UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FImageDimensions Member List

This is the complete list of members for UE::Geometry::FImageDimensions, including all inherited members.

Clamp(int32 &X, int32 &Y) constUE::Geometry::FImageDimensionsinline
Clamp(FVector2i &Coords) constUE::Geometry::FImageDimensionsinline
FImageDimensions(int32 WidthIn=0, int32 HeightIn=0)UE::Geometry::FImageDimensionsinline
GetCoords(int64 LinearIndex) constUE::Geometry::FImageDimensionsinline
GetHeight() constUE::Geometry::FImageDimensionsinline
GetIndex(int32 X, int32 Y) constUE::Geometry::FImageDimensionsinline
GetIndex(const FVector2i &Coords) constUE::Geometry::FImageDimensionsinline
GetIndexMirrored(const FVector2i &Coords, bool bFlipX, bool bFlipY) constUE::Geometry::FImageDimensionsinline
GetTexelDistance(const FVector2d &P, const FVector2d Q) constUE::Geometry::FImageDimensionsinline
GetTexelSize() constUE::Geometry::FImageDimensionsinline
GetTexelUV(const FVector2i &Coords) constUE::Geometry::FImageDimensionsinline
GetTexelUV(int64 LinearIndex) constUE::Geometry::FImageDimensionsinline
GetWidth() constUE::Geometry::FImageDimensionsinline
HeightUE::Geometry::FImageDimensionsprotected
IsSquare() constUE::Geometry::FImageDimensionsinline
IsValidCoords(const FVector2i &Coords) constUE::Geometry::FImageDimensionsinline
Num() constUE::Geometry::FImageDimensionsinline
operator!=(const FImageDimensions &Other) constUE::Geometry::FImageDimensionsinline
operator==(const FImageDimensions &Other) constUE::Geometry::FImageDimensionsinline
PixelToCoords(const FVector2d &PixelPosition) constUE::Geometry::FImageDimensionsinline
SetDimensions(int32 WidthIn, int32 HeightIn)UE::Geometry::FImageDimensionsinline
UVToCoords(const FVector2d &UVPosition) constUE::Geometry::FImageDimensionsinline
WidthUE::Geometry::FImageDimensionsprotected