UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FReplicationConditionals Member List

This is the complete list of members for UE::Net::Private::FReplicationConditionals, including all inherited members.

AddConnection(uint32 ConnectionId)UE::Net::Private::FReplicationConditionals
ApplyConditionalsToChangeMask(uint32 ReplicatingConnectionId, bool bIsInitialState, FInternalNetRefIndex ParentObjectIndex, FInternalNetRefIndex ObjectIndex, uint32 *ChangeMaskData, const uint32 *ConditionalChangeMaskData, const FReplicationProtocol *Protocol)UE::Net::Private::FReplicationConditionals
FReplicationConditionals()UE::Net::Private::FReplicationConditionals
FSubObjectsToReplicateArray typedefUE::Net::Private::FReplicationConditionals
GetSubObjectsToReplicate(uint32 ReplicationConnectionId, FInternalNetRefIndex ParentObjectIndex, FSubObjectsToReplicateArray &OutSubObjectsToReplicate)UE::Net::Private::FReplicationConditionals
Init(FReplicationConditionalsInitParams &Params)UE::Net::Private::FReplicationConditionals
InitPropertyCustomConditions(FInternalNetRefIndex ObjectIndex)UE::Net::Private::FReplicationConditionals
MarkLifeTimeConditionalsDirtyForObjectsInGroup(FNetObjectGroupHandle GroupHandle)UE::Net::Private::FReplicationConditionals
MarkPropertyDirty(FInternalNetRefIndex ObjectIndex, uint16 RepIndex)UE::Net::Private::FReplicationConditionals
OnInternalNetRefIndicesFreed(const TConstArrayView< FInternalNetRefIndex > &FreedIndices)UE::Net::Private::FReplicationConditionals
OnMaxInternalNetRefIndexIncreased(FInternalNetRefIndex NewMaxInternalIndex)UE::Net::Private::FReplicationConditionals
RemoveConnection(uint32 ConnectionId)UE::Net::Private::FReplicationConditionals
SetCondition(FInternalNetRefIndex ObjectIndex, EReplicationCondition Condition, bool bEnable)UE::Net::Private::FReplicationConditionals
SetConditionConnectionFilter(FInternalNetRefIndex ObjectIndex, EReplicationCondition Condition, uint32 ConnectionId, bool bEnable)UE::Net::Private::FReplicationConditionals
SetOwningConnection(FInternalNetRefIndex ObjectIndex, uint32 ConnectionId)UE::Net::Private::FReplicationConditionals
SetPropertyCustomCondition(FInternalNetRefIndex ObjectIndex, const void *Owner, uint16 RepIndex, bool bIsActive)UE::Net::Private::FReplicationConditionals
SetPropertyDynamicCondition(FInternalNetRefIndex ObjectIndex, const void *Owner, uint16 RepIndex, ELifetimeCondition Condition)UE::Net::Private::FReplicationConditionals
Update()UE::Net::Private::FReplicationConditionals