| ApproxMaxCellsPerDimension | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| At(int I, int J, int K) const | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| bComputeSigns | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| bUseParallel | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| bWantClosestTriGrid | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| bWantIntersectionsGrid | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| CancelF | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| CellCenter(int I, int J, int K) | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| CellSize | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| CleanupUnwanted() | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| ClosestTriGrid | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| CrossingCount enum value | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| Dimensions() | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| EInsideModes enum name | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| ExpandBounds | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| GetClosestTriGrid() const | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| GetGrid() const | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| GetGridOrigin() const | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| GetIntersectionsGrid() const | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| GetValue(FVector3i Idx) | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| Grid | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| GridOrigin | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| Initialize() | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| InsideMode | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| IntersectionsGrid | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| MakeInterpolant() | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| MaxDistQueryDist | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | protected |
| MaxOffsetDistance | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| Mesh | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| operator[](FVector3i Idx) const | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| Orientation(double X1, double Y1, double X2, double Y2, double &TwiceSignedArea) | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inlinestatic |
| PointInTriangle2d(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3, double &A, double &B, double &C) | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inlinestatic |
| Spatial | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |
| TCachingMeshSDF(float CellSizeIn=10) | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| TCachingMeshSDF(const TriangleMeshType *MeshIn, float CellSizeIn, const TMeshAABBTree3< TriangleMeshType > *SpatialIn, bool bAutoBuild) | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| UpperBoundDistance | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | protected |
| Validate() | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | inline |
| WindingCount enum value | UE::Geometry::TCachingMeshSDF< TriangleMeshType > | |