UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::CADKernel::FSession Member List
This is the complete list of members for
UE::CADKernel::FSession
, including all inherited members.
AddDatabase
(const TArray< uint8 > &InRawData)
UE::CADKernel::FSession
Clear
()
UE::CADKernel::FSession
inline
Database
UE::CADKernel::FSession
protected
FSession
(double InGeometricTolerance)
UE::CADKernel::FSession
inline
GeometricTolerance
UE::CADKernel::FSession
protected
GetDatabase
()
UE::CADKernel::FSession
inline
GetGeometricTolerance
() const
UE::CADKernel::FSession
inline
GetLastHostId
() const
UE::CADKernel::FSession
inline
GetModel
()
UE::CADKernel::FSession
inline
GetModelAsShared
()
UE::CADKernel::FSession
LastHostId
UE::CADKernel::FSession
protected
LoadDatabase
(const TCHAR *FilePath)
UE::CADKernel::FSession
LoadDatabase
(const TArray< uint8 > &Bytes)
UE::CADKernel::FSession
NewHostId
()
UE::CADKernel::FSession
inline
SaveDatabase
(const TCHAR *FilePath)
UE::CADKernel::FSession
SaveDatabase
(const TCHAR *FileName, const TArray< TSharedPtr< FEntity > > &Entities)
UE::CADKernel::FSession
SaveDatabase
(const TCHAR *FileName, const TArray< FEntity * > &Entities)
UE::CADKernel::FSession
SaveDatabase
(const TCHAR *FileName, FEntity &Entity)
UE::CADKernel::FSession
inline
SaveDatabase
(const TCHAR *FileName, const TSharedPtr< FEntity > Entity)
UE::CADKernel::FSession
inline
SaveDatabase
(TArray< uint8 > &Bytes)
UE::CADKernel::FSession
Serialize
(FCADKernelArchive &Ar)
UE::CADKernel::FSession
inline
SetFirstNewHostId
(int32 StartHostId)
UE::CADKernel::FSession
inline
SetGeometricTolerance
(double NewTolerance)
UE::CADKernel::FSession
SharedPointerInternals::TIntrusiveReferenceController
UE::CADKernel::FSession
friend
SpawnEntityIdent
(FEntity &SelectedEntity, bool bForceSpawning=false)
UE::CADKernel::FSession
inline
SpawnEntityIdents
(const TArray< TSharedPtr< FEntity > > &SelectedEntities, bool bForceSpawning=false)
UE::CADKernel::FSession
inline
SpawnEntityIdents
(const TArray< FEntity * > &SelectedEntities, bool bForceSpawning=false)
UE::CADKernel::FSession
inline
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