry::EDependencyProperty > &Managers) const | UAssetManager | virtual |
| GetPackageManagers(FName PackageName, bool bRecurseToParents, TMap< FPrimaryAssetId, UE::AssetRegistry::EDependencyProperty > &Managers) const | UAssetManager | virtual |
| GetPackageManagers(FName PackageName, bool bRecurseToParents, TSet< FPrimaryAssetId > &ManagerSet) const | UAssetManager | virtual |
| GetPackageManagersInternal(FName PackageName, bool bUseCookRuleReferences, bool bRecurseToParents, TMap< FPrimaryAssetId, UE::AssetRegistry::EDependencyProperty > &Managers) const | UAssetManager | protected |
| GetPakChunkIdToStringMapping(TMap< int32, FString > &ChunkIdStringOverride) | UAssetManager | inlinevirtual |
| GetPakChunkIdToStringMapping(const FString &PlatformName, TMap< int32, FString > &ChunkIdStringOverride) | UAssetManager | inlinevirtual |
| GetPakStringToChunkIdMapping(TMap< FString, int32 > &StringOverrideToChunkId) | UAssetManager | |
| GetPathName(const UObject *StopOuter=NULL) const | UObjectBaseUtility | |
| GetPathName(const UObject *StopOuter, FString &ResultString) const | UObjectBaseUtility | |
| GetPathName(const UObject *StopOuter, FStringBuilderBase &ResultString) const | UObjectBaseUtility | |
| GetPreloadDependencies(TArray< UObject * > &OutDeps) | UObject | virtual |
| GetPrestreamPackages(TArray< UObject * > &OutPrestream) | UObject | inlinevirtual |
| GetPreviousPrimaryAssetIds(const FPrimaryAssetId &NewId, TArray< FPrimaryAssetId > &OutOldIds) const | UAssetManager | virtual |
| GetPrimaryAssetBundleStateMap(TMap< FPrimaryAssetId, TArray< FName > > &BundleStateMap, bool bForceCurrent=false) const | UAssetManager | |
| GetPrimaryAssetData(const FPrimaryAssetId &PrimaryAssetId, FAssetData &AssetData) const | UAssetManager | virtual |
| GetPrimaryAssetDataList(FPrimaryAssetType PrimaryAssetType, TArray< FAssetData > &AssetDataList) const | UAssetManager | virtual |
| GetPrimaryAssetHandle(const FPrimaryAssetId &PrimaryAssetId, bool bForceCurrent=false, TArray< FName > *Bundles=nullptr) const | UAssetManager | |
| GetPrimaryAssetId() const | UObject | virtual |
| GetPrimaryAssetIdForData(const FAssetData &AssetData) const | UAssetManager | virtual |
| GetPrimaryAssetIdForObject(UObject *Object) const | UAssetManager | virtual |
| GetPrimaryAssetIdForPackage(FName PackagePath) const | UAssetManager | virtual |
| GetPrimaryAssetIdForPath(const FSoftObjectPath &ObjectPath) const | UAssetManager | virtual |
| GetPrimaryAssetIdList(FPrimaryAssetType PrimaryAssetType, TArray< FPrimaryAssetId > &PrimaryAssetIdList, EAssetManagerFilter Filter=EAssetManagerFilter::Default) const | UAssetManager | virtual |
| GetPrimaryAssetLoadList(TArray< FSoftObjectPath > &OutAssetLoadList, const FPrimaryAssetId &PrimaryAssetId, const TArray< FName > &LoadBundles, bool bLoadRecursive, bool bEnsureUniqueness=true) const | UAssetManager | |
| GetPrimaryAssetLoadSet(TSet< FSoftObjectPath > &OutAssetLoadSet, const FPrimaryAssetId &PrimaryAssetId, const TArray< FName > &LoadBundles, bool bLoadRecursive) const | UAssetManager | |
| GetPrimaryAssetObject(const FPrimaryAssetId &PrimaryAssetId) const | UAssetManager | virtual |
| GetPrimaryAssetObject(const FPrimaryAssetId &PrimaryAssetId) const | UAssetManager | inline |
| GetPrimaryAssetObjectClass(const FPrimaryAssetId &PrimaryAssetId) const | UAssetManager | inline |
| GetPrimaryAssetObjectList(FPrimaryAssetType PrimaryAssetType, TArray< UObject * > &ObjectList) const | UAssetManager | virtual |
| GetPrimaryAssetPath(const FPrimaryAssetId &PrimaryAssetId) const | UAssetManager | virtual |
| GetPrimaryAssetPathList(FPrimaryAssetType PrimaryAssetType, TArray< FSoftObjectPath > &AssetPathList) const | UAssetManager | virtual |
| GetPrimaryAssetRules(FPrimaryAssetId PrimaryAssetId) const | UAssetManager | virtual |
