UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UAssetManager Member List

This is the complete list of members for UAssetManager, including all inherited members.

AbortInsideMemberFunction() constUObject
AcquireChunkList(const TArray< int32 > &ChunkList, FAssetManagerAcquireResourceDelegate CompleteDelegate, EChunkPriority::Type Priority, TSharedPtr< FStreamableHandle > StalledHandle)UAssetManagerprotectedvirtual
AcquireResourcesForAssetList(const TArray< FSoftObjectPath > &AssetList, FAssetManagerAcquireResourceDelegateEx CompleteDelegate, EChunkPriority::Type Priority=EChunkPriority::Immediate)UAssetManagervirtual
AcquireResourcesForAssetList(const TArray< FSoftObjectPath > &AssetList, FAssetManagerAcquireResourceDelegate CompleteDelegate, EChunkPriority::Type Priority=EChunkPriority::Immediate)UAssetManagervirtual
AcquireResourcesForPrimaryAssetList(const TArray< FPrimaryAssetId > &PrimaryAssetList, FAssetManagerAcquireResourceDelegate CompleteDelegate, EChunkPriority::Type Priority=EChunkPriority::Immediate)UAssetManagervirtual
AddAssetSearchRoot(const FString &NewRootPath)UAssetManagervirtual
AddDynamicAsset(const FPrimaryAssetId &PrimaryAssetId, const FSoftObjectPath &AssetPath, const FAssetBundleData &BundleData)UAssetManagervirtual
AddedAssetSearchRootsUAssetManagerprotected
AddRef() constUObjectBase
AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector)UObjectstatic
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)UObjectBaseUtility
AddToRoot()UObjectBaseUtilityinline
AllAssetSearchRootsUAssetManagerprotected
AlreadyScannedDirectoriesUAssetManagermutableprotected
AppendName(FString &ResultString) constUObjectBaseUtilityinline
ApplyCustomPrimaryAssetRulesOverride(const FPrimaryAssetRulesCustomOverride &CustomOverride)UAssetManagervirtual
AreNativePropertiesIdenticalTo(UObject *Other) constUObjectinlinevirtual
AssetPathMapUAssetManagerprotected
AssetPathRedirectsUAssetManagerprotected
AssetRuleOverridesUAssetManagerprotected
AssetSearchRootsVirtualPathUAssetManagerstatic
AtomicallyClearFlags(EObjectFlags FlagsToClear)UObjectBaseinline
AtomicallyClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
AtomicallySetFlags(EObjectFlags FlagsToAdd)UObjectBaseinline
BeginDestroy() overrideUAssetManagervirtual
bHasCompletedInitialScanUAssetManagerprotected
bIncludeOnlyOnDiskAssetsUAssetManagerprotected
bIsGlobalAsyncScanEnvironmentUAssetManagerprotected
bIsLoadingFromPakFilesUAssetManagerprotected
bIsManagementDatabaseCurrentUAssetManagerprotected
bIsPrimaryAssetDirectoryCurrentUAssetManagerprotected
bObjectReferenceListDirtyUAssetManagerprotected
bOnlyCookProductionAssetsUAssetManagerprotected
bShouldAcquireMissingChunksOnLoadUAssetManagerprotected
bShouldGuessTypeAndNameUAssetManagerprotected
bShouldUseSynchronousLoadUAssetManagerprotected
bTargetPlatformsAllowDevelopmentObjectsUAssetManagerprotected
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) constUObjectvirtual
bUpdateManagementDatabaseAfterScanUAssetManagerprotected
CachedAssetBundlesUAssetManagerprotected
CallAddReferencedObjects(FReferenceCollector &Collector)UObject
CallFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
CallFunctionByNameWithArguments(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)UObject
CallOrRegister_OnAssetManagerCreated(FSimpleMulticastDelegate::FDelegate &&Delegate)UAssetManagerstatic
CallOrRegister_OnCompletedInitialScan(FSimpleMulticastDelegate::FDelegate &&Delegate)UAssetManagerstatic
CallPreGarbageCollect()UAssetManagerprotected
CallRemoteFunction(UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)UObjectinlinevirtual
CanBeClusterRoot() constUObjectBaseUtilityinlinevirtual
CanBeInCluster() constUObjectBaseUtilityvirtual
CanCheckDefaultSubObjects(bool bForceCheck, bool &bResult) constUObjectprotected
CanCreateInCurrentContext(UObject *Template)UObjectstatic
ChangeBundleStateForMatchingPrimaryAssets(const TArray< FName > &NewBundles, const TArray< FName > &OldBundles, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagerinlinevirtual
ChangeBundleStateForMatchingPrimaryAssets(const TArray< FName > &NewBundles, const TArray< FName > &OldBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagervirtual
ChangeBundleStateForPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToChange, const TArray< FName > &AddBundles, const TArray< FName > &RemoveBundles, bool bRemoveAllBundles=false, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagerinlinevirtual
ChangeBundleStateForPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToChange, const TArray< FName > &AddBundles, const TArray< FName > &RemoveBundles, bool bRemoveAllBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagervirtual
CheckDefaultSubobjects(bool bForceCheck=false) constUObject
CheckDefaultSubobjectsInternal() constUObjectprotectedvirtual
