UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize > Member List

This is the complete list of members for UE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >, including all inherited members.

Apply(TDynamicMeshOverlay< RealType, ElementSize > *Overlay, bool bRevert) constUE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >
ApplyReplaceChange(TDynamicMeshOverlay< RealType, ElementSize > *Overlay, const TArray< FChangeTriangle > &RemoveTris, const TArray< FChangeElement > &InsertElements, const TArray< RealType > &InsertElementData, const TArray< FChangeTriangle > &InsertTris) constUE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >protected
NewElementDataUE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >protected
NewElementsUE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >protected
NewTrianglesUE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >protected
OldElementDataUE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >protected
OldElementsUE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >protected
OldTrianglesUE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >protected
SaveInitialElement(const TDynamicMeshOverlay< RealType, ElementSize > *Overlay, int ElementID)UE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >
SaveInitialTriangle(const TDynamicMeshOverlay< RealType, ElementSize > *Overlay, int TriangleID)UE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >
StoreFinalElement(const TDynamicMeshOverlay< RealType, ElementSize > *Overlay, int ElementID)UE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >
StoreFinalTriangle(const TDynamicMeshOverlay< RealType, ElementSize > *Overlay, int TriangleID)UE::Geometry::TDynamicMeshAttributeChange< RealType, ElementSize >