UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UMotionControllerComponent Member List

This is the complete list of members for UMotionControllerComponent, including all inherited members.

AngularVelocityAsAxisAndLengthUMotionControllerComponentprotected
bHasAuthorityUMotionControllerComponentprotected
bPolledHMD_GameThreadUMotionControllerComponentprotected
bPolledHMD_RenderThreadUMotionControllerComponentprotected
bProvidedAngularVelocityUMotionControllerComponentprotected
bProvidedLinearAccelerationUMotionControllerComponentprotected
bProvidedLinearVelocityUMotionControllerComponentprotected
bTrackedUMotionControllerComponentprotected
CreateRenderState_Concurrent(FRegisterComponentContext *Context) overrideUMotionControllerComponentprotectedvirtual
DECLARE_MULTICAST_DELEGATE_OneParam(FActivateVisualizationComponent, bool)UMotionControllerComponent
GetAngularVelocity(FRotator &OutAngularVelocity) constUMotionControllerComponentprotected
GetHandJointPosition(int jointIndex, bool &bValueFound)UMotionControllerComponentprotected
GetLinearAcceleration(FVector &OutLinearAcceleration) constUMotionControllerComponentprotected
GetLinearVelocity(FVector &OutLinearVelocity) constUMotionControllerComponentprotected
GetParameterValue(FName InName, bool &bValueFound)UMotionControllerComponentprotected
InitializeComponent() overrideUMotionControllerComponentvirtual
InUseMotionControllerUMotionControllerComponentprotected
LinearAccelerationUMotionControllerComponentprotected
LinearVelocityUMotionControllerComponentprotected
OnActivateVisualizationComponentUMotionControllerComponentstatic
OnModularFeatureUnregistered(const FName &Type, class IModularFeature *ModularFeature)UMotionControllerComponentprotected
OnMotionControllerUpdated()UMotionControllerComponentprotected
PollControllerState(FVector &Position, FRotator &Orientation, float WorldToMetersScale)UMotionControllerComponentprotected
PollControllerState_GameThread(FVector &Position, FRotator &Orientation, bool &OutbProvidedLinearVelocity, FVector &OutLinearVelocity, bool &OutbProvidedAngularVelocity, FVector &OutAngularVelocityAsAxisAndLength, bool &OutbProvidedLinearAcceleration, FVector &OutLinearAcceleration, float WorldToMetersScale)UMotionControllerComponentprotected
PollControllerState_RenderThread(FVector &Position, FRotator &Orientation, float WorldToMetersScale)UMotionControllerComponentprotected
PolledMotionController_GameThreadUMotionControllerComponentprotected
PolledMotionController_RenderThreadUMotionControllerComponentprotected
PolledMotionControllerMutexUMotionControllerComponentprotected
RenderThreadComponentScaleUMotionControllerComponentprotected
RenderThreadRelativeTransformUMotionControllerComponentprotected
SendRenderTransform_Concurrent() overrideUMotionControllerComponentprotectedvirtual
Serialize(FArchive &Ar) overrideUMotionControllerComponentvirtual
ViewExtensionUMotionControllerComponentprotected