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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::RendererPrivateUtils::Implementation::FPersistentBuffer, including all inherited members.
| bRoundUpToPOT | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | protected |
| Empty() | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | |
| FPersistentBuffer(int32 InMinimumNumElementsReserved, const TCHAR *InName, bool bInRoundUpToPOT=true) | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | |
| MinimumNumElementsReserved | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | protected |
| Name | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | protected |
| PooledBuffer | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | protected |
| Register(FRDGBuilder &GraphBuilder) const | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | |
| ResizeAndClearBufferIfNeeded(FRDGBuilder &GraphBuilder, const FRDGBufferDesc &BufferDesc) | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | protected |
| ResizeBufferIfNeeded(FRDGBuilder &GraphBuilder, const FRDGBufferDesc &BufferDesc) | UE::RendererPrivateUtils::Implementation::FPersistentBuffer | protected |