UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FMeshSurfacePath Member List

This is the complete list of members for UE::Geometry::FMeshSurfacePath, including all inherited members.

AddViaPlanarWalk(int StartTri, int StartVID, FVector3d StartPt, int EndTri, int EndVertID, FVector3d EndPt, FVector3d WalkPlaneNormal, TFunction< FVector3d(const FDynamicMesh3 *, int)> VertexToPosnFn=nullptr, bool bAllowBackwardsSearch=true, double AcceptEndPtOutsideDist=FMathd::ZeroTolerance, double PtOnPlaneThresholdSq=FMathf::ZeroTolerance *100, double BackwardsTolerance=FMathd::ZeroTolerance *10)UE::Geometry::FMeshSurfacePath
bIsClosedUE::Geometry::FMeshSurfacePath
ClosePath()UE::Geometry::FMeshSurfacePath
EmbedSimplePath(bool bUpdatePath, TArray< int > &PathVertices, bool bDoNotDuplicateFirstVertexID=true, double SnapElementThresholdSq=FMathf::ZeroTolerance *100)UE::Geometry::FMeshSurfacePath
FMeshSurfacePath(FDynamicMesh3 *Mesh)UE::Geometry::FMeshSurfacePathinline
IsClosed() constUE::Geometry::FMeshSurfacePathinline
IsConnected() constUE::Geometry::FMeshSurfacePath
MeshUE::Geometry::FMeshSurfacePath
PathUE::Geometry::FMeshSurfacePath
Reset()UE::Geometry::FMeshSurfacePathinline
Validate()UE::Geometry::FMeshSurfacePathinlinevirtual
~FMeshSurfacePath()UE::Geometry::FMeshSurfacePathinlinevirtual