| GetPrimaryAssetsWithBundleState(TArray< FPrimaryAssetId > &PrimaryAssetList, const TArray< FPrimaryAssetType > &ValidTypes, const TArray< FName > &RequiredBundles, const TArray< FName > &ExcludedBundles=TArray< FName >(), bool bForceCurrent=false) const | UAssetManager | |
| GetPrimaryAssetTypeInfo(FPrimaryAssetType PrimaryAssetType, FPrimaryAssetTypeInfo &AssetTypeInfo) const | UAssetManager | virtual |
| GetPrimaryAssetTypeInfoList(TArray< FPrimaryAssetTypeInfo > &AssetTypeInfoList) const | UAssetManager | virtual |
| GetProjectUserConfigFilename() const | UObject | |
| GetRedirectedAssetPath(const FSoftObjectPath &OldPath) const | UAssetManager | virtual |
| GetRedirectedPrimaryAssetId(const FPrimaryAssetId &OldId) const | UAssetManager | virtual |
| GetRefCount() const | UObjectBaseUtility | inline |
| GetReplicatedCustomConditionState(FCustomPropertyConditionState &OutActiveState) const | UObject | virtual |
| GetResourceAcquireProgress(int32 &OutAcquiredCount, int32 &OutRequestedCount) const | UAssetManager | virtual |
| GetResourceSizeBytes(EResourceSizeMode::Type Mode) | UObject | inline |
| GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize) | UObject | virtual |
| GetRestoreForUObjectOverwrite() | UObject | inlinevirtual |
| GetSettings() const | UAssetManager | |
| GetSparseClassDataStruct() const | UObject | |
| GetStatID(bool bForDeferredUse=false) const | UObjectBaseUtility | inline |
| GetStreamableManager() | UAssetManager | inlinestatic |
| GetSubobjectsWithStableNamesForNetworking(TArray< UObject * > &ObjList) | UObject | inlinevirtual |
| GetTimerManager() const | UAssetManager | |
| GetTypedOuter(UClass *Target) const | UObjectBaseUtility | |
| GetTypedOuter() const | UObjectBaseUtility | inline |
| GetUniqueID() const | UObjectBase | inline |
| GetVersePath() const | UObjectBaseUtility | virtual |
| HasAllFlags(EObjectFlags FlagsToCheck) const | UObjectBaseUtility | inline |
| HasAllMarks(EObjectMark Marks) const | UObjectBaseUtility | inline |
| HasAnyFlags(EObjectFlags FlagsToCheck) const | UObjectBaseUtility | inline |
| HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) const | UObjectBaseUtility | inline |
| HasAnyMarks(EObjectMark Marks) const | UObjectBaseUtility | inline |
| HasInitialScanCompleted() const | UAssetManager | virtual |
| HasNonEditorOnlyReferences() const | UObject | inlinevirtual |
| Implements() const | UObject | inline |
| ImportCustomProperties(const TCHAR *SourceText, FFeedbackContext *Warn) | UObject | inlinevirtual |
| InstanceSubobjectTemplates(struct FObjectInstancingGraph *InstanceGraph=NULL) | UObject | |
| InvalidatePrimaryAssetDirectory() | UAssetManager | virtual |
| IsA(OtherClassType SomeBase) const | UObjectBaseUtility | inline |
| IsA() const | UObjectBaseUtility | inline |
| IsAsset() const | UObject | virtual |
| IsAssetDataBlueprintOfClassSet(const FAssetData &AssetData, const TSet< FTopLevelAssetPath > &ClassNameSet) const | UAssetManager | virtual |
| IsBasedOnArchetype(const UObject *const SomeObject) const | UObject | inline |
| IsBulkScanning() const | UAssetManager | inlineprotected |
| IsCapturingAsRootObjectForTransaction() const | UObject | inline |
| IsDefaultSubobject() const | UObjectBaseUtility | |
| IsDestructionThreadSafe() const | UObject | virtual |
| IsEditorOnly() const | UObject | inlinevirtual |
| IsFullNameStableForNetworking() const | UObject | virtual |
| IsGarbageEliminationEnabled() | UObjectBaseUtility | inlinestatic |
| IsIn(const UObject *SomeOuter) const | UObjectBaseUtility | |
| IsIn(const UPackage *SomePackage) const | UObjectBaseUtility | |
| IsInA(const UClass *SomeBaseClass) const | UObjectBaseUtility | |
| IsInBlueprint() const | UObject | |
| IsInitialized() | UAssetManager | static |
| IsInOuter(const UObject *SomeOuter) const | UObjectBaseUtility | |
| IsInPackage(const UPackage *SomePackage) const | UObjectBaseUtility | |
| IsLocalizedResource() const | UObject | virtual |
| IsNameStableForNetworking() const | UObject | virtual |
| IsNative() const | UObjectBaseUtility | inline |
| IsPackageExternal() const | UObjectBaseUtility | |
| IsPathExcludedFromScan(const FString &Path) const | UAssetManager | protectedvirtual |
| IsPendingKillEnabled() | UObjectBaseUtility | inlinestatic |
| IsPostLoadThreadSafe() const | UObject | inlinevirtual |
| IsReadyForAsyncPostLoad() const | UObject | inlinevirtual |
| IsReadyForFinishDestroy() | UObject | inlinevirtual |
| IsRooted() const | UObjectBaseUtility | inline |
| IsSafeForRootSet() const | UObject | virtual |
| IsScanningFromInitialConfig() const | UAssetManager | protected |
| IsSelected() const | UObject | |
| IsSupportedForNetworking() const | UObject | virtual |
| IsTemplate(EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const | UObjectBaseUtility | |
| IsTemplateForSubobjects(EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const | UObjectBaseUtility | |
| IsUnreachable() const | UObjectBaseUtility | inline |
| IsValid() | UAssetManager | static |
| IsValidLowLevel() const | UObjectBase | |
| IsValidLowLevelFast(bool bRecursive=true) const | UObjectBase | |
| LoadAssetList(const TArray< FSoftObjectPath > &AssetList, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, FString &&DebugName=FString(TEXT("LoadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current()) | UAssetManager | inline |
| LoadAssetList(TArray< FSoftObjectPath > &&AssetList, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, FString &&DebugName=FString(TEXT("LoadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current()) | UAssetManager | inline |
| LoadAssetList(const TArray< FSoftObjectPath > &AssetList, FAssetManagerLoadParams &&LoadParams, FString &&DebugName=FString(TEXT("LoadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current()) | UAssetManager | inline |
| LoadAssetList(TArray< FSoftObjectPath > &&AssetList, FAssetManagerLoadParams &&LoadParams, FString &&DebugName=FString(TEXT("LoadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current()) | UAssetManager | virtual |
| LoadAssetListInternal(TArray< FSoftObjectPath > &&AssetList, FStreamableDelegateWithHandle &&DelegateToCall, TAsyncLoadPriority Priority, FString &&DebugName) | UAssetManager | inlineprotectedvirtual |
| LoadConfig(UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr) | UObject | |
| LoadPrimaryAsset(const FPrimaryAssetId &AssetToLoad, const TArray< FName > &LoadBundles=TArray< FName >(), FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | inlinevirtual |
| LoadPrimaryAsset(const FPrimaryAssetId &AssetToLoad, const TArray< FName > &LoadBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | virtual |
| LoadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles=TArray< FName >(), FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | inlinevirtual |
| LoadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | virtual |
| LoadPrimaryAssetsWithType(FPrimaryAssetType PrimaryAssetType, const TArray< FName > &LoadBundles=TArray< FName >(), FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | inlinevirtual |
| LoadPrimaryAssetsWithType(FPrimaryAssetType PrimaryAssetType, const TArray< FName > &LoadBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | virtual |
| LoadRedirectorMaps() | UAssetManager | virtual |
| LowLevelRename(FName NewName, UObject *NewOuter=NULL) | UObjectBase | protected |
| ManagementParentMap | UAssetManager | protected |
| MapType | UAssetManager | static |
| Mark(EObjectMark Marks) const | UObjectBaseUtility | inline |
| MarkAsEditorOnlySubobject() | UObject | inlinevirtual |
| MarkAsGarbage() | UObjectBaseUtility | inline |
| MarkAsReachable() const | UObjectBase | |
| MarkPackageDirty() const | UObjectBaseUtility | |
| Modify(bool bAlwaysMarkDirty=true) | UObject | inline |
| NamePrivate | UObjectBase | |
| NeedsLoadForClient() const | UObject | virtual |
| NeedsLoadForEditorGame() const | UObject | inlinevirtual |
| NeedsLoadForServer() const | UObject | virtual |
| NeedsLoadForTargetPlatform(const class ITargetPlatform *TargetPlatform) const | UObject | virtual |
| NormalizePackagePath(FString &InOutPath, bool bIncludeFinalSlash) | UAssetManager | static |
| NotifyOnAssetStateChangeCompleted(const FPrimaryAssetId &PrimaryAssetId) | UAssetManager | inlineprotectedvirtual |
| NumberOfSpawnedNotifications | UAssetManager | protected |
| NumBulkScanRequests | UAssetManager | protected |
| ObjectReferenceList | UAssetManager | protected |
| OnAddedAssetSearchRootDelegate | UAssetManager | protected |
| OnAssetManagerCreatedDelegate | UAssetManager | protectedstatic |
| OnAssetRegistryAvailableAfterInitialization(FName InName, FAssetRegistryState &OutNewState) | UAssetManager | virtual |
| OnAssetStateChangeCompleted(FPrimaryAssetId PrimaryAssetId, TSharedPtr< FStreamableHandle > BoundHandle, FStreamableDelegate WrappedDelegate) | UAssetManager | inlineprotectedvirtual |
| OnAssetStateChangeCompleted(TSharedPtr< FStreamableHandle > BoundHandle, FPrimaryAssetId PrimaryAssetId) | UAssetManager | protected |
| OnChunkDownloaded(uint32 ChunkId, bool bSuccess) | UAssetManager | protectedvirtual |
| OnClusterMarkedAsPendingKill() | UObjectBaseUtility | inlinevirtual |
| OnCompletedInitialScanDelegate | UAssetManager | protectedstatic |
| OnObjectReferenceListInvalidated() | UAssetManager | protectedvirtual |
| operator<(const UObjectBaseUtility &Other) const | UObjectBaseUtility | inline |
| OutputReferencers(FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL) | UObject | |
| OverrideConfigSection(FString &SectionName) | UObject | inlinevirtual |
| OverridePerObjectConfigSection(FString &SectionName) | UObject | inlinevirtual |
| PackageChunkType | UAssetManager | static |
| ParseParms(const TCHAR *Parms) | UObject | |
| PendingChunkInstalls | UAssetManager | protected |
| PopBulkScanning() | UAssetManager | |
| PostCDOContruct() | UObject | inlinevirtual |
| PostDuplicate(bool bDuplicateForPIE) | UObject | inlinevirtual |
| PostDuplicate(EDuplicateMode::Type DuplicateMode) | UObject | inlinevirtual |
| PostEditImport() | UObject | inlinevirtual |
| PostInitialAssetScan() | UAssetManager | protectedvirtual |
| PostInitProperties() override | UAssetManager | virtual |
| PostInterpChange(FProperty *PropertyThatChanged) | UObject | inlinevirtual |
| PostLoad() | UObject | virtual |
| PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph) | UObject | virtual |
| PostNetReceive() | UObject | virtual |
| PostReinitProperties() | UObject | virtual |
| PostReloadConfig(class FProperty *PropertyThatWasLoaded) | UObject | inlinevirtual |
| PostRename(UObject *OldOuter, const FName OldName) | UObject | virtual |
| PostRepNotifies() | UObject | inlinevirtual |
| PostSaveRoot(FObjectPostSaveRootContext ObjectSaveContext) | UObject | virtual |
| PreDestroyFromReplication() | UObject | virtual |
| PredownloadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles, bool bLoadRecursive, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | virtual |
| PreDuplicate(FObjectDuplicationParameters &DupParams) | UObject | inlinevirtual |
| PrefetchClass(UObject *Object) | UObjectBase | inlinestatic |
| PrefetchOuter(UObject *Object) | UObjectBase | inlinestatic |
| PreGarbageCollect() | UAssetManager | protectedvirtual |
| PreloadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles, bool bLoadRecursive, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | inlinevirtual |
| PreloadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles, bool bLoadRecursive, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current()) | UAssetManager | virtual |
| PreNetReceive() | UObject | virtual |
| PreSave(FObjectPreSaveContext SaveContext) | UObject | virtual |
