UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UFXSystemComponent Member List

This is the complete list of members for UFXSystemComponent, including all inherited members.

ActivateSystem(bool bFlagAsJustAttached=false)UFXSystemComponentinlinevirtual
DeactivateImmediate()UFXSystemComponentinlinevirtual
GetApproxMemoryUsage() constUFXSystemComponentinlinevirtual
GetFXSystemAsset() constUFXSystemComponentinlinevirtual
PrecacheAssetPSOs(UFXSystemAsset *FXSystemAsset)UFXSystemComponentprotected
ReleaseToPool()UFXSystemComponentinlinevirtual
RequiresLWCTileRecache(const FVector3f CurrentTile, const FVector CurrentLocation)UFXSystemComponentstatic
SetActorParameter(FName ParameterName, class AActor *Param)UFXSystemComponentinlinevirtual
SetAutoAttachmentParameters(USceneComponent *Parent, FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule)UFXSystemComponentinlinevirtual
SetBoolParameter(FName ParameterName, bool Param)UFXSystemComponentinlinevirtual
SetColorParameter(FName ParameterName, FLinearColor Param)UFXSystemComponentinlinevirtual
SetEmitterEnable(FName EmitterName, bool bNewEnableState)UFXSystemComponentinlinevirtual
SetFloatParameter(FName ParameterName, float Param)UFXSystemComponentinlinevirtual
SetIntParameter(FName ParameterName, int Param)UFXSystemComponentinlinevirtual
SetUseAutoManageAttachment(bool bAutoManage)UFXSystemComponentinlinevirtual
SetVectorParameter(FName ParameterName, FVector Param)UFXSystemComponentinlinevirtual