UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
USceneCaptureComponent Member List

This is the complete list of members for USceneCaptureComponent, including all inherited members.

AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector)USceneCaptureComponentstatic
BeginDestroy() overrideUSceneCaptureComponentvirtual
ClearHiddenComponents()USceneCaptureComponent
ClearShowOnlyComponents()USceneCaptureComponent
GetViewOwner() constUSceneCaptureComponentinlinevirtual
GetViewState(int32 ViewIndex)USceneCaptureComponent
HideActorComponents(AActor *InActor, const bool bIncludeFromChildActors=false)USceneCaptureComponent
HideComponent(UPrimitiveComponent *InComponent)USceneCaptureComponent
Is2D() constUSceneCaptureComponentinlinevirtual
IsCube() constUSceneCaptureComponentinlinevirtual
IsCulledByDetailMode() constUSceneCaptureComponentprotected
IsUnlit() constUSceneCaptureComponentinline
OnComponentDestroyed(bool bDestroyingHierarchy) overrideUSceneCaptureComponentvirtual
OnRegister() overrideUSceneCaptureComponentvirtual
OnUnregister() overrideUSceneCaptureComponentvirtual
PostLoad() overrideUSceneCaptureComponentvirtual
ProfilingEventNameUSceneCaptureComponent
RegisterDelegates()USceneCaptureComponentprotected
ReleaseGarbageReferences()USceneCaptureComponentprotected
RemoveShowOnlyActorComponents(AActor *InActor, const bool bIncludeFromChildActors=false)USceneCaptureComponent
RemoveShowOnlyComponent(UPrimitiveComponent *InComponent)USceneCaptureComponent
Serialize(FArchive &Ar)USceneCaptureComponentvirtual
SetCaptureSortPriority(int32 NewCaptureSortPriority)USceneCaptureComponent
SetFrameUpdated()USceneCaptureComponentinline
ShowOnlyActorComponents(AActor *InActor, const bool bIncludeFromChildActors=false)USceneCaptureComponent
ShowOnlyComponent(UPrimitiveComponent *InComponent)USceneCaptureComponent
UnregisterDelegates()USceneCaptureComponentprotected
UpdateDeferredCaptures(FSceneInterface *Scene)USceneCaptureComponentstatic
UpdateSceneCaptureContents(FSceneInterface *Scene)USceneCaptureComponentinlinevirtual
UpdateSceneCaptureContents(FSceneInterface *Scene, class ISceneRenderBuilder &SceneRenderBuilder)USceneCaptureComponentinlinevirtual
UpdateShowFlags()USceneCaptureComponentprotected
ViewStatesUSceneCaptureComponentprotected