| BilinearSample(const FVector2d &PixelCoords, const PixelType &InvalidValue) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| BilinearSampleUV(const FVector2d &UVCoords, const PixelType &InvalidValue) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| Clear(const PixelType &ClearValue) | UE::Geometry::TImageBuilder< PixelType > | inline |
| ContainsPixel(int32 X, int32 Y) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| ContainsPixel(const FVector2i &ImageCoords) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| Convert(TFunctionRef< OtherType(const PixelType &)> ConvertFunc, TImageBuilder< OtherType > &ConvertedImageOut) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| CopyPixel(int64 FromLinearIndex, int64 ToLinearIndex) | UE::Geometry::TImageBuilder< PixelType > | inline |
| Dimensions | UE::Geometry::TImageBuilder< PixelType > | protected |
| FastDownsample(int32 SubSteps, const PixelType &ZeroValue, TFunctionRef< PixelType(PixelType, int)> AverageFunc) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetDimensions() const | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetImageBuffer() | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetImageBuffer() const | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetPixel(int32 X, int32 Y) | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetPixel(const FVector2i &ImageCoords) | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetPixel(int64 LinearIndex) | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetPixel(int32 X, int32 Y) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetPixel(const FVector2i &ImageCoords) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetPixel(int64 LinearIndex) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| GetTiledUV(const FVector2d &UVCoords) | UE::Geometry::TImageBuilder< PixelType > | inlineprotectedstatic |
| Image | UE::Geometry::TImageBuilder< PixelType > | protected |
| IsConstantValue() const | UE::Geometry::TImageBuilder< PixelType > | inline |
| NearestSampleUV(const FVector2d &UVCoords) const | UE::Geometry::TImageBuilder< PixelType > | inline |
| SetDimensions(FImageDimensions DimensionsIn) | UE::Geometry::TImageBuilder< PixelType > | inline |
| SetPixel(int32 X, int32 Y, const PixelType &NewValue) | UE::Geometry::TImageBuilder< PixelType > | inline |
| SetPixel(const FVector2i &ImageCoords, const PixelType &NewValue) | UE::Geometry::TImageBuilder< PixelType > | inline |
| SetPixel(int64 LinearIndex, const PixelType &NewValue) | UE::Geometry::TImageBuilder< PixelType > | inline |