ChunkInstallDelegateHandleUAssetManagerprotected
ClearFlags(EObjectFlags FlagsToClear)UObjectBaseUtilityinline
ClearGarbage()UObjectBaseUtilityinline
ClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
CollectDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) constUObject
CollectSaveOverrides(FObjectCollectSaveOverridesContext SaveContext)UObjectvirtual
ConditionalBeginDestroy()UObject
ConditionalFinishDestroy()UObject
ConditionalPostLoad()UObject
ConditionalPostLoadSubobjects(struct FObjectInstancingGraph *OuterInstanceGraph=NULL)UObject
ConditionalPreload()UObject
CookRuleManagementParentMapUAssetManagerprotected
CreateCluster()UObjectBaseUtilityvirtual
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObject
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateEditorOnlyDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreatePrimaryAssetIdFromChunkId(int32 ChunkId)UAssetManagerstatic
DECLARE_FUNCTION(ProcessInternal)UObject
DECLARE_FUNCTION(execUndefined)UObject
DECLARE_FUNCTION(execLocalVariable)UObject
DECLARE_FUNCTION(execInstanceVariable)UObject
DECLARE_FUNCTION(execDefaultVariable)UObject
DECLARE_FUNCTION(execLocalOutVariable)UObject
DECLARE_FUNCTION(execInterfaceVariable)UObject
DECLARE_FUNCTION(execClassSparseDataVariable)UObject
DECLARE_FUNCTION(execInterfaceContext)UObject
DECLARE_FUNCTION(execArrayElement)UObject
DECLARE_FUNCTION(execBoolVariable)UObject
DECLARE_FUNCTION(execClassDefaultVariable)UObject
DECLARE_FUNCTION(execEndFunctionParms)UObject
DECLARE_FUNCTION(execNothing)UObject
DECLARE_FUNCTION(execNothingInt32)UObject
DECLARE_FUNCTION(execNothingOp4a)UObject
DECLARE_FUNCTION(execBreakpoint)UObject
DECLARE_FUNCTION(execTracepoint)UObject
DECLARE_FUNCTION(execWireTracepoint)UObject
DECLARE_FUNCTION(execInstrumentation)UObject
DECLARE_FUNCTION(execEndOfScript)UObject
DECLARE_FUNCTION(execReturnNothing)UObject
DECLARE_FUNCTION(execEmptyParmValue)UObject
DECLARE_FUNCTION(execJump)UObject
DECLARE_FUNCTION(execJumpIfNot)UObject
DECLARE_FUNCTION(execAssert)UObject
DECLARE_FUNCTION(execPushExecutionFlow)UObject
DECLARE_FUNCTION(execPopExecutionFlow)UObject
DECLARE_FUNCTION(execComputedJump)UObject
DECLARE_FUNCTION(execPopExecutionFlowIfNot)UObject
DECLARE_FUNCTION(execLet)UObject
DECLARE_FUNCTION(execLetObj)UObject
DECLARE_FUNCTION(execLetWeakObjPtr)UObject
DECLARE_FUNCTION(execLetBool)UObject
DECLARE_FUNCTION(execLetDelegate)UObject
DECLARE_FUNCTION(execLetMulticastDelegate)UObject
DECLARE_FUNCTION(execAddMulticastDelegate)UObject
DECLARE_FUNCTION(execClearMulticastDelegate)UObject
DECLARE_FUNCTION(execEatReturnValue)UObject
DECLARE_FUNCTION(execRemoveMulticastDelegate)UObject
DECLARE_FUNCTION(execSelf)UObject
DECLARE_FUNCTION(execContext)UObject
DECLARE_FUNCTION(execContext_FailSilent)UObject
DECLARE_FUNCTION(execStructMemberContext)UObject
DECLARE_FUNCTION(execVirtualFunction)UObject
DECLARE_FUNCTION(execFinalFunction)UObject
DECLARE_FUNCTION(execLocalVirtualFunction)UObject
DECLARE_FUNCTION(execLocalFinalFunction)UObject
DECLARE_FUNCTION(execStructCmpEq)UObject
DECLARE_FUNCTION(execStructCmpNe)UObject
DECLARE_FUNCTION(execStructMember)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execNotEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execNotEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execIntConst)UObject
DECLARE_FUNCTION(execInt64Const)UObject
DECLARE_FUNCTION(execUInt64Const)UObject
DECLARE_FUNCTION(execSkipOffsetConst)UObject
DECLARE_FUNCTION(execFloatConst)UObject
DECLARE_FUNCTION(execDoubleConst)UObject
DECLARE_FUNCTION(execStringConst)UObject
DECLARE_FUNCTION(execUnicodeStringConst)UObject
DECLARE_FUNCTION(execTextConst)UObject
DECLARE_FUNCTION(execPropertyConst)UObject
DECLARE_FUNCTION(execObjectConst)UObject
DECLARE_FUNCTION(execSoftObjectConst)UObject
DECLARE_FUNCTION(execFieldPathConst)UObject
DECLARE_FUNCTION(execInstanceDelegate)UObject
DECLARE_FUNCTION(execNameConst)UObject
DECLARE_FUNCTION(execByteConst)UObject
DECLARE_FUNCTION(execIntZero)UObject
DECLARE_FUNCTION(execIntOne)UObject
DECLARE_FUNCTION(execTrue)UObject
DECLARE_FUNCTION(execFalse)UObject
DECLARE_FUNCTION(execNoObject)UObject
DECLARE_FUNCTION(execNullInterface)UObject
DECLARE_FUNCTION(execIntConstByte)UObject
DECLARE_FUNCTION(execRotationConst)UObject
DECLARE_FUNCTION(execVectorConst)UObject
DECLARE_FUNCTION(execVector3fConst)UObject
DECLARE_FUNCTION(execTransformConst)UObject
DECLARE_FUNCTION(execStructConst)UObject
DECLARE_FUNCTION(execSetArray)UObject
DECLARE_FUNCTION(execSetSet)UObject
DECLARE_FUNCTION(execSetMap)UObject
DECLARE_FUNCTION(execArrayConst)UObject
DECLARE_FUNCTION(execSetConst)UObject
DECLARE_FUNCTION(execMapConst)UObject
DECLARE_FUNCTION(execBitFieldConst)UObject
DECLARE_FUNCTION(execNew)UObject
DECLARE_FUNCTION(execClassContext)UObject
DECLARE_FUNCTION(execNativeParm)UObject
