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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UISMPoolComponent, including all inherited members.
| AddMeshToGroup(FMeshGroupId MeshGroupId, const FISMPoolStaticMeshInstance &MeshInstance, int32 InstanceCount, TArrayView< const float > CustomDataFloats) | UISMPoolComponent | |
| BatchUpdateInstanceCustomData(FMeshGroupId MeshGroupId, int32 CustomFloatIndex, float CustomFloatValue) | UISMPoolComponent | |
| BatchUpdateInstancesTransforms(FMeshGroupId MeshGroupId, FMeshId MeshId, int32 StartInstanceIndex, TArrayView< const FTransform > NewInstancesTransforms, bool bWorldSpace=false, bool bMarkRenderStateDirty=false, bool bTeleport=false) | UISMPoolComponent | |
| BatchUpdateInstancesTransforms(FMeshGroupId MeshGroupId, FMeshId MeshId, int32 StartInstanceIndex, const TArray< FTransform > &NewInstancesTransforms, bool bWorldSpace=false, bool bMarkRenderStateDirty=false, bool bTeleport=false) | UISMPoolComponent | |
| CreateMeshGroup(bool bAllowPerInstanceRemoval=false) | UISMPoolComponent | |
| DestroyMeshGroup(FMeshGroupId MeshGroupId) | UISMPoolComponent | |
| FMeshGroupId typedef | UISMPoolComponent | |
| FMeshId typedef | UISMPoolComponent | |
| GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize) override | UISMPoolComponent | virtual |
| PreallocateMeshInstance(const FISMPoolStaticMeshInstance &MeshInstance) | UISMPoolComponent | |
| SetOverrideTransformUpdates(bool bOverrideUpdates) | UISMPoolComponent | |
| SetTickablePoolManagement(bool bEnablePoolManagement) | UISMPoolComponent | |
| TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override | UISMPoolComponent | virtual |
| UISMPoolDebugDrawComponent | UISMPoolComponent | friend |
| UpdateAbsoluteTransforms(const FTransform &BaseTransform, EUpdateTransformFlags UpdateTransformFlags, ETeleportType Teleport) | UISMPoolComponent |