![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for UE::Tasks::FPipe, including all inherited members.
| FPipe(const TCHAR *InDebugName) | UE::Tasks::FPipe | inlineexplicit |
| GetDebugName() const | UE::Tasks::FPipe | inline |
| HasWork() const | UE::Tasks::FPipe | inline |
| IsInContext() const | UE::Tasks::FPipe | |
| Launch(const TCHAR *InDebugName, TaskBodyType &&TaskBody, ETaskPriority Priority=ETaskPriority::Default, EExtendedTaskPriority ExtendedPriority=EExtendedTaskPriority::None, ETaskFlags Flags=ETaskFlags::None) | UE::Tasks::FPipe | inline |
| Launch(const TCHAR *InDebugName, TaskBodyType &&TaskBody, PrerequisitesCollectionType &&Prerequisites, ETaskPriority Priority=ETaskPriority::Default, EExtendedTaskPriority ExtendedPriority=EExtendedTaskPriority::None, ETaskFlags Flags=ETaskFlags::None) | UE::Tasks::FPipe | inline |
| Private::FTaskBase | UE::Tasks::FPipe | friend |
| UE_NONCOPYABLE(FPipe) | UE::Tasks::FPipe | |
| WaitUntilEmpty(FTimespan Timeout=FTimespan::MaxValue()) | UE::Tasks::FPipe | |
| ~FPipe() | UE::Tasks::FPipe | inline |