DECLARE_FUNCTION(execCast)UObject
DECLARE_FUNCTION(execDynamicCast)UObject
DECLARE_FUNCTION(execMetaCast)UObject
DECLARE_FUNCTION(execInterfaceCast)UObject
DECLARE_FUNCTION(execDoubleToFloatCast)UObject
DECLARE_FUNCTION(execFloatToDoubleCast)UObject
DECLARE_FUNCTION(execObjectToBool)UObject
DECLARE_FUNCTION(execInterfaceToBool)UObject
DECLARE_FUNCTION(execObjectToInterface)UObject
DECLARE_FUNCTION(execInterfaceToInterface)UObject
DECLARE_FUNCTION(execInterfaceToObject)UObject
DECLARE_FUNCTION(execGetDynArrayElement)UObject
DECLARE_FUNCTION(execSetDynArrayElement)UObject
DECLARE_FUNCTION(execGetDynArrayLength)UObject
DECLARE_FUNCTION(execSetDynArrayLength)UObject
DECLARE_FUNCTION(execDynArrayInsert)UObject
DECLARE_FUNCTION(execDynArrayRemove)UObject
DECLARE_FUNCTION(execDynArrayFind)UObject
DECLARE_FUNCTION(execDynArrayFindStruct)UObject
DECLARE_FUNCTION(execDynArrayAdd)UObject
DECLARE_FUNCTION(execDynArrayAddItem)UObject
DECLARE_FUNCTION(execDynArrayInsertItem)UObject
DECLARE_FUNCTION(execDynArrayRemoveItem)UObject
DECLARE_FUNCTION(execDynArraySort)UObject
DECLARE_FUNCTION(execBindDelegate)UObject
DECLARE_FUNCTION(execCallMulticastDelegate)UObject
DECLARE_FUNCTION(execLetValueOnPersistentFrame)UObject
DECLARE_FUNCTION(execCallMathFunction)UObject
DECLARE_FUNCTION(execSwitchValue)UObject
DECLARE_FUNCTION(execArrayGetByRef)UObject
DECLARE_FUNCTION(execAutoRtfmTransact)UObject
DECLARE_FUNCTION(execAutoRtfmStopTransact)UObject
DECLARE_FUNCTION(execAutoRtfmAbortIfNot)UObject
DeferredRegister(UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotectedvirtual
DestroyNonNativeProperties()UObject
DetachExternalPackage()UObjectBaseUtility
DeterminePrimaryAssetIdForObject(const UObject *Object) constUAssetManagervirtual
DoesAssetMatchSearchRules(const FAssetData &AssetData, const FAssetManagerSearchRules &Rules) constUAssetManagervirtual
DoesPrimaryAssetMatchCustomOverride(FPrimaryAssetId PrimaryAssetId, const FPrimaryAssetRulesCustomOverride &CustomOverride) constUAssetManagerprotectedvirtual
DownloadAssetList(const TArray< FSoftObjectPath > &AssetList, FAssetManagerLoadParams &&LoadParams, FString &&DebugName=FString(TEXT("DownloadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current())UAssetManagerinline
DownloadAssetList(TArray< FSoftObjectPath > &&AssetList, FAssetManagerLoadParams &&LoadParams, FString &&DebugName=FString(TEXT("DownloadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current())UAssetManager
DumpAssetRegistryInfo()UAssetManagerstatic
DumpAssetTypeSummary()UAssetManagerstatic
DumpBundlesForAsset(const TArray< FString > &Args)UAssetManagerstatic
DumpLoadedAssetState()UAssetManagerstatic
DumpReferencersForPackage(const TArray< FString > &PackageNames)UAssetManagerstatic
DynamicSearchRootsVirtualPathUAssetManagerstatic
ENetFields_Private enum nameUObject
ExecuteUbergraph(int32 EntryPoint)UObject
ExpandVirtualPaths(TArray< FString > &InOutPaths) constUAssetManagervirtual
ExportCustomProperties(FOutputDevice &Out, uint32 Indent)UObjectinlinevirtual
ExtractChunkIdFromPrimaryAssetId(const FPrimaryAssetId &PrimaryAssetId)UAssetManagerstatic
ExtractPrimaryAssetIdFromData(const FAssetData &AssetData, FPrimaryAssetType SuggestedType=FPrimaryAssetType()) constUAssetManagervirtual
ExtractSoftObjectPaths(const UStruct *Struct, const void *StructValue, TArray< FSoftObjectPath > &FoundAssetReferences, const TArray< FName > &PropertiesToSkip=TArray< FName >()) constUAssetManagervirtual
FAssetManagerEditorModuleUAssetManagerprotected
FindFunction(FName InName) constUObject
FindFunctionChecked(FName InName) constUObject
FindMissingChunkList(const TArray< FSoftObjectPath > &AssetList, TArray< int32 > &OutMissingChunkList, TArray< int32 > &OutErrorChunkList) constUAssetManagervirtual
FindNearestCommonBaseClass(const UClass *TestClass) constUObjectBaseUtility
FinishDestroy()UObjectvirtual
FinishInitialLoading()UAssetManagervirtual
Get()UAssetManagerstatic
GetAllMarks() constUObjectBaseUtilityinline
GetAllReferencersForPackage(TSet< FAssetData > &OutFoundAssets, const TArray< FName > &InPackageNames, int32 MaxDepth)UAssetManagerstatic
GetArchetype() constUObject
GetArchetypeFromRequiredInfo(const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)UObjectstatic
GetArchetypeInstances(TArray< UObject * > &Instances)UObject
GetAssetBundleEntries(const FPrimaryAssetId &BundleScope, TArray< FAssetBundleEntry > &OutEntries) constUAssetManagervirtual
GetAssetBundleEntry(const FPrimaryAssetId &BundleScope, FName BundleName) constUAssetManagervirtual
GetAssetDataForPath(const FSoftObjectPath &ObjectPath, FAssetData &AssetData) constUAssetManagervirtual
GetAssetDataForPathInternal(IAssetRegistry &AssetRegistry, const FString &AssetPath, OUT FAssetData &OutAssetData) constUAssetManagerprotectedvirtual
GetAssetPathForData(const FAssetData &AssetData) constUAssetManagervirtual
