UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UISMPoolComponent Member List

This is the complete list of members for UISMPoolComponent, including all inherited members.

AddMeshToGroup(FMeshGroupId MeshGroupId, const FISMPoolStaticMeshInstance &MeshInstance, int32 InstanceCount, TArrayView< const float > CustomDataFloats)UISMPoolComponent
BatchUpdateInstanceCustomData(FMeshGroupId MeshGroupId, int32 CustomFloatIndex, float CustomFloatValue)UISMPoolComponent
BatchUpdateInstancesTransforms(FMeshGroupId MeshGroupId, FMeshId MeshId, int32 StartInstanceIndex, TArrayView< const FTransform > NewInstancesTransforms, bool bWorldSpace=false, bool bMarkRenderStateDirty=false, bool bTeleport=false)UISMPoolComponent
BatchUpdateInstancesTransforms(FMeshGroupId MeshGroupId, FMeshId MeshId, int32 StartInstanceIndex, const TArray< FTransform > &NewInstancesTransforms, bool bWorldSpace=false, bool bMarkRenderStateDirty=false, bool bTeleport=false)UISMPoolComponent
CreateMeshGroup(bool bAllowPerInstanceRemoval=false)UISMPoolComponent
DestroyMeshGroup(FMeshGroupId MeshGroupId)UISMPoolComponent
FMeshGroupId typedefUISMPoolComponent
FMeshId typedefUISMPoolComponent
GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize) overrideUISMPoolComponentvirtual
PreallocateMeshInstance(const FISMPoolStaticMeshInstance &MeshInstance)UISMPoolComponent
SetOverrideTransformUpdates(bool bOverrideUpdates)UISMPoolComponent
SetTickablePoolManagement(bool bEnablePoolManagement)UISMPoolComponent
TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) overrideUISMPoolComponentvirtual
UISMPoolDebugDrawComponentUISMPoolComponentfriend
UpdateAbsoluteTransforms(const FTransform &BaseTransform, EUpdateTransformFlags UpdateTransformFlags, ETeleportType Teleport)UISMPoolComponent