| AngularVelocityAsAxisAndLength | UMotionControllerComponent | protected |
| bHasAuthority | UMotionControllerComponent | protected |
| bPolledHMD_GameThread | UMotionControllerComponent | protected |
| bPolledHMD_RenderThread | UMotionControllerComponent | protected |
| bProvidedAngularVelocity | UMotionControllerComponent | protected |
| bProvidedLinearAcceleration | UMotionControllerComponent | protected |
| bProvidedLinearVelocity | UMotionControllerComponent | protected |
| bTracked | UMotionControllerComponent | protected |
| CreateRenderState_Concurrent(FRegisterComponentContext *Context) override | UMotionControllerComponent | protectedvirtual |
| DECLARE_MULTICAST_DELEGATE_OneParam(FActivateVisualizationComponent, bool) | UMotionControllerComponent | |
| GetAngularVelocity(FRotator &OutAngularVelocity) const | UMotionControllerComponent | protected |
| GetHandJointPosition(int jointIndex, bool &bValueFound) | UMotionControllerComponent | protected |
| GetLinearAcceleration(FVector &OutLinearAcceleration) const | UMotionControllerComponent | protected |
| GetLinearVelocity(FVector &OutLinearVelocity) const | UMotionControllerComponent | protected |
| GetParameterValue(FName InName, bool &bValueFound) | UMotionControllerComponent | protected |
| InitializeComponent() override | UMotionControllerComponent | virtual |
| InUseMotionController | UMotionControllerComponent | protected |
| LinearAcceleration | UMotionControllerComponent | protected |
| LinearVelocity | UMotionControllerComponent | protected |
| OnActivateVisualizationComponent | UMotionControllerComponent | static |
| OnModularFeatureUnregistered(const FName &Type, class IModularFeature *ModularFeature) | UMotionControllerComponent | protected |
| OnMotionControllerUpdated() | UMotionControllerComponent | protected |
| PollControllerState(FVector &Position, FRotator &Orientation, float WorldToMetersScale) | UMotionControllerComponent | protected |
| PollControllerState_GameThread(FVector &Position, FRotator &Orientation, bool &OutbProvidedLinearVelocity, FVector &OutLinearVelocity, bool &OutbProvidedAngularVelocity, FVector &OutAngularVelocityAsAxisAndLength, bool &OutbProvidedLinearAcceleration, FVector &OutLinearAcceleration, float WorldToMetersScale) | UMotionControllerComponent | protected |
| PollControllerState_RenderThread(FVector &Position, FRotator &Orientation, float WorldToMetersScale) | UMotionControllerComponent | protected |
| PolledMotionController_GameThread | UMotionControllerComponent | protected |
| PolledMotionController_RenderThread | UMotionControllerComponent | protected |
| PolledMotionControllerMutex | UMotionControllerComponent | protected |
| RenderThreadComponentScale | UMotionControllerComponent | protected |
| RenderThreadRelativeTransform | UMotionControllerComponent | protected |
| SendRenderTransform_Concurrent() override | UMotionControllerComponent | protectedvirtual |
| Serialize(FArchive &Ar) override | UMotionControllerComponent | virtual |
| ViewExtension | UMotionControllerComponent | protected |