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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::BulkData::Private::FChunkReadFileHandle, including all inherited members.
| FChunkReadFileHandle(const FIoChunkId &InChunkId, const FIoOffsetAndLength &InChunkRange, uint64 InChunkSize, uint64 InAvailableChunkSize) | UE::BulkData::Private::FChunkReadFileHandle | inline |
| IAsyncReadFileHandle() | IAsyncReadFileHandle | inline |
| IAsyncReadFileHandle(const IAsyncReadFileHandle &)=delete | IAsyncReadFileHandle | |
| operator=(const IAsyncReadFileHandle &)=delete | IAsyncReadFileHandle | |
| ReadRequest(int64 Offset, int64 BytesToRead, EAsyncIOPriorityAndFlags PriorityAndFlags=AIOP_Normal, FAsyncFileCallBack *CompleteCallback=nullptr, uint8 *UserSuppliedMemory=nullptr) override | UE::BulkData::Private::FChunkReadFileHandle | virtual |
| ShrinkHandleBuffers() | IAsyncReadFileHandle | inlinevirtual |
| SizeRequest(FAsyncFileCallBack *CompleteCallback=nullptr) override | UE::BulkData::Private::FChunkReadFileHandle | virtual |
| UsesCache() | IAsyncReadFileHandle | inlinevirtual |
| ~FChunkReadFileHandle()=default | UE::BulkData::Private::FChunkReadFileHandle | virtual |
| ~IAsyncReadFileHandle() | IAsyncReadFileHandle | inlinevirtual |