GetAssetRegistry() constUAssetManager
GetAssetRegistryTags(FAssetRegistryTagsContext Context) constUObjectvirtual
GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) constUObjectvirtual
GetAssetRegistryTags(FAssetData &Out) constUObject
GetAssetRegistryTags(FAssetRegistryTagsContext Context, FAssetData &Out) constUObject
GetAssetSearchRoots(bool bIncludeDefaultRoots=true) constUAssetManager
GetCachedPrimaryAssetEncryptionKeyGuid(FPrimaryAssetId InPrimaryAssetId, FGuid &OutGuid)UAssetManagervirtual
GetClass() constUObjectBaseinline
GetConfigOverridePlatform() constUObjectinlinevirtual
GetContentRootPathFromPackageName(const FString &PackageName, FString &OutContentRootPath)UAssetManagerstatic
GetDefaultConfigFilename() constUObject
GetDefaultSubobjectByName(FName ToFind)UObject
GetDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects)UObject
GetDesc()UObjectinlinevirtual
GetDetailedInfo() constUObject
GetDetailedInfoInternal() constUObjectinlineprotectedvirtual
GetEncryptionKeyAssetTagName()UAssetManagerstatic
GetExporterName(void)UObjectinlinevirtual
GetExternalPackage() constUObjectBase
GetExternalPackageInternal() constUObjectBase
GetFlags() constUObjectBaseinline
GetFName() constUObjectBaseinline
GetFNameForStatID() constUObjectBasevirtual
GetFullGroupName(bool bStartWithOuter) constUObjectBaseUtility
GetFullName(const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFunctionCallspace(UFunction *Function, FFrame *Stack)UObjectinlinevirtual
GetGlobalUserConfigFilename() constUObject
GetIfInitialized()UAssetManagerstatic
GetIfValid()UAssetManagerstatic
GetImplementingOuter() constUObjectBaseUtilityinline
GetImplementingOuterObject(const UClass *InInterfaceClass) constUObjectBaseUtility
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetInternalFlags() constUObjectBaseUtilityinline
GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) constUObjectvirtual
GetLinker() constUObjectBaseUtility
GetLinkerCustomVersion(FGuid CustomVersionKey) constUObjectBaseUtility
GetLinkerIndex() constUObjectBaseUtility
GetLinkerLicenseeUE4Version() constUObjectBaseUtilityinline
GetLinkerLicenseeUEVersion() constUObjectBaseUtility
GetLinkerUE4Version() constUObjectBaseUtilityinline
GetLinkerUEVersion() constUObjectBaseUtility
GetManagedPackageList(FPrimaryAssetId PrimaryAssetId, TArray< FName > &AssetPackageList) constUAssetManagervirtual
GetMaskedFlags(EObjectFlags Mask=RF_AllFlags) constUObjectBaseUtilityinline
GetName() constUObjectBaseUtilityinline
GetName(FString &ResultString) constUObjectBaseUtilityinline
GetNameData(const FPrimaryAssetId &PrimaryAssetId, bool bCheckRedirector=true)UAssetManagerprotected
GetNameData(const FPrimaryAssetId &PrimaryAssetId, bool bCheckRedirector=true) constUAssetManagerprotected
GetNativeInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetNativeInterfaceAddress(UClass *InterfaceClass) constUObjectBaseUtilityinline
GetNativePropertyValues(TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) constUObjectinlinevirtual
GetNetPushIdDynamic() constUObjectinlinevirtual
GetNormalizedPackagePath(const FString &InPath, bool bIncludeFinalSlash)UAssetManagerstatic
GetOuter() constUObjectBaseinline
GetOutermost() constUObjectBaseUtility
GetOutermostObject() constUObjectBaseUtility
GetPackage() constUObjectBaseUtility
GetPackageCookRuleManagers(FName PackageName, bool bRecurseToParents, TMap< FPrimaryAssetId, UE::AssetRegistry::EDependencyProperty > &Managers) constUAssetManagervirtual
GetPackageManagers(FName PackageName, bool bRecurseToParents, TMap< FPrimaryAssetId, UE::AssetRegistry::EDependencyProperty > &Managers) constUAssetManagervirtual
GetPackageManagers(FName PackageName, bool bRecurseToParents, TSet< FPrimaryAssetId > &ManagerSet) constUAssetManagervirtual
GetPackageManagersInternal(FName PackageName, bool bUseCookRuleReferences, bool bRecurseToParents, TMap< FPrimaryAssetId, UE::AssetRegistry::EDependencyProperty > &Managers) constUAssetManagerprotected
GetPakChunkIdToStringMapping(TMap< int32, FString > &ChunkIdStringOverride)UAssetManagerinlinevirtual
GetPakChunkIdToStringMapping(const FString &PlatformName, TMap< int32, FString > &ChunkIdStringOverride)UAssetManagerinlinevirtual
GetPakStringToChunkIdMapping(TMap< FString, int32 > &StringOverrideToChunkId)UAssetManager
GetPathName(const UObject *StopOuter=NULL) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FString &ResultString) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FStringBuilderBase &ResultString) constUObjectBaseUtility
GetPreloadDependencies(TArray< UObject * > &OutDeps)UObjectvirtual
GetPrestreamPackages(TArray< UObject * > &OutPrestream)UObjectinlinevirtual
GetPreviousPrimaryAssetIds(const FPrimaryAssetId &NewId, TArray< FPrimaryAssetId > &OutOldIds) constUAssetManagervirtual