| PreSaveRoot(FObjectPreSaveRootContext ObjectSaveContext) | UObject | virtual |
| PrimaryAssetEncryptionKeyCache | UAssetManager | protected |
| PrimaryAssetIdRedirects | UAssetManager | protected |
| PrimaryAssetLabelType | UAssetManager | static |
| PrimaryAssetTypeRedirects | UAssetManager | protected |
| ProcessConsoleExec(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor) | UObject | inlinevirtual |
| ProcessEvent(UFunction *Function, void *Parms) | UObject | virtual |
| PushBulkScanning() | UAssetManager | |
| ReattachExternalPackage() | UObjectBaseUtility | |
| RecursivelyExpandBundleData(FAssetBundleData &BundleData) const | UAssetManager | virtual |
| RefreshPrimaryAssetDirectory(bool bForceRefresh=false) | UAssetManager | virtual |
| RegenerateClass(UClass *ClassToRegenerate, UObject *PreviousCDO) | UObject | inlinevirtual |
| Register(class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name) | UObjectBase | protected |
| Register(const TCHAR *PackageName, const TCHAR *Name) | UObjectBase | protected |
| Register_OnAddedAssetSearchRoot(FOnAddedAssetSearchRoot::FDelegate &&Delegate) | UAssetManager | |
| RegisterDependencies() | UObjectBase | inlineprotectedvirtual |
| RegisterReplicationFragments(UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags) | UObject | virtual |
| RegisterSpecificPrimaryAsset(const FPrimaryAssetId &PrimaryAssetId, const FAssetData &NewAssetData) | UAssetManager | virtual |
| ReinitializeProperties(UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL) | UObject | |
| ReleaseRef() const | UObjectBase | |
| ReloadConfig(UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL) | UObject | |
| ReloadObjectsFromModifiedConfigSections(const class FConfigModificationTracker *ChangeTracker) | UObjectBaseUtility | static |
| RemoveClassPrefix(const TCHAR *ClassName) | UObjectBase | static |
| RemoveFromRoot() | UObjectBaseUtility | inline |
| RemovePrimaryAssetType(FPrimaryAssetType PrimaryAssetType) | UAssetManager | virtual |
| RemoveScanPathsForPrimaryAssets(FPrimaryAssetType PrimaryAssetType, const TArray< FString > &Paths, UClass *BaseClass, bool bHasBlueprintClasses, bool bIsEditorOnly=false) | UAssetManager | virtual |
| Rename(const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None) | UObject | virtual |
| ResolveSubobject(const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists) | UObject | inlinevirtual |
| RetrieveReferencers(TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers) | UObject | |
| RootPackageHasAnyFlags(uint32 CheckFlagMask) const | UObjectBaseUtility | |
| SaveConfig(uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true) | UObject | |
| SaveConfig(const FSaveConfigContext &Context) | UObject | |
| ScanPathForPrimaryAssets(FPrimaryAssetType PrimaryAssetType, const FString &Path, UClass *BaseClass, bool bHasBlueprintClasses, bool bIsEditorOnly=false, bool bForceSynchronousScan=true) | UAssetManager | virtual |
| ScanPathsForPrimaryAssets(FPrimaryAssetType PrimaryAssetType, const TArray< FString > &Paths, UClass *BaseClass, bool bHasBlueprintClasses, bool bIsEditorOnly=false, bool bForceSynchronousScan=true) | UAssetManager | virtual |
| ScanPathsSynchronous(const TArray< FString > &PathsToScan) const | UAssetManager | virtual |
| ScanPrimaryAssetRulesFromConfig() | UAssetManager | protectedvirtual |
| ScanPrimaryAssetTypesFromConfig() | UAssetManager | protectedvirtual |
| SearchAssetRegistryPaths(TArray< FAssetData > &OutAssetDataList, const FAssetManagerSearchRules &Rules) const | UAssetManager | virtual |
| Serialize(FArchive &Ar) | UObject | virtual |
| Serialize(FStructuredArchive::FRecord Record) | UObject | virtual |
| SerializeScriptProperties(FArchive &Ar) const | UObject | |
| SerializeScriptProperties(FStructuredArchive::FSlot Slot) const | UObject | |
| SetExternalPackage(UPackage *InPackage) | UObjectBase | |
