UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
URuntimeVirtualTextureComponent Member List

This is the complete list of members for URuntimeVirtualTextureComponent, including all inherited members.

ApplyWorldOffset(const FVector &InOffset, bool bWorldShift) overrideURuntimeVirtualTextureComponentprotectedvirtual
bBuildStreamingMipsButtonURuntimeVirtualTextureComponentprotected
BeginDestroy() overrideURuntimeVirtualTextureComponentprotectedvirtual
bEnableForNaniteOnlyURuntimeVirtualTextureComponentprotected
bEnableScalabilityURuntimeVirtualTextureComponentprotected
bHidePrimitivesURuntimeVirtualTextureComponentprotected
BoundsAlignActorURuntimeVirtualTextureComponentprotected
bSetBoundsButtonURuntimeVirtualTextureComponentprotected
bSnapBoundsToLandscapeURuntimeVirtualTextureComponentprotected
bUseMinMaterialQualityURuntimeVirtualTextureComponentprotected
bUseStreamingMipsFixedColorURuntimeVirtualTextureComponentprotected
bUseStreamingMipsInEditor_DEPRECATEDURuntimeVirtualTextureComponentprotected
bUseStreamingMipsOnlyURuntimeVirtualTextureComponentprotected
CalcBounds(const FTransform &LocalToWorld) const overrideURuntimeVirtualTextureComponentprotectedvirtual
CalculateStreamingTextureSettingsHash() constURuntimeVirtualTextureComponentprotected
CreateRenderState_Concurrent(FRegisterComponentContext *Context) overrideURuntimeVirtualTextureComponentprotectedvirtual
DECLARE_MULTICAST_DELEGATE_TwoParams(FGetHidePrimitivesDelegate, bool &, bool &)URuntimeVirtualTextureComponentprotected
DestroyFenceURuntimeVirtualTextureComponentprotected
DestroyRenderState_Concurrent() overrideURuntimeVirtualTextureComponentprotectedvirtual
EnableInGamePerPlatformURuntimeVirtualTextureComponentprotected
EStreamingTextureStatusFlags enum nameURuntimeVirtualTextureComponent
ExpandBoundsURuntimeVirtualTextureComponentprotected
FRuntimeVirtualTextureComponentDetailsCustomizationURuntimeVirtualTextureComponentfriend
GetCustomMaterialData() constURuntimeVirtualTextureComponent
GetHidePrimitivesDelegate()URuntimeVirtualTextureComponentinline
GetHidePrimitiveSettings(bool &OutHidePrimitiveEditor, bool &OutHidePrimitiveGame) constURuntimeVirtualTextureComponent
GetLossyCompressionAmount() constURuntimeVirtualTextureComponentinline
GetPriority() constURuntimeVirtualTextureComponent
GetScalabilityGroup() constURuntimeVirtualTextureComponentinline
GetStreamingMipsFixedColor() constURuntimeVirtualTextureComponent
GetStreamingTexture() constURuntimeVirtualTextureComponentinline
GetStreamingTextureStatus(EShadingPath ShadingPath) constURuntimeVirtualTextureComponent
GetTexelSnapTransform() constURuntimeVirtualTextureComponent
GetVirtualTexture() constURuntimeVirtualTextureComponentinline
HidePrimitivesDelegateURuntimeVirtualTextureComponentprotected
Invalidate(FBoxSphereBounds const &WorldBounds, EVTInvalidatePriority InvalidatePriority=EVTInvalidatePriority::High)URuntimeVirtualTextureComponent
IsActiveInWorld() constURuntimeVirtualTextureComponentprotected
IsEnabledInScene() constURuntimeVirtualTextureComponent
IsReadyForFinishDestroy() overrideURuntimeVirtualTextureComponentprotectedvirtual
IsScalable() constURuntimeVirtualTextureComponentinline
IsStreamingLowMips(EShadingPath ShadingPath) constURuntimeVirtualTextureComponent
IsStreamingLowMipsOnly()URuntimeVirtualTextureComponent
IsStreamingTextureInvalid(EShadingPath ShadingPath) constURuntimeVirtualTextureComponent
LossyCompressionAmountURuntimeVirtualTextureComponentprotected
MinInGameMaterialQualityURuntimeVirtualTextureComponentprotected
NumStreamingMips() constURuntimeVirtualTextureComponentinline
RequestPreload(FBoxSphereBounds const &WorldBounds, int32 Level)URuntimeVirtualTextureComponent
ScalabilityGroupURuntimeVirtualTextureComponentprotected
SceneProxyURuntimeVirtualTextureComponent
SendRenderTransform_Concurrent() overrideURuntimeVirtualTextureComponentprotectedvirtual
Serialize(FArchive &Ar) overrideURuntimeVirtualTextureComponentprotectedvirtual
SetVirtualTexture(URuntimeVirtualTexture *InVirtualTexture)URuntimeVirtualTextureComponent
ShouldCreateRenderState() const overrideURuntimeVirtualTextureComponentprotectedvirtual
StreamingMipsFixedColorURuntimeVirtualTextureComponentprotected
StreamingTextureURuntimeVirtualTextureComponentprotected
StreamLowMipsURuntimeVirtualTextureComponentprotected
UseStreamingMipsInEditorModeURuntimeVirtualTextureComponentprotected
VirtualTextureURuntimeVirtualTextureComponentprotected