GetPrimaryAssetBundleStateMap(TMap< FPrimaryAssetId, TArray< FName > > &BundleStateMap, bool bForceCurrent=false) constUAssetManager
GetPrimaryAssetData(const FPrimaryAssetId &PrimaryAssetId, FAssetData &AssetData) constUAssetManagervirtual
GetPrimaryAssetDataList(FPrimaryAssetType PrimaryAssetType, TArray< FAssetData > &AssetDataList) constUAssetManagervirtual
GetPrimaryAssetHandle(const FPrimaryAssetId &PrimaryAssetId, bool bForceCurrent=false, TArray< FName > *Bundles=nullptr) constUAssetManager
GetPrimaryAssetId() constUObjectvirtual
GetPrimaryAssetIdForData(const FAssetData &AssetData) constUAssetManagervirtual
GetPrimaryAssetIdForObject(UObject *Object) constUAssetManagervirtual
GetPrimaryAssetIdForPackage(FName PackagePath) constUAssetManagervirtual
GetPrimaryAssetIdForPath(const FSoftObjectPath &ObjectPath) constUAssetManagervirtual
GetPrimaryAssetIdList(FPrimaryAssetType PrimaryAssetType, TArray< FPrimaryAssetId > &PrimaryAssetIdList, EAssetManagerFilter Filter=EAssetManagerFilter::Default) constUAssetManagervirtual
GetPrimaryAssetLoadList(TArray< FSoftObjectPath > &OutAssetLoadList, const FPrimaryAssetId &PrimaryAssetId, const TArray< FName > &LoadBundles, bool bLoadRecursive, bool bEnsureUniqueness=true) constUAssetManager
GetPrimaryAssetLoadSet(TSet< FSoftObjectPath > &OutAssetLoadSet, const FPrimaryAssetId &PrimaryAssetId, const TArray< FName > &LoadBundles, bool bLoadRecursive) constUAssetManager
GetPrimaryAssetObject(const FPrimaryAssetId &PrimaryAssetId) constUAssetManagervirtual
GetPrimaryAssetObject(const FPrimaryAssetId &PrimaryAssetId) constUAssetManagerinline
GetPrimaryAssetObjectClass(const FPrimaryAssetId &PrimaryAssetId) constUAssetManagerinline
GetPrimaryAssetObjectList(FPrimaryAssetType PrimaryAssetType, TArray< UObject * > &ObjectList) constUAssetManagervirtual
GetPrimaryAssetPath(const FPrimaryAssetId &PrimaryAssetId) constUAssetManagervirtual
GetPrimaryAssetPathList(FPrimaryAssetType PrimaryAssetType, TArray< FSoftObjectPath > &AssetPathList) constUAssetManagervirtual
GetPrimaryAssetRules(FPrimaryAssetId PrimaryAssetId) constUAssetManagervirtual
GetPrimaryAssetsWithBundleState(TArray< FPrimaryAssetId > &PrimaryAssetList, const TArray< FPrimaryAssetType > &ValidTypes, const TArray< FName > &RequiredBundles, const TArray< FName > &ExcludedBundles=TArray< FName >(), bool bForceCurrent=false) constUAssetManager
GetPrimaryAssetTypeInfo(FPrimaryAssetType PrimaryAssetType, FPrimaryAssetTypeInfo &AssetTypeInfo) constUAssetManagervirtual
GetPrimaryAssetTypeInfoList(TArray< FPrimaryAssetTypeInfo > &AssetTypeInfoList) constUAssetManagervirtual
GetProjectUserConfigFilename() constUObject
GetRedirectedAssetPath(const FSoftObjectPath &OldPath) constUAssetManagervirtual
GetRedirectedPrimaryAssetId(const FPrimaryAssetId &OldId) constUAssetManagervirtual
GetRefCount() constUObjectBaseUtilityinline
GetReplicatedCustomConditionState(FCustomPropertyConditionState &OutActiveState) constUObjectvirtual
GetResourceAcquireProgress(int32 &OutAcquiredCount, int32 &OutRequestedCount) constUAssetManagervirtual
GetResourceSizeBytes(EResourceSizeMode::Type Mode)UObjectinline
GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize)UObjectvirtual
GetRestoreForUObjectOverwrite()UObjectinlinevirtual
GetSettings() constUAssetManager
GetSparseClassDataStruct() constUObject
GetStatID(bool bForDeferredUse=false) constUObjectBaseUtilityinline
GetStreamableManager()UAssetManagerinlinestatic
GetSubobjectsWithStableNamesForNetworking(TArray< UObject * > &ObjList)UObjectinlinevirtual
GetTimerManager() constUAssetManager
GetTypedOuter(UClass *Target) constUObjectBaseUtility
GetTypedOuter() constUObjectBaseUtilityinline
GetUniqueID() constUObjectBaseinline
GetVersePath() constUObjectBaseUtilityvirtual
HasAllFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAllMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasAnyFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasInitialScanCompleted() constUAssetManagervirtual
HasNonEditorOnlyReferences() constUObjectinlinevirtual
Implements() constUObjectinline
ImportCustomProperties(const TCHAR *SourceText, FFeedbackContext *Warn)UObjectinlinevirtual
InstanceSubobjectTemplates(struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
InvalidatePrimaryAssetDirectory()UAssetManagervirtual
IsA(OtherClassType SomeBase) constUObjectBaseUtilityinline
IsA() constUObjectBaseUtilityinline
IsAsset() constUObjectvirtual
IsAssetDataBlueprintOfClassSet(const FAssetData &AssetData, const TSet< FTopLevelAssetPath > &ClassNameSet) constUAssetManagervirtual
IsBasedOnArchetype(const UObject *const SomeObject) constUObjectinline
IsBulkScanning() constUAssetManagerinlineprotected
IsCapturingAsRootObjectForTransaction() constUObjectinline
IsDefaultSubobject() constUObjectBaseUtility
IsDestructionThreadSafe() constUObjectvirtual
IsEditorOnly() constUObjectinlinevirtual
IsFullNameStableForNetworking() constUObjectvirtual
IsGarbageEliminationEnabled()UObjectBaseUtilityinlinestatic
IsIn(const UObject *SomeOuter) constUObjectBaseUtility
IsIn(const UPackage *SomePackage) constUObjectBaseUtility
IsInA(const UClass *SomeBaseClass) constUObjectBaseUtility
IsInBlueprint() constUObject
IsInitialized()UAssetManagerstatic
IsInOuter(const UObject *SomeOuter) constUObjectBaseUtility
IsInPackage(const UPackage *SomePackage) constUObjectBaseUtility
IsLocalizedResource() constUObjectvirtual
IsNameStableForNetworking() constUObjectvirtual
IsNative() constUObjectBaseUtilityinline
IsPackageExternal() constUObjectBaseUtility
IsPathExcludedFromScan(const FString &Path) constUAssetManagerprotectedvirtual
IsPendingKillEnabled()UObjectBaseUtilityinlinestatic
IsPostLoadThreadSafe() constUObjectinlinevirtual
IsReadyForAsyncPostLoad() constUObjectinlinevirtual
IsReadyForFinishDestroy()UObjectinlinevirtual
IsRooted() constUObjectBaseUtilityinline
IsSafeForRootSet() constUObjectvirtual
IsScanningFromInitialConfig() constUAssetManagerprotected
IsSelected() constUObject
IsSupportedForNetworking() constUObjectvirtual
IsTemplate(EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) constUObjectBaseUtility
IsTemplateForSubobjects(EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) constUObjectBaseUtility
IsUnreachable() constUObjectBaseUtilityinline
IsValid()UAssetManagerstatic
IsValidLowLevel() constUObjectBase
IsValidLowLevelFast(bool bRecursive=true) constUObjectBase
LoadAssetList(const TArray< FSoftObjectPath > &AssetList, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, FString &&DebugName=FString(TEXT("LoadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current())UAssetManagerinline
LoadAssetList(TArray< FSoftObjectPath > &&AssetList, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, FString &&DebugName=FString(TEXT("LoadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current())UAssetManagerinline
LoadAssetList(const TArray< FSoftObjectPath > &AssetList, FAssetManagerLoadParams &&LoadParams, FString &&DebugName=FString(TEXT("LoadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current())UAssetManagerinline
LoadAssetList(TArray< FSoftObjectPath > &&AssetList, FAssetManagerLoadParams &&LoadParams, FString &&DebugName=FString(TEXT("LoadAssetList")), UE::FSourceLocation &&Location=UE::FSourceLocation::Current())UAssetManagervirtual
LoadAssetListInternal(TArray< FSoftObjectPath > &&AssetList, FStreamableDelegateWithHandle &&DelegateToCall, TAsyncLoadPriority Priority, FString &&DebugName)UAssetManagerinlineprotectedvirtual
LoadConfig(UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)UObject
LoadPrimaryAsset(const FPrimaryAssetId &AssetToLoad, const TArray< FName > &LoadBundles=TArray< FName >(), FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagerinlinevirtual
LoadPrimaryAsset(const FPrimaryAssetId &AssetToLoad, const TArray< FName > &LoadBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagervirtual
LoadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles=TArray< FName >(), FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagerinlinevirtual
LoadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagervirtual
LoadPrimaryAssetsWithType(FPrimaryAssetType PrimaryAssetType, const TArray< FName > &LoadBundles=TArray< FName >(), FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagerinlinevirtual
LoadPrimaryAssetsWithType(FPrimaryAssetType PrimaryAssetType, const TArray< FName > &LoadBundles, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagervirtual
LoadRedirectorMaps()UAssetManagervirtual
LowLevelRename(FName NewName, UObject *NewOuter=NULL)UObjectBaseprotected
ManagementParentMapUAssetManagerprotected
MapTypeUAssetManagerstatic
Mark(EObjectMark Marks) constUObjectBaseUtilityinline
MarkAsEditorOnlySubobject()UObjectinlinevirtual
MarkAsGarbage()UObjectBaseUtilityinline
MarkAsReachable() constUObjectBase
MarkPackageDirty() constUObjectBaseUtility
Modify(bool bAlwaysMarkDirty=true)UObjectinline
NamePrivateUObjectBase
NeedsLoadForClient() constUObjectvirtual
NeedsLoadForEditorGame() constUObjectinlinevirtual
NeedsLoadForServer() constUObjectvirtual
NeedsLoadForTargetPlatform(const class ITargetPlatform *TargetPlatform) constUObjectvirtual
NormalizePackagePath(FString &InOutPath, bool bIncludeFinalSlash)UAssetManagerstatic
NotifyOnAssetStateChangeCompleted(const FPrimaryAssetId &PrimaryAssetId)UAssetManagerinlineprotectedvirtual
NumberOfSpawnedNotificationsUAssetManagerprotected
NumBulkScanRequestsUAssetManagerprotected
ObjectReferenceListUAssetManagerprotected
OnAddedAssetSearchRootDelegateUAssetManagerprotected
OnAssetManagerCreatedDelegateUAssetManagerprotectedstatic
OnAssetRegistryAvailableAfterInitialization(FName InName, FAssetRegistryState &OutNewState)UAssetManagervirtual
