UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UWorldPartition Member List

This is the complete list of members for UWorldPartition, including all inherited members.

AbortInsideMemberFunction() constUObject
AddRef() constUObjectBase
AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector)UWorldPartitionstatic
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)UObjectBaseUtility
AddToRoot()UObjectBaseUtilityinline
AppendName(FString &ResultString) constUObjectBaseUtilityinline
AreNativePropertiesIdenticalTo(UObject *Other) constUObjectinlinevirtual
AtomicallyClearFlags(EObjectFlags FlagsToClear)UObjectBaseinline
AtomicallyClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
AtomicallySetFlags(EObjectFlags FlagsToAdd)UObjectBaseinline
AWorldPartitionReplayUWorldPartitionfriend
BeginDestroy() overrideUWorldPartitionvirtual
bEnableStreamingUWorldPartition
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) constUObjectvirtual
CallAddReferencedObjects(FReferenceCollector &Collector)UObject
CallFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
CallFunctionByNameWithArguments(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)UObject
CallRemoteFunction(UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)UObjectinlinevirtