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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::Geometry::FLocalPlanarSimplify, including all inherited members.
| bPreserveOverlayUVs | UE::Geometry::FLocalPlanarSimplify | |
| bPreserveTriangleGroups | UE::Geometry::FLocalPlanarSimplify | |
| bPreserveVertexNormals | UE::Geometry::FLocalPlanarSimplify | |
| bPreserveVertexUVs | UE::Geometry::FLocalPlanarSimplify | |
| CollapseDegenerateEdges(FDynamicMesh3 &Mesh, TSet< int32 > &InOutEdges, bool bRemoveAllDegenerateFromInputSet=false, double DegenerateEdgeLenTol=UE_DOUBLE_SMALL_NUMBER, TSet< int > *TriangleSelection=nullptr) | UE::Geometry::FLocalPlanarSimplify | static |
| CollapseWouldChangeShapeOrUVs(const FDynamicMesh3 &Mesh, const TSet< int > &PathEdgeSet, double DotTolerance, int SourceEID, int32 RemoveV, const FVector3d &RemoveVPos, int32 KeepV, const FVector3d &KeepVPos, const FVector3d &EdgeDir, bool bPreserveTriangleGroups, bool bPreserveUVsForMesh, bool bPreserveVertexUVs, bool bPreserveOverlayUVs, float UVToleranceSq, bool bPreserveVertexNormals, float NormalEqualCosThreshold) | UE::Geometry::FLocalPlanarSimplify | static |
| CollapseWouldHurtTriangleQuality(const FDynamicMesh3 &Mesh, const FVector3d &RemoveVNormal, int32 RemoveV, const FVector3d &RemoveVPos, int32 KeepV, const FVector3d &KeepVPos, double TryToImproveTriQualityThreshold, bool bHasMultipleNormals=false) | UE::Geometry::FLocalPlanarSimplify | static |
| IsDevelopableAlongEdge(const FDynamicMesh3 &Mesh, int EID, int VID, double DotTolerance, FVector3d &NormalA, bool &bIsFlat) | UE::Geometry::FLocalPlanarSimplify | static |
| IsFlat(const FDynamicMesh3 &Mesh, int VID, double DotTolerance, FVector3d &OutFirstNormal) | UE::Geometry::FLocalPlanarSimplify | static |
| NormalDistortTolerance | UE::Geometry::FLocalPlanarSimplify | |
| SimplificationAngleTolerance | UE::Geometry::FLocalPlanarSimplify | |
| SimplifyAlongEdges(FDynamicMesh3 &Mesh, TSet< int32 > &InOutEdges, TUniqueFunction< void(const DynamicMeshInfo::FEdgeCollapseInfo &)> ProcessCollapse=nullptr) const | UE::Geometry::FLocalPlanarSimplify | |
| TryToImproveTriQualityThreshold | UE::Geometry::FLocalPlanarSimplify | |
| UVDistortTolerance | UE::Geometry::FLocalPlanarSimplify |