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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::Geometry::TConvexHull3< RealType >, including all inherited members.
| bSaveTriangleNeighbors | UE::Geometry::TConvexHull3< RealType > | |
| ComputeVolume(const TArrayView< const TVector< RealType > > Vertices) | UE::Geometry::TConvexHull3< RealType > | static |
| Dimension | UE::Geometry::TConvexHull3< RealType > | protected |
| Empty() | UE::Geometry::TConvexHull3< RealType > | inline |
| FPolygonFace typedef | UE::Geometry::TConvexHull3< RealType > | |
| GetAsHalfspaces(TArrayView< const VectorType > Points) const | UE::Geometry::TConvexHull3< RealType > | inline |
| GetAsHalfspaces(TFunctionRef< VectorType(int32)> GetPointFunc) const | UE::Geometry::TConvexHull3< RealType > | inline |
| GetDimension() const | UE::Geometry::TConvexHull3< RealType > | inline |
| GetFaces(TFunctionRef< void(TArray< int32 > &, TVector< RealType >)> PolygonFunc, TFunctionRef< TVector< RealType >(int32)> GetPointFunc) const | UE::Geometry::TConvexHull3< RealType > | |
| GetLine() const | UE::Geometry::TConvexHull3< RealType > | inline |
| GetNumHullPoints() const | UE::Geometry::TConvexHull3< RealType > | inline |
| GetPlane() const | UE::Geometry::TConvexHull3< RealType > | inline |
| GetSimplifiedFaces(TFunctionRef< void(TArray< int32 > &, TVector< RealType >)> PolygonFunc, TFunctionRef< TVector< RealType >(int32)> GetPointFunc, RealType FaceAngleToleranceInDegrees=(RealType) 1.0, RealType PlaneDistanceTolerance=(RealType) 1.0) const | UE::Geometry::TConvexHull3< RealType > | |
| GetSimplifiedFaces(TArray< FPolygonFace > &OutPolygons, TFunctionRef< TVector< RealType >(int32)> GetPointFunc, RealType FaceAngleToleranceInDegrees=(RealType) 1.0, RealType PlaneDistanceTolerance=(RealType) 1.0, TArray< TVector< RealType > > *OutPolygonNormals=nullptr) const | UE::Geometry::TConvexHull3< RealType > | |
| GetTriangleNeighbors() const | UE::Geometry::TConvexHull3< RealType > | inline |
| GetTriangles(TFunctionRef< void(FIndex3i)> TriangleFunc) | UE::Geometry::TConvexHull3< RealType > | inline |
| GetTriangles() const | UE::Geometry::TConvexHull3< RealType > | inline |
| Hull | UE::Geometry::TConvexHull3< RealType > | protected |
| HullNeighbors | UE::Geometry::TConvexHull3< RealType > | protected |
| IsSolutionAvailable() const | UE::Geometry::TConvexHull3< RealType > | inline |
| Line | UE::Geometry::TConvexHull3< RealType > | protected |
| MoveTriangles() | UE::Geometry::TConvexHull3< RealType > | inline |
| NumHullPoints | UE::Geometry::TConvexHull3< RealType > | protected |
| Plane | UE::Geometry::TConvexHull3< RealType > | protected |
| Progress | UE::Geometry::TConvexHull3< RealType > | |
| SimplificationSettings | UE::Geometry::TConvexHull3< RealType > | |
| Solve(int32 NumPoints, TFunctionRef< TVector< RealType >(int32)> GetPointFunc, TFunctionRef< bool(int32)> FilterFunc) | UE::Geometry::TConvexHull3< RealType > | |
| Solve(int32 NumPoints, TFunctionRef< TVector< RealType >(int32)> GetPointFunc) | UE::Geometry::TConvexHull3< RealType > | inline |
| Solve(TArrayView< const VectorType > Points, TFunctionRef< bool(int32)> FilterFunc) | UE::Geometry::TConvexHull3< RealType > | inline |
| Solve(TArrayView< const VectorType > Points) | UE::Geometry::TConvexHull3< RealType > | inline |
| WalkBorder(const TArray< FIndex3i > &Triangles, const TArray< FIndex3i > &TriangleNeighbors, TFunctionRef< bool(int32)> InGroupFunc, int32 StartIdx, TArray< int32 > &OutBorderVertexIndices) | UE::Geometry::TConvexHull3< RealType > | static |