UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Shader::FPreshaderData Member List

This is the complete list of members for UE::Shader::FPreshaderData, including all inherited members.

AppendHash(FXxHash64Builder &OutHasher) constUE::Shader::FPreshaderData
Evaluate(FUniformExpressionSet *UniformExpressionSet, const struct FMaterialRenderContext &Context, FPreshaderStack &Stack) constUE::Shader::FPreshaderData
EvaluateConstant(const FMaterial &Material, FPreshaderStack &Stack) constUE::Shader::FPreshaderData
GetLabel()UE::Shader::FPreshaderData
LAYOUT_FIELD(TMemoryImageArray< FScriptName >, Names)UE::Shader::FPreshaderData
LAYOUT_FIELD(TMemoryImageArray< FPreshaderStructType >, StructTypes)UE::Shader::FPreshaderData
LAYOUT_FIELD(TMemoryImageArray< EValueComponentType >, StructComponentTypes)UE::Shader::FPreshaderData
LAYOUT_FIELD(TMemoryImageArray< uint8 >, Data)UE::Shader::FPreshaderData
Num() constUE::Shader::FPreshaderDatainline
operator!=UE::Shader::FPreshaderDatafriend
operator==UE::Shader::FPreshaderDatafriend
SetLabel(FPreshaderLabel InLabel)UE::Shader::FPreshaderData
Write(const T &Value)UE::Shader::FPreshaderDatainline
Write(const FScriptName &Value)UE::Shader::FPreshaderDatainline
Write(const FType &Value)UE::Shader::FPreshaderDatainline
Write(const FValue &Value)UE::Shader::FPreshaderDatainline
Write(const FName &Value)=deleteUE::Shader::FPreshaderData
Write(const FHashedMaterialParameterInfo &Value)UE::Shader::FPreshaderDatainline
WriteData(const void *Value, uint32 Size)UE::Shader::FPreshaderData
WriteJump(EPreshaderOpcode Op)UE::Shader::FPreshaderData
WriteJump(EPreshaderOpcode Op, FPreshaderLabel Label)UE::Shader::FPreshaderData
WriteName(const FScriptName &Name)UE::Shader::FPreshaderData
WriteOpcode(EPreshaderOpcode Op)UE::Shader::FPreshaderDatainline
WriteType(const FType &Type)UE::Shader::FPreshaderData
WriteValue(const FValue &Value)UE::Shader::FPreshaderData