| AppendVertex(const VectorType &Position) | UE::Geometry::TPolyline< T, D > | inline |
| AppendVertices(const TArray< VectorType > &NewVertices) | UE::Geometry::TPolyline< T, D > | inline |
| AppendVertices(const TArray< OtherVectorType > &NewVertices) | UE::Geometry::TPolyline< T, D > | inline |
| AverageEdgeLength() const | UE::Geometry::TPolyline< T, D > | inline |
| BoxType typedef | UE::Geometry::TPolyline< T, D > | protected |
| Clear() | UE::Geometry::TPolyline< T, D > | inline |
| DistanceSquared(const VectorType &QueryPoint, int &NearestSegIndexOut, T &NearestSegParamOut) const | UE::Geometry::TPolyline< T, D > | inline |
| DistanceSquared(const VectorType &QueryPoint) const | UE::Geometry::TPolyline< T, D > | inline |
| End() const | UE::Geometry::TPolyline< T, D > | inline |
| GetBounds() const | UE::Geometry::TPolyline< T, D > | inline |
| GetPointFromFirstVertex(const T InDistance) const | UE::Geometry::TPolyline< T, D > | inline |
| GetPointFromLastVertex(const T InDistance) const | UE::Geometry::TPolyline< T, D > | inline |
| GetSegment(int SegmentIndex) const | UE::Geometry::TPolyline< T, D > | inline |
| GetSegmentPoint(int SegmentIndex, T SegmentParam) const | UE::Geometry::TPolyline< T, D > | inline |
| GetSegmentPointUnitParam(int SegmentIndex, T SegmentParam) const | UE::Geometry::TPolyline< T, D > | inline |
| GetTangent(int VertexIndex) const | UE::Geometry::TPolyline< T, D > | inline |
| GetVertices() const | UE::Geometry::TPolyline< T, D > | inline |
| Length() const | UE::Geometry::TPolyline< T, D > | inline |
| operator[](int Index) const | UE::Geometry::TPolyline< T, D > | inline |
| operator[](int Index) | UE::Geometry::TPolyline< T, D > | inline |
| RemoveVertex(int VertexIndex) | UE::Geometry::TPolyline< T, D > | inline |
| Reverse() | UE::Geometry::TPolyline< T, D > | inline |
| SegmentCount() const | UE::Geometry::TPolyline< T, D > | inline |
| SegmentIterator | UE::Geometry::TPolyline< T, D > | friend |
| SegmentItr() const | UE::Geometry::TPolyline< T, D > | inline |
| Segments() const | UE::Geometry::TPolyline< T, D > | inline |
| SegmentType typedef | UE::Geometry::TPolyline< T, D > | protected |
| Set(int VertexIndex, const VectorType &Position) | UE::Geometry::TPolyline< T, D > | inline |
| SetVertices(const TArray< VectorType > &NewVertices) | UE::Geometry::TPolyline< T, D > | inline |
| Simplify(T ClusterTolerance, T LineDeviationTolerance) | UE::Geometry::TPolyline< T, D > | inline |
| SmoothSubdivide(TPolyline< T, D > &NewPolyline) const | UE::Geometry::TPolyline< T, D > | inline |
| Start() const | UE::Geometry::TPolyline< T, D > | inline |
| TPolyline() | UE::Geometry::TPolyline< T, D > | inline |
| TPolyline(const TArray< VectorType > &VertexList) | UE::Geometry::TPolyline< T, D > | inline |
| TPolyline(const VectorType &Point0, const VectorType &Point1) | UE::Geometry::TPolyline< T, D > | inline |
| VectorType typedef | UE::Geometry::TPolyline< T, D > | protected |
| VertexCount() const | UE::Geometry::TPolyline< T, D > | inline |
| Vertices | UE::Geometry::TPolyline< T, D > | protected |