UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FObjectReferenceCache Member List

This is the complete list of members for UE::Net::Private::FObjectReferenceCache, including all inherited members.

AddPendingExport(FNetExportContext &ExportContext, const FNetObjectReference &Reference) constUE::Net::Private::FObjectReferenceCache
AddPendingExports(FNetSerializationContext &Context, TArrayView< const FNetObjectReference > ExportsView) constUE::Net::Private::FObjectReferenceCache
AddPendingExports(FNetSerializationContext &Context, TArrayView< const FObjectNetSerializerQuantizedReferenceStorage > ExportsView) constUE::Net::Private::FObjectReferenceCache
AddPreRegisteredReference(FNetRefHandle RefHandle, const UObject *Object)UE::Net::Private::FObjectReferenceCache
AddReferencedObjects(FReferenceCollector &ReferenceCollector)UE::Net::Private::FObjectReferenceCache
AddTrackedQueuedBatchObjectReference(const FNetRefHandle InHandle, const UObject *InObject)UE::Net::Private::FObjectReferenceCache
BindRemoteReference(FNetRefHandle RefHandle, const UObject *Object)UE::Net::Private::FObjectReferenceCache
CreateObjectReferenceHandle(const UObject *Object)UE::Net::Private::FObjectReferenceCache
DescribeObjectReference(const FNetObjectReference Ref, const FNetObjectResolveContext &ResolveContext)UE::Net::Private::FObjectReferenceCache
EAsyncLoadMode enum nameUE::Net::Private::FObjectReferenceCache
EWriteExportsResult enum nameUE::Net::Private::FObjectReferenceCache
FObjectReferenceCache()UE::Net::Private::FObjectReferenceCache
GetObjectFromReferenceHandle(FNetRefHandle RefHandle)UE::Net::Private::FObjectReferenceCache
GetObjectReferenceHandleFromObject(const UObject *Object, EGetRefHandleFlags GetRefHandleFlags=EGetRefHandleFlags::None) constUE::Net::Private::FObjectReferenceCache
GetObjectRelativePath(FNetRefHandle NetRefHandle) constUE::Net::Private::FObjectReferenceCache
GetOrCreateObjectReference(const UObject *Instance)UE::Net::Private::FObjectReferenceCache
GetOrCreateObjectReference(const FString &ObjectPath, const UObject *Outer)UE::Net::Private::FObjectReferenceCache
GetPreRegisteredObjectFromReferenceHandle(FNetRefHandle RefHandle)UE::Net::Private::FObjectReferenceCache
GetReplicatedOuter(const FNetObjectReference &Reference) constUE::Net::Private::FObjectReferenceCache
Init(UReplicationSystem *ReplicationSystem)UE::Net::Private::FObjectReferenceCache
IsAuthority() constUE::Net::Private::FObjectReferenceCache
IsDynamicObject(const UObject *Object) constUE::Net::Private::FObjectReferenceCache
IsNetRefHandleBroken(FNetRefHandle Handle, bool bMustBeRegistered) constUE::Net::Private::FObjectReferenceCache
IsNetRefHandlePending(FNetRefHandle NetRefHandle, const FPendingBatchHolder &PendingBatchHolder) constUE::Net::Private::FObjectReferenceCache
IsNetRefHandlePreRegistered(FNetRefHandle NetRefHandle) constUE::Net::Private::FObjectReferenceCache
MakeNetObjectReference(FNetRefHandle Handle)UE::Net::Private::FObjectReferenceCacheinlinestatic
PreRegisterObjectReferenceHandle(const UObject *Object)UE::Net::Private::FObjectReferenceCache
ReadExports(const FNetRefHandle &NetObjectHandle, FNetSerializationContext &Context, TArray< FNetRefHandle > *MustBeMappedExports, EIrisAsyncLoadingPriority &OutIrisAsyncLoadingPriority)UE::Net::Private::FObjectReferenceCache
ReadFullReference(FNetSerializationContext &Context, FNetObjectReference &OutRef)UE::Net::Private::FObjectReferenceCache
ReadReference(FNetSerializationContext &Context, FNetObjectReference &OutRef)UE::Net::Private::FObjectReferenceCache
RemoveReference(FNetRefHandle RefHandle, const UObject *Object)UE::Net::Private::FObjectReferenceCache
RemoveTrackedQueuedBatchObjectReference(const FNetRefHandle InHandle)UE::Net::Private::FObjectReferenceCache
ResolveObjectReference(const FNetObjectReference &ObjectRef, const FNetObjectResolveContext &ResolveContext)UE::Net::Private::FObjectReferenceCacheinline
ResolveObjectReference(const FNetObjectReference &ObjectRef, const FNetObjectResolveContext &ResolveContext, UObject *&OutResolvedObject)UE::Net::Private::FObjectReferenceCache
ResolveObjectReferenceHandle(FNetRefHandle RefHandle, const FNetObjectResolveContext &ResolveContext)UE::Net::Private::FObjectReferenceCacheinline
SetAsyncLoadMode(const EAsyncLoadMode NewMode)UE::Net::Private::FObjectReferenceCache
ShouldAsyncLoad() constUE::Net::Private::FObjectReferenceCache
UpdateTrackedQueuedBatchObjectReference(const FNetRefHandle InHandle, const UObject *NewObject)UE::Net::Private::FObjectReferenceCache
WriteFullReference(FNetSerializationContext &Context, FNetObjectReference Ref) constUE::Net::Private::FObjectReferenceCache
WritePendingExports(FNetSerializationContext &Context, FInternalNetRefIndex ObjectIndex)UE::Net::Private::FObjectReferenceCache
WriteReference(FNetSerializationContext &Context, FNetObjectReference Ref) constUE::Net::Private::FObjectReferenceCache