OnAssetStateChangeCompleted(FPrimaryAssetId PrimaryAssetId, TSharedPtr< FStreamableHandle > BoundHandle, FStreamableDelegate WrappedDelegate)UAssetManagerinlineprotectedvirtual
OnAssetStateChangeCompleted(TSharedPtr< FStreamableHandle > BoundHandle, FPrimaryAssetId PrimaryAssetId)UAssetManagerprotected
OnChunkDownloaded(uint32 ChunkId, bool bSuccess)UAssetManagerprotectedvirtual
OnClusterMarkedAsPendingKill()UObjectBaseUtilityinlinevirtual
OnCompletedInitialScanDelegateUAssetManagerprotectedstatic
OnObjectReferenceListInvalidated()UAssetManagerprotectedvirtual
operator<(const UObjectBaseUtility &Other) constUObjectBaseUtilityinline
OutputReferencers(FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)UObject
OverrideConfigSection(FString &SectionName)UObjectinlinevirtual
OverridePerObjectConfigSection(FString &SectionName)UObjectinlinevirtual
PackageChunkTypeUAssetManagerstatic
ParseParms(const TCHAR *Parms)UObject
PendingChunkInstallsUAssetManagerprotected
PopBulkScanning()UAssetManager
PostCDOContruct()UObjectinlinevirtual
PostDuplicate(bool bDuplicateForPIE)UObjectinlinevirtual
PostDuplicate(EDuplicateMode::Type DuplicateMode)UObjectinlinevirtual
PostEditImport()UObjectinlinevirtual
PostInitialAssetScan()UAssetManagerprotectedvirtual
PostInitProperties() overrideUAssetManagervirtual
PostInterpChange(FProperty *PropertyThatChanged)UObjectinlinevirtual
PostLoad()UObjectvirtual
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectvirtual
PostNetReceive()UObjectvirtual
PostReinitProperties()UObjectvirtual
PostReloadConfig(class FProperty *PropertyThatWasLoaded)UObjectinlinevirtual
PostRename(UObject *OldOuter, const FName OldName)UObjectvirtual
PostRepNotifies()UObjectinlinevirtual
PostSaveRoot(FObjectPostSaveRootContext ObjectSaveContext)UObjectvirtual
PreDestroyFromReplication()UObjectvirtual
PredownloadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles, bool bLoadRecursive, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagervirtual
PreDuplicate(FObjectDuplicationParameters &DupParams)UObjectinlinevirtual
PrefetchClass(UObject *Object)UObjectBaseinlinestatic
PrefetchOuter(UObject *Object)UObjectBaseinlinestatic
PreGarbageCollect()UAssetManagerprotectedvirtual
PreloadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles, bool bLoadRecursive, FStreamableDelegate DelegateToCall=FStreamableDelegate(), TAsyncLoadPriority Priority=FStreamableManager::DefaultAsyncLoadPriority, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagerinlinevirtual
PreloadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToLoad, const TArray< FName > &LoadBundles, bool bLoadRecursive, FAssetManagerLoadParams &&LoadParams, UE::FSourceLocation Location=UE::FSourceLocation::Current())UAssetManagervirtual
PreNetReceive()UObjectvirtual
PreSave(FObjectPreSaveContext SaveContext)UObjectvirtual
PreSaveRoot(FObjectPreSaveRootContext ObjectSaveContext)UObjectvirtual
PrimaryAssetEncryptionKeyCacheUAssetManagerprotected
PrimaryAssetIdRedirectsUAssetManagerprotected
PrimaryAssetLabelTypeUAssetManagerstatic
PrimaryAssetTypeRedirectsUAssetManagerprotected
ProcessConsoleExec(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)UObjectinlinevirtual
ProcessEvent(UFunction *Function, void *Parms)UObjectvirtual
PushBulkScanning()UAssetManager
ReattachExternalPackage()UObjectBaseUtility
RecursivelyExpandBundleData(FAssetBundleData &BundleData) constUAssetManagervirtual
RefreshPrimaryAssetDirectory(bool bForceRefresh=false)UAssetManagervirtual
RegenerateClass(UClass *ClassToRegenerate, UObject *PreviousCDO)UObjectinlinevirtual
Register(class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
Register(const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
Register_OnAddedAssetSearchRoot(FOnAddedAssetSearchRoot::FDelegate &&Delegate)UAssetManager
RegisterDependencies()UObjectBaseinlineprotectedvirtual
RegisterReplicationFragments(UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)UObjectvirtual
RegisterSpecificPrimaryAsset(const FPrimaryAssetId &PrimaryAssetId, const FAssetData &NewAssetData)UAssetManagervirtual
ReinitializeProperties(UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
ReleaseRef() constUObjectBase
ReloadConfig(UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)UObject
ReloadObjectsFromModifiedConfigSections(const class FConfigModificationTracker *ChangeTracker)UObjectBaseUtilitystatic
RemoveClassPrefix(const TCHAR *ClassName)UObjectBasestatic
RemoveFromRoot()UObjectBaseUtilityinline
RemovePrimaryAssetType(FPrimaryAssetType PrimaryAssetType)UAssetManagervirtual
RemoveScanPathsForPrimaryAssets(FPrimaryAssetType PrimaryAssetType, const TArray< FString > &Paths, UClass *BaseClass, bool bHasBlueprintClasses, bool bIsEditorOnly=false)UAssetManagervirtual
Rename(const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)UObjectvirtual
ResolveSubobject(const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)UObjectinlinevirtual
RetrieveReferencers(TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)UObject
RootPackageHasAnyFlags(uint32 CheckFlagMask) constUObjectBaseUtility
SaveConfig(uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)UObject
SaveConfig(const FSaveConfigContext &Context)UObject
ScanPathForPrimaryAssets(FPrimaryAssetType PrimaryAssetType, const FString &Path, UClass *BaseClass, bool bHasBlueprintClasses, bool bIsEditorOnly=false, bool bForceSynchronousScan=true)UAssetManagervirtual
ScanPathsForPrimaryAssets(FPrimaryAssetType PrimaryAssetType, const TArray< FString > &Paths, UClass *BaseClass, bool bHasBlueprintClasses, bool bIsEditorOnly=false, bool bForceSynchronousScan=true)UAssetManagervirtual
ScanPathsSynchronous(const TArray< FString > &PathsToScan) constUAssetManagervirtual
ScanPrimaryAssetRulesFromConfig()UAssetManagerprotectedvirtual
ScanPrimaryAssetTypesFromConfig()UAssetManagerprotectedvirtual
SearchAssetRegistryPaths(TArray< FAssetData > &OutAssetDataList, const FAssetManagerSearchRules &Rules) constUAssetManagervirtual
Serialize(FArchive &Ar)UObjectvirtual
Serialize(FStructuredArchive::FRecord Record)UObjectvirtual
SerializeScriptProperties(FArchive &Ar) constUObject
SerializeScriptProperties(FStructuredArchive::FSlot Slot) constUObject
SetExternalPackage(UPackage *InPackage)UObjectBase
SetFlags(EObjectFlags NewFlags)UObjectBaseUtilityinline
SetFlagsTo(EObjectFlags NewFlags)UObjectBaseinlineprotected
SetGarbageEliminationEnabled(bool bEnabled)UObjectBaseUtilityinlinestatic
SetInternalFlags(EInternalObjectFlags FlagsToSet) constUObjectBaseUtilityinline
SetLinker(FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)UObject
SetPrimaryAssetRules(FPrimaryAssetId PrimaryAssetId, const FPrimaryAssetRules &Rules)UAssetManagervirtual
SetPrimaryAssetRulesExplicitly(FPrimaryAssetId PrimaryAssetId, const FPrimaryAssetRulesExplicitOverride &ExplicitRules)UAssetManagervirtual
SetPrimaryAssetTypeRules(FPrimaryAssetType PrimaryAssetType, const FPrimaryAssetRules &Rules)UAssetManagervirtual
ShouldIncludeInAssetSearch(const FAssetData &AssetData, const FAssetManagerSearchRules &SearchRules) constUAssetManagerprotectedvirtual
ShouldScanPrimaryAssetType(FPrimaryAssetTypeInfo &TypeInfo) constUAssetManagervirtual
ShutdownAfterError()UObjectinlinevirtual
SkipFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
SourceFileTagName()UObjectstatic
StartBulkScanning()UAssetManagerprotectedvirtual
StartInitialLoading()UAssetManagervirtual
StopBulkScanning()UAssetManagerprotectedvirtual
StreamableManagerUAssetManagerprotected
SuppressionTypeUAssetManagerstatic
TagSubobjects(EObjectFlags NewFlags)UObjectvirtual
ThisThreadAtomicallyClearedRFUnreachable()UObjectBaseUtility
TryUpdateCachedAssetData(const FPrimaryAssetId &PrimaryAssetId, const FAssetData &NewAssetData, bool bAllowDuplicates)UAssetManagerprotectedvirtual
TryUpdateDefaultConfigFile(const FString &SpecificFileLocation="", bool bWarnIfFail=true)UObject
UAssetManager()UAssetManager
UnloadPrimaryAsset(const FPrimaryAssetId &AssetToUnload)UAssetManagervirtual
UnloadPrimaryAssets(const TArray< FPrimaryAssetId > &AssetsToUnload)UAssetManagervirtual
UnloadPrimaryAssetsWithType(FPrimaryAssetType PrimaryAssetType)UAssetManagervirtual
UnMark(EObjectMark Marks) constUObjectBaseUtilityinline
Unregister_OnAddedAssetSearchRoot(FDelegateHandle DelegateHandle)UAssetManager
UObject()UObject
UObject(const FObjectInitializer &ObjectInitializer)UObject
UObject(EStaticConstructor, EObjectFlags InFlags)UObject
UObject(FVTableHelper &Helper)UObject
UObjectBase()UObjectBaseinlineprotected
UObjectBase(EObjectFlags InFlags)UObjectBaseprotected
UObjectBase(UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())UObjectBase
UObjectBaseUtility()UObjectBaseUtilityinline
UObjectBaseUtility(EObjectFlags InFlags)UObjectBaseUtilityinline
UpdateClassesExcludedFromDedicatedClient(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateClassesExcludedFromDedicatedServer(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateDefaultConfigFile(const FString &SpecificFileLocation="")UObject
UpdateGlobalUserConfigFile()UObject
UpdateProjectUserConfigFile()UObject
UpdateSinglePropertyInConfigFile(const FProperty *InProperty, const FString &InConfigIniName)UObject
ValidateGeneratedRepEnums(const TArray< struct FRepRecord > &ClassReps) constUObjectinlinevirtual
WarnAboutInvalidPrimaryAsset(const FPrimaryAssetId &PrimaryAssetId, const FString &Message) constUAssetManagervirtual
WarningInvalidAssetsUAssetManagermutableprotected
WithinClass typedefUObject
WriteCustomReport(FString FileName, TArray< FString > &FileLines) constUAssetManagervirtual
~UObjectBase()UObjectBasevirtual