| SetFlags(EObjectFlags NewFlags) | UObjectBaseUtility | inline |
| SetFlagsTo(EObjectFlags NewFlags) | UObjectBase | inlineprotected |
| SetGarbageEliminationEnabled(bool bEnabled) | UObjectBaseUtility | inlinestatic |
| SetInternalFlags(EInternalObjectFlags FlagsToSet) const | UObjectBaseUtility | inline |
| SetLinker(FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false) | UObject | |
| SetPrimaryAssetRules(FPrimaryAssetId PrimaryAssetId, const FPrimaryAssetRules &Rules) | UAssetManager | virtual |
| SetPrimaryAssetRulesExplicitly(FPrimaryAssetId PrimaryAssetId, const FPrimaryAssetRulesExplicitOverride &ExplicitRules) | UAssetManager | virtual |
| SetPrimaryAssetTypeRules(FPrimaryAssetType PrimaryAssetType, const FPrimaryAssetRules &Rules) | UAssetManager | virtual |
| ShouldIncludeInAssetSearch(const FAssetData &AssetData, const FAssetManagerSearchRules &SearchRules) const | UAssetManager | protectedvirtual |
| ShouldScanPrimaryAssetType(FPrimaryAssetTypeInfo &TypeInfo) const | UAssetManager | virtual |
| ShutdownAfterError() | UObject | inlinevirtual |
| SkipFunction(FFrame &Stack, RESULT_DECL, UFunction *Function) | UObject | |
| SourceFileTagName() | UObject | static |
| StartBulkScanning() | UAssetManager | protectedvirtual |
| StartInitialLoading() | UAssetManager | virtual |
| StopBulkScanning() | UAssetManager | protectedvirtual |
| StreamableManager | UAssetManager | protected |
| SuppressionType | UAssetManager | static |
| TagSubobjects(EObjectFlags NewFlags) | UObject | virtual |
| ThisThreadAtomicallyClearedRFUnreachable() | UObjectBaseUtility | |
| TryUpdateCachedAssetData(const FPrimaryAssetId &PrimaryAssetId, const FAssetData &NewAssetData, bool bAllowDuplicates) | UAssetManager | protectedvirtual |
| TryUpdateDefaultConfigFile(const FString &SpecificFileLocation="", bool bWarnIfFail=true) | UObject | |
| UAssetManager() | UAssetManager | |
| UnloadPrimaryAsset(const FPrimaryAssetId &AssetToUnload) | UAssetManager | virtual |
| UnloadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToUnload) | UAssetManager | virtual |
| UnloadPrimaryAssetsWithType(FPrimaryAssetType PrimaryAssetType) | UAssetManager | virtual |
| UnMark(EObjectMark Marks) const | UObjectBaseUtility | inline |
| Unregister_OnAddedAssetSearchRoot(FDelegateHandle DelegateHandle) | UAssetManager | |
| UObject() | UObject | |
| UObject(const FObjectInitializer &ObjectInitializer) | UObject | |
| UObject(EStaticConstructor, EObjectFlags InFlags) | UObject | |
| UObject(FVTableHelper &Helper) | UObject | |
| UObjectBase() | UObjectBase | inlineprotected |
| UObjectBase(EObjectFlags InFlags) | UObjectBase | protected |
| UObjectBase(UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId()) | UObjectBase | |
| UObjectBaseUtility() | UObjectBaseUtility | inline |
| UObjectBaseUtility(EObjectFlags InFlags) | UObjectBaseUtility | inline |
| UpdateClassesExcludedFromDedicatedClient(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames) | UObject | static |
| UpdateClassesExcludedFromDedicatedServer(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames) | UObject | static |
| UpdateDefaultConfigFile(const FString &SpecificFileLocation="") | UObject | |
| UpdateGlobalUserConfigFile() | UObject | |
| UpdateProjectUserConfigFile() | UObject | |
| UpdateSinglePropertyInConfigFile(const FProperty *InProperty, const FString &InConfigIniName) | UObject | |
| ValidateGeneratedRepEnums(const TArray< struct FRepRecord > &ClassReps) const | UObject | inlinevirtual |
| WarnAboutInvalidPrimaryAsset(const FPrimaryAssetId &PrimaryAssetId, const FString &Message) const | UAssetManager | virtual |
| WarningInvalidAssets | UAssetManager | mutableprotected |
| WithinClass typedef | UObject | |
| WriteCustomReport(FString FileName, TArray< FString > &FileLines) const | UAssetManager | virtual |
| ~UObjectBase() | UObjectBase | virtual |