| AllowSubmitIfVirtualizationFailed() const override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| DumpStats() const override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| ENotification enum name | UE::Virtualization::IVirtualizationSystem | |
| FilterPayload(const UObject *Owner) const override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| FNullVirtualizationSystem() | UE::Virtualization::FNullVirtualizationSystem | inline |
| FOnNotification typedef | UE::Virtualization::IVirtualizationSystem | |
| GatherAnalytics(TArray< FAnalyticsEventAttribute > &Attributes) const override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| Get() | UE::Virtualization::IVirtualizationSystem | static |
| GetBackendStatistics() const override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| GetNotificationEvent() override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| GetPayloadActivityInfoFuncRef typedef | UE::Virtualization::IVirtualizationSystem | |
| GetSystemName() | UE::Virtualization::IVirtualizationSystem | static |
| GetSystemStatistics() const override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| Initialize(const FInitParams &InitParams) override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| IsEnabled() const override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| IsInitialized() | UE::Virtualization::IVirtualizationSystem | static |
| IsPushingEnabled(EStorageType StorageType) const override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| IVirtualizationSystem()=default | UE::Virtualization::IVirtualizationSystem | |
| NotificationEvent | UE::Virtualization::FNullVirtualizationSystem | |
| PullBegunNotification enum value | UE::Virtualization::IVirtualizationSystem | |
| PullData(TArrayView< FPullRequest > Requests) override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| UE::Virtualization::IVirtualizationSystem::PullData(const FIoHash &Id) | UE::Virtualization::IVirtualizationSystem | inline |
| UE::Virtualization::IVirtualizationSystem::PullData(FPullRequest Request) | UE::Virtualization::IVirtualizationSystem | inline |
| PullEndedNotification enum value | UE::Virtualization::IVirtualizationSystem | |
| PullFailedNotification enum value | UE::Virtualization::IVirtualizationSystem | |
| PushBegunNotification enum value | UE::Virtualization::IVirtualizationSystem | |
| PushData(TArrayView< FPushRequest > Requests, EStorageType StorageType) override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| UE::Virtualization::IVirtualizationSystem::PushData(FPushRequest Request, EStorageType StorageType) | UE::Virtualization::IVirtualizationSystem | inline |
| UE::Virtualization::IVirtualizationSystem::PushData(const FIoHash &Id, const FCompressedBuffer &Payload, const FString &Context, EStorageType StorageType) | UE::Virtualization::IVirtualizationSystem | inline |
| PushEndedNotification enum value | UE::Virtualization::IVirtualizationSystem | |
| PushFailedNotification enum value | UE::Virtualization::IVirtualizationSystem | |
| QueryPayloadStatuses(TArrayView< const FIoHash > Ids, EStorageType StorageType, TArray< EPayloadStatus > &OutStatuses) override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| TryRehydratePackages(TConstArrayView< FString > PackagePaths, ERehydrationOptions Options) override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| TryRehydratePackages(TConstArrayView< FString > PackagePaths, uint64 PaddingAlignment, TArray< FText > &OutErrors, TArray< FSharedBuffer > &OutPackages, TArray< FRehydrationInfo > *OutInfo) override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| TryVirtualizePackages(TConstArrayView< FString > PackagePaths, EVirtualizationOptions Options) override | UE::Virtualization::FNullVirtualizationSystem | inlinevirtual |
| ~FNullVirtualizationSystem()=default | UE::Virtualization::FNullVirtualizationSystem | virtual |
| ~IVirtualizationSystem()=default | UE::Virtualization::IVirtualizationSystem | virtual |