UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FReliableNetBlobQueue Member List

This is the complete list of members for UE::Net::Private::FReliableNetBlobQueue, including all inherited members.

CommitReplicationRecord(const FReplicationRecord &Record)UE::Net::Private::FReliableNetBlobQueue
DequeueUnreliable(TArray< TRefCountPtr< FNetBlob > > &Unreliable)UE::Net::Private::FReliableNetBlobQueue
Deserialize(FNetSerializationContext &Context)UE::Net::Private::FReliableNetBlobQueue
DeserializeWithObject(FNetSerializationContext &Context, FNetRefHandle RefHandle)UE::Net::Private::FReliableNetBlobQueue
DropUnreliable()UE::Net::Private::FReliableNetBlobQueue
Enqueue(const TRefCountPtr< FNetBlob > &Blob)UE::Net::Private::FReliableNetBlobQueue
FReliableNetBlobQueue()UE::Net::Private::FReliableNetBlobQueue
GetUnreliableCount() constUE::Net::Private::FReliableNetBlobQueue
GetUnsentBlobCount() constUE::Net::Private::FReliableNetBlobQueueinline
HasUnsentBlobs() constUE::Net::Private::FReliableNetBlobQueueinline
IsAllSentAndAcked() constUE::Net::Private::FReliableNetBlobQueueinline
IsSafeToDestroy() constUE::Net::Private::FReliableNetBlobQueue
IsSendWindowFull() constUE::Net::Private::FReliableNetBlobQueueinline
MaxUnackedBlobCountUE::Net::Private::FReliableNetBlobQueuestatic
Peek()UE::Net::Private::FReliableNetBlobQueue
Pop()UE::Net::Private::FReliableNetBlobQueue
ProcessPacketDeliveryStatus(EPacketDeliveryStatus Status, const FReplicationRecord &Record)UE::Net::Private::FReliableNetBlobQueue
Serialize(FNetSerializationContext &Context, FReplicationRecord &OutRecord)UE::Net::Private::FReliableNetBlobQueue
SerializeWithObject(FNetSerializationContext &Context, FNetRefHandle RefHandle, FReplicationRecord &OutRecord)UE::Net::Private::FReliableNetBlobQueue
~FReliableNetBlobQueue()UE::Net::Private::FReliableNetBlobQueue