UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UDataStreamManager::FImpl Member List

This is the complete list of members for UDataStreamManager::FImpl, including all inherited members.

AddReferencedObjects(FReferenceCollector &Collector)UDataStreamManager::FImpl
BeginWrite(const UDataStream::FBeginWriteParameters &Params)UDataStreamManager::FImpl
CloseStream(const FName StreamName)UDataStreamManager::FImpl
CreateStream(const FName StreamName, ECreateDataStreamFlags Flags=ECreateDataStreamFlags::None)UDataStreamManager::FImpl
Deinit()UDataStreamManager::FImpl
ECreateDataStreamFlags enum nameUDataStreamManager::FImpl
EDataStreamState typedefUDataStreamManager::FImpl
EndWrite()UDataStreamManager::FImpl
FImpl()UDataStreamManager::FImpl
FRIEND_ENUM_CLASS_FLAGS(ECreateDataStreamFlags)UDataStreamManager::FImpl
GetNetExports()UDataStreamManager::FImpl
GetSendStatus(const FName StreamName) constUDataStreamManager::FImpl
GetStream(const FName StreamName) constUDataStreamManager::FImplinline
GetStream(const FName StreamName)UDataStreamManager::FImplinline
GetStreamState(const FName StreamName) constUDataStreamManager::FImpl
HasAcknowledgedAllReliableData() constUDataStreamManager::FImpl
Init(const UDataStream::FInitParameters &InitParams)UDataStreamManager::FImpl
ProcessPacketDeliveryStatus(UE::Net::EPacketDeliveryStatus Status, FDataStreamRecord const *Record)UDataStreamManager::FImpl
ReadData(UE::Net::FNetSerializationContext &context)UDataStreamManager::FImpl
SetSendStatus(const FName StreamName, EDataStreamSendStatus Status)UDataStreamManager::FImpl
Update(const FUpdateParameters &Params)UDataStreamManager::FImpl
WriteData(UE::Net::FNetSerializationContext &context, FDataStreamRecord const *&OutRecord)UDataStreamManager::FImpl
~FImpl()UDataStreamManager::FImpl