UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::TIntrTriangle3Triangle3< Real > Member List

This is the complete list of members for UE::Geometry::TIntrTriangle3Triangle3< Real >, including all inherited members.

bReportCoplanarIntersectionUE::Geometry::TIntrTriangle3Triangle3< Real >protected
Compute()UE::Geometry::TIntrTriangle3Triangle3< Real >inline
ContainsPoint(const TTriangle3< Real > &triangle, const TPlane3< Real > &plane, const TVector< Real > &point)UE::Geometry::TIntrTriangle3Triangle3< Real >inlineprotected
Find()UE::Geometry::TIntrTriangle3Triangle3< Real >inline
GetCoplanarIntersection(const TPlane3< Real > &plane, const TTriangle3< Real > &tri0, const TTriangle3< Real > &tri1)UE::Geometry::TIntrTriangle3Triangle3< Real >inlineprotected
GetReportCoplanarIntersection() constUE::Geometry::TIntrTriangle3Triangle3< Real >inline
GetTolerance() constUE::Geometry::TIntrTriangle3Triangle3< Real >inline
GetTriangle0() constUE::Geometry::TIntrTriangle3Triangle3< Real >inline
GetTriangle1() constUE::Geometry::TIntrTriangle3Triangle3< Real >inline
Intersects(const TTriangle3< Real > &Triangle0, const TTriangle3< Real > &Triangle1, Real Tolerance=TMathUtil< Real >::ZeroTolerance)UE::Geometry::TIntrTriangle3Triangle3< Real >inlinestatic
IntersectsSegment(const TPlane3< Real > &plane, const TTriangle3< Real > &triangle, const TVector< Real > &end0, const TVector< Real > &end1)UE::Geometry::TIntrTriangle3Triangle3< Real >inlineprotected
IntersectTriangleWithCoplanarSegment(const TPlane3< Real > &plane, const TTriangle3< Real > &triangle, const TVector< Real > &end0, const TVector< Real > &end1, TVector< Real > &OutA, TVector< Real > &OutB, Real Tolerance)UE::Geometry::TIntrTriangle3Triangle3< Real >inlinestatic
PointsUE::Geometry::TIntrTriangle3Triangle3< Real >
ProjectOntoAxis(const TTriangle3< Real > &triangle, const TVector< Real > &axis, Real &fmin, Real &fmax)UE::Geometry::TIntrTriangle3Triangle3< Real >inlinestatic
QuantityUE::Geometry::TIntrTriangle3Triangle3< Real >
ResultUE::Geometry::TIntrTriangle3Triangle3< Real >
SetReportCoplanarIntersection(bool bReportCoplanarIntersectionIn)UE::Geometry::TIntrTriangle3Triangle3< Real >inline
SetResult(const TVector< Real > &A, const TVector< Real > &B)UE::Geometry::TIntrTriangle3Triangle3< Real >inline
SetResult(bool IsIntersecting)UE::Geometry::TIntrTriangle3Triangle3< Real >inline
SetResultNone()UE::Geometry::TIntrTriangle3Triangle3< Real >inline
SetTolerance(Real ToleranceIn)UE::Geometry::TIntrTriangle3Triangle3< Real >inline
SetTriangle0(const TTriangle3< Real > &Triangle0In)UE::Geometry::TIntrTriangle3Triangle3< Real >inline
SetTriangle1(const TTriangle3< Real > &Triangle1In)UE::Geometry::TIntrTriangle3Triangle3< Real >inline
Test()UE::Geometry::TIntrTriangle3Triangle3< Real >inline
TIntrTriangle3Triangle3()UE::Geometry::TIntrTriangle3Triangle3< Real >inline
TIntrTriangle3Triangle3(const TTriangle3< Real > &T0, const TTriangle3< Real > &T1)UE::Geometry::TIntrTriangle3Triangle3< Real >inline
ToleranceUE::Geometry::TIntrTriangle3Triangle3< Real >protected
Triangle0UE::Geometry::TIntrTriangle3Triangle3< Real >protected
Triangle1UE::Geometry::TIntrTriangle3Triangle3< Real >protected
TrianglePlaneRelations(const TTriangle3< Real > &triangle, const TPlane3< Real > &plane, TVector< Real > &distance, FIndex3i &sign, int &positive, int &negative, int &zero, Real Tolerance)UE::Geometry::TIntrTriangle3Triangle3< Real >inlinestatic
TypeUE::Geometry::TIntrTriangle3Triangle3< Real >