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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::Geometry::TToDynamicMesh< SrcMeshType >, including all inherited members.
| Convert(FDynamicMesh3 &MeshOut, const SrcMeshType &MeshIn, TFunctionRef< int32(const SrcTriIDType &SrcTrID)> GroupIDFunction, TFunctionRef< int32(const SrcTriIDType &SrcTrID)> MaterialIDFunction, bool bCopyTangents) | UE::Geometry::TToDynamicMesh< SrcMeshType > | inline |
| UE::Geometry::TToDynamicMeshBase::Convert(FDynamicMesh3 &MeshOut, const SrcMeshType &MeshIn, TFunctionRef< int32(const SrcTriIDType &SrcTrID)> GroupIDFunction) | UE::Geometry::TToDynamicMeshBase< SrcMeshType > | inline |
| ConvertWOAttributes(FDynamicMesh3 &MeshOut, const SrcMeshType &MeshIn, TFunctionRef< int32(const SrcTriIDType &SrcTrID)> GroupIDFunction) | UE::Geometry::TToDynamicMesh< SrcMeshType > | inline |
| MyBase typedef | UE::Geometry::TToDynamicMesh< SrcMeshType > | |
| PopulateOverlay(typename TOverlayTraits< AttrType >::OverlayType *Overlay, const TArray< SrcAttrIDType > &SrcAttrIDs, TFunctionRef< AttrType(const SrcAttrIDType &AttrID)> SharedAttrValues, TFunctionRef< bool(const SrcTriIDType &SrcTriID, SrcAttrIDType &AttrID0, SrcAttrIDType &AttrID1, SrcAttrIDType &AttrID2)> AttrTriIndices, TFunctionRef< AttrType(const SrcWedgeIDType &WegdeID)> WedgeAttrs, TFunctionRef< void(const SrcTriIDType &SrcTriID, SrcWedgeIDType &WID0, SrcWedgeIDType &WID1, SrcWedgeIDType &WID2)> TriToWedges) | UE::Geometry::TToDynamicMesh< SrcMeshType > | inlineprotected |
| PopulateOverlayFromSharedAttr(typename TOverlayTraits< AttrType >::OverlayType *Overlay, const TArray< SrcAttrIDType > &SrcAttrIDs, TFunctionRef< AttrType(const SrcAttrIDType &AttrID)> SharedAttrValues, TFunctionRef< bool(const SrcTriIDType &SrcTriID, SrcAttrIDType &AttrID0, SrcAttrIDType &AttrID1, SrcAttrIDType &AttrID2)> AttrTriIndices) | UE::Geometry::TToDynamicMesh< SrcMeshType > | inlineprotected |
| PopulateOverlayFromWedgeAttr(typename TOverlayTraits< AttrType >::OverlayType *Overlay, TFunctionRef< AttrType(const SrcWedgeIDType &WedgeID)> WedgeAttrs, TFunctionRef< void(const SrcTriIDType &SrcTriID, SrcWedgeIDType &WID0, SrcWedgeIDType &WID1, SrcWedgeIDType &WID2)> TriToWedges, bool bWeldIdenticalAttrs=true) | UE::Geometry::TToDynamicMesh< SrcMeshType > | inlineprotected |
| PopulateOverlays(FDynamicMesh3 &MeshOut, const SrcMeshType &MeshIn, TFunctionRef< int32(const SrcTriIDType &SrcTrID)> MaterialIDFunction, bool bCopyTangents) | UE::Geometry::TToDynamicMesh< SrcMeshType > | inlineprotected |
| SrcColorIDType typedef | UE::Geometry::TToDynamicMesh< SrcMeshType > | |
| SrcNormalIDType typedef | UE::Geometry::TToDynamicMesh< SrcMeshType > | |
| SrcTriIDType typedef | UE::Geometry::TToDynamicMesh< SrcMeshType > | |
| SrcUVIDType typedef | UE::Geometry::TToDynamicMesh< SrcMeshType > | |
| SrcVertIDType typedef | UE::Geometry::TToDynamicMesh< SrcMeshType > | |
| SrcWedgeIDType typedef | UE::Geometry::TToDynamicMesh< SrcMeshType > | |
| Time_AfterTriangles | UE::Geometry::TToDynamicMeshBase< SrcMeshType > | |
| Time_AfterVertices | UE::Geometry::TToDynamicMeshBase< SrcMeshType > | |
| ToSrcTriIDMap | UE::Geometry::TToDynamicMeshBase< SrcMeshType > | |
| ToSrcVertIDMap | UE::Geometry::TToDynamicMeshBase< SrcMeshType > | |
| TToDynamicMesh() | UE::Geometry::TToDynamicMesh< SrcMeshType > | inline |
| TToDynamicMeshBase() | UE::Geometry::TToDynamicMeshBase< SrcMeshType > | inline |