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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::Net::Private::FFastArrayReplicationFragmentBase, including all inherited members.
| ApplyReplicatedState(FReplicationStateApplyContext &Context) const =0 | UE::Net::FReplicationFragment | pure virtual |
| CallRepNotifies(FReplicationStateApplyContext &Context) | UE::Net::FReplicationFragment | inlinevirtual |
| CollectOwner(FReplicationStateOwnerCollector *Owners) const override | UE::Net::Private::FFastArrayReplicationFragmentBase | protectedvirtual |
| FFastArrayReplicationFragmentBase(EReplicationFragmentTraits InTraits, UObject *InOwner, const FReplicationStateDescriptor *InDescriptor, bool bValidateDescriptor=true) | UE::Net::Private::FFastArrayReplicationFragmentBase | protected |
| FReplicationFragment(const FReplicationFragment &)=delete | UE::Net::FReplicationFragment | |
| FReplicationFragment(EReplicationFragmentTraits InTraits) | UE::Net::FReplicationFragment | inlineexplicit |
| GetArrayElementDescriptor() const | UE::Net::Private::FFastArrayReplicationFragmentBase | protected |
| GetFastArrayPropertyStructDescriptor() const | UE::Net::Private::FFastArrayReplicationFragmentBase | protected |
| GetTraits() const | UE::Net::FReplicationFragment | inline |
| InternalCompareArrayElement(const FReplicationStateDescriptor *ArrayElementDescriptor, void *RESTRICT Dst, const void *RESTRICT Src) | UE::Net::Private::FFastArrayReplicationFragmentBase | protectedstatic |
| InternalCopyArrayElement(const FReplicationStateDescriptor *ArrayElementDescriptor, void *RESTRICT Dst, const void *RESTRICT Src) | UE::Net::Private::FFastArrayReplicationFragmentBase | protectedstatic |
| InternalDequantizeExtraProperties(FNetSerializationContext &Context, uint8 *RESTRICT DstExternalBuffer, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::Private::FFastArrayReplicationFragmentBase | protectedstatic |
| InternalDequantizeFastArray(FNetSerializationContext &Context, uint8 *RESTRICT DstExternalBuffer, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *FastArrayPropertyDescriptor) | UE::Net::Private::FFastArrayReplicationFragmentBase | protectedstatic |
| InternalPartialDequantizeFastArray(FReplicationStateApplyContext &Context, uint8 *RESTRICT DstExternalBuffer, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *FastArrayPropertyDescriptor) | UE::Net::Private::FFastArrayReplicationFragmentBase | protectedstatic |
| operator=(const FReplicationFragment &)=delete | UE::Net::FReplicationFragment | |
| Owner | UE::Net::Private::FFastArrayReplicationFragmentBase | protected |
| PollReplicatedState(EReplicationFragmentPollFlags PollOption=EReplicationFragmentPollFlags::PollAllState) | UE::Net::FReplicationFragment | inlinevirtual |
| Register(FFragmentRegistrationContext &Context, EReplicationFragmentTraits InTraits) | UE::Net::Private::FFastArrayReplicationFragmentBase | |
| ReplicatedStateToString(FStringBuilderBase &StringBuilder, FReplicationStateApplyContext &Context, EReplicationStateToStringFlags Flags=EReplicationStateToStringFlags::None) const | UE::Net::FReplicationFragment | inlinevirtual |
| ReplicationState | UE::Net::Private::FFastArrayReplicationFragmentBase | protected |
| ReplicationStateDescriptor | UE::Net::Private::FFastArrayReplicationFragmentBase | protected |
| ToString(FStringBuilderBase &StringBuilder, const uint8 *ExternalStateBuffer, const FReplicationStateDescriptor *FastArrayPropertyDescriptor) | UE::Net::Private::FFastArrayReplicationFragmentBase | protectedstatic |
| Traits | UE::Net::FReplicationFragment | protected |
| WrappedArrayOffsetRelativeFastArraySerializerProperty | UE::Net::Private::FFastArrayReplicationFragmentBase | protected |
| ~FFastArrayReplicationFragmentBase() | UE::Net::Private::FFastArrayReplicationFragmentBase | protectedvirtual |
| ~FReplicationFragment() | UE::Net::FReplicationFragment | inlinevirtual |