UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::SVT::FTileDataTexture Member List

This is the complete list of members for UE::SVT::FTileDataTexture, including all inherited members.

AddUpload(int32 NumTiles, int32 NumVoxelsA, int32 NumVoxelsB)UE::SVT::FTileDataTexture
BeginReserveUpload()UE::SVT::FTileDataTexture
BeginUpload(FRDGBuilder &GraphBuilder)UE::SVT::FTileDataTexture
ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
EInitPhase enum nameFRenderResource
EndReserveUpload()UE::SVT::FTileDataTexture
EndUpload(FRDGBuilder &GraphBuilder)UE::SVT::FTileDataTexture
EUploaderState enum nameUE::SVT::FTileDataTexture
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FTileDataTexture(const FIntVector3 &ResolutionInTiles, EPixelFormat FormatA, EPixelFormat FormatB, const FVector4f &FallbackValueA, const FVector4f &FallbackValueB)UE::SVT::FTileDataTextureexplicit
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constFRenderResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetLargestPossibleVolumeResolutionInTiles(int32 InVoxelMemSize)UE::SVT::FTileDataTexturestatic
GetListIndex() constFRenderResourceinline
GetMaxTileDataTextureResourceSize(int32 InVoxelMemSize)UE::SVT::FTileDataTexturestatic
GetOwnerName() constFRenderResourceinline
GetResolutionInTiles() constUE::SVT::FTileDataTextureinline
GetResourceName() constFRenderResourceinline
GetTileCapacity() constUE::SVT::FTileDataTextureinline
GetTileDataTextureA()UE::SVT::FTileDataTextureinline
GetTileDataTextureB()UE::SVT::FTileDataTextureinline
GetUploaderState() constUE::SVT::FTileDataTextureinline
GetVolumeResolutionInTiles(int32 InNumRequiredTiles)UE::SVT::FTileDataTexturestatic
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideUE::SVT::FTileDataTexturevirtual
IsInitialized() constFRenderResourceinline
operator=(const FRenderResource &Other)FRenderResource
operator=(FRenderResource &&Other)FRenderResource
ReleaseResource()FRenderResourcevirtual
ReleaseRHI() overrideUE::SVT::FTileDataTexturevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ReserveUpload(int32 NumTiles, int32 NumVoxelsA, int32 NumVoxelsB)UE::SVT::FTileDataTexture
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
ShouldUseReservedResources()UE::SVT::FTileDataTexturestatic
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FRenderResource()FRenderResourcevirtual