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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::Net::Private::FBridgeSerialization, including all inherited members.
| CreateNetRefHandleFromRemote(UObjectReplicationBridge *Bridge, FNetRefHandle RootObjectNetHandle, FNetRefHandle WantedNetHandle, FReplicationBridgeSerializationContext &Context) | UE::Net::Private::FBridgeSerialization | inlinestatic |
| DestroyNetObjectFromRemote(UObjectReplicationBridge *Bridge, FInternalNetRefIndex InternalObjectIndex, EReplicationBridgeDestroyInstanceReason DestroyReason) | UE::Net::Private::FBridgeSerialization | inlinestatic |
| GetStaticDestructionInfo(UObjectReplicationBridge *Bridge, UE::Net::FNetRefHandle Handle) | UE::Net::Private::FBridgeSerialization | inlinestatic |
| PostApplyInitialState(UObjectReplicationBridge *Bridge, FInternalNetRefIndex InternalObjectIndex) | UE::Net::Private::FBridgeSerialization | inlinestatic |
| ReadAndExecuteDestructionInfoFromRemote(UObjectReplicationBridge *Bridge, FReplicationBridgeSerializationContext &Context) | UE::Net::Private::FBridgeSerialization | inlinestatic |
| SubObjectCreatedFromReplication(UObjectReplicationBridge *Bridge, UE::Net::Private::FInternalNetRefIndex RootObjectIndex, FNetRefHandle SubObjectCreated) | UE::Net::Private::FBridgeSerialization | inlinestatic |
| WriteNetRefHandleCreationInfo(UObjectReplicationBridge *Bridge, FReplicationBridgeSerializationContext &Context, FNetRefHandle Handle) | UE::Net::Private::FBridgeSerialization | inlinestatic |