UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::TDynamicAttributeBase< ParentType > Member List

This is the complete list of members for UE::Geometry::TDynamicAttributeBase< ParentType >, including all inherited members.

Append(const TDynamicAttributeBase &Source, const FDynamicMesh3::FAppendInfo &AppendInfo)=0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
AppendDefaulted(const FDynamicMesh3::FAppendInfo &AppendInfo)=0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
CheckValidity(bool bAllowNonmanifold, EValidityCheckFailMode FailMode) constUE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
CompactInPlace(const FCompactMaps &CompactMaps)=0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
CopyIn(int RawID, void *Buffer, int BufferSize)=0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
CopyOut(int RawID, void *Buffer, int BufferSize) const =0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
CopyParentClassData(const TDynamicAttributeBase< ParentType > &Other)UE::Geometry::TDynamicAttributeBase< ParentType >inlineprotectedvirtual
CopyThroughMapping(const TDynamicAttributeBase *Source, const FMeshIndexMappings &Mapping)=0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
GetByteCount() constUE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
GetName() constUE::Geometry::TDynamicAttributeBase< ParentType >inline
MakeCompactCopy(const FCompactMaps &CompactMaps, ParentType *ParentIn) constUE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
MakeCopy(ParentType *ParentIn) const =0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
MakeNew(ParentType *ParentIn) const =0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
NameUE::Geometry::TDynamicAttributeBase< ParentType >protected
NewBlankChange() const =0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
OnCollapseEdge(const DynamicMeshInfo::FEdgeCollapseInfo &CollapseInfo)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnFlipEdge(const DynamicMeshInfo::FEdgeFlipInfo &FlipInfo)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnMergeEdges(const DynamicMeshInfo::FMergeEdgesInfo &MergeInfo)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnMergeVertices(const DynamicMeshInfo::FMergeVerticesInfo &MergeInfo)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnNewTriangle(int TriangleID, bool bInserted)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnNewVertex(int VertexID, bool bInserted)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnPokeTriangle(const DynamicMeshInfo::FPokeTriangleInfo &PokeInfo)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnRemoveTriangle(int TriangleID)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnRemoveVertex(int VertexID)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnReverseTriOrientation(int TriangleID)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnSplitEdge(const DynamicMeshInfo::FEdgeSplitInfo &SplitInfo)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
OnSplitVertex(const DynamicMeshInfo::FVertexSplitInfo &SplitInfo, const TArrayView< const int > &TrianglesToUpdate)UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual
operator<<UE::Geometry::TDynamicAttributeBase< ParentType >friend
Reparent(ParentType *NewParent)=0UE::Geometry::TDynamicAttributeBase< ParentType >pure virtual
Serialize(FArchive &Ar)UE::Geometry::TDynamicAttributeBase< ParentType >inline
SetName(FName NameIn)UE::Geometry::TDynamicAttributeBase< ParentType >inline
~TDynamicAttributeBase()UE::Geometry::TDynamicAttributeBase< ParentType >inlinevirtual