UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FImageOccupancyMap Member List

This is the complete list of members for UE::Geometry::FImageOccupancyMap, including all inherited members.

BorderTexelUE::Geometry::FImageOccupancyMapstatic
BorderTexelsUE::Geometry::FImageOccupancyMap
bParallelUE::Geometry::FImageOccupancyMap
ClassifySamplesFromUVSpaceMesh(const MeshType &UVSpaceMesh, GetTriangleIDFuncType GetTriangleIDFunc=[](int32 TriangleID) { return TriangleID;}, const TArray< int32 > *UVSpaceMeshTriCharts=nullptr)UE::Geometry::FImageOccupancyMapinline
ClassifySamplesFromUVSpaceMesh(const MeshType &UVSpaceMesh, const TMeshAABBTree3< MeshType > &UVSpaceMeshSpatial, GetTriangleIDFuncType GetTriangleIDFunc=[](int32 TriangleID) { return TriangleID;}, const TArray< int32 > *UVSpaceMeshTriCharts=nullptr)UE::Geometry::FImageOccupancyMapinline
ComputeFromUVSpaceMesh(const MeshType &UVSpaceMesh, GetTriangleIDFuncType GetTriangleIDFunc=[](int32 TriangleID) { return TriangleID;}, const TArray< int32 > *UVSpaceMeshTriCharts=nullptr)UE::Geometry::FImageOccupancyMapinline
ComputeGutterTexelsFromGutterSamples()UE::Geometry::FImageOccupancyMapinline
DimensionsUE::Geometry::FImageOccupancyMap
EmptyTexelUE::Geometry::FImageOccupancyMapstatic
FGridSampler typedefUE::Geometry::FImageOccupancyMap
GutterSizeUE::Geometry::FImageOccupancyMap
GutterTexelUE::Geometry::FImageOccupancyMapstatic
GutterTexelsUE::Geometry::FImageOccupancyMap
Initialize(FImageDimensions DimensionsIn, int32 SamplesPerPixel=1)UE::Geometry::FImageOccupancyMapinline
Initialize(FImageDimensions DimensionsIn, const FImageTile &TileIn, int32 SamplesPerPixel=1)UE::Geometry::FImageOccupancyMapinline
InitializePixelSampler(const int32 SamplesPerPixelIn)UE::Geometry::FImageOccupancyMapinlineprotected
InteriorTexelUE::Geometry::FImageOccupancyMapstatic
IsInterior(int64 LinearIndex) constUE::Geometry::FImageOccupancyMapinline
ParallelProcessingPass(TFunctionRef< TexelValueType(int64 LinearIdx)> BeginTexel, TFunctionRef< void(int64 LinearIdx, float Weight, TexelValueType &)> AccumulateTexel, TFunctionRef< void(int64 LinearIdx, float Weight, TexelValueType &)> CompleteTexel, TFunctionRef< void(int64 LinearIdx, TexelValueType &)> WriteTexel, TFunctionRef< float(const FVector2i &TexelOffset)> WeightFunction, int32 FilterWidth, TArray< TexelValueType > &PassBuffer) constUE::Geometry::FImageOccupancyMapinline
PixelSamplerUE::Geometry::FImageOccupancyMap
TexelInteriorSamplesUE::Geometry::FImageOccupancyMap
TexelNumSamples(int64 LinearIndex) constUE::Geometry::FImageOccupancyMapinline
TexelQueryTriangleUE::Geometry::FImageOccupancyMap
TexelQueryUVUE::Geometry::FImageOccupancyMap
TexelQueryUVChartUE::Geometry::FImageOccupancyMap
TexelTypeUE::Geometry::FImageOccupancyMap
TileUE::Geometry::FImageOccupancyMap