UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::IoStore::HTTP::FSocket Member List

This is the complete list of members for UE::IoStore::HTTP::FSocket, including all inherited members.

Connect(uint32 Ip, uint32 Port)UE::IoStore::HTTP::FSocket
Create()UE::IoStore::HTTP::FSocket
Destroy()UE::IoStore::HTTP::FSocket
Disconnect()UE::IoStore::HTTP::FSocket
FSocket()=defaultUE::IoStore::HTTP::FSocket
FSocket(FSocket &&Rhs)UE::IoStore::HTTP::FSocketinline
GetWaitable() constUE::IoStore::HTTP::FSocketinline
IsValid() constUE::IoStore::HTTP::FSocketinline
operator=(FSocket &&Rhs)UE::IoStore::HTTP::FSocketinline
Recv(char *Dest, uint32 Size)UE::IoStore::HTTP::FSocket
Send(const char *Data, uint32 Size)UE::IoStore::HTTP::FSocket
SetBlocking(bool bBlocking)UE::IoStore::HTTP::FSocket
SetRecvBufSize(int32 Size)UE::IoStore::HTTP::FSocket
SetSendBufSize(int32 Size)UE::IoStore::HTTP::FSocket
~FSocket()UE::IoStore::HTTP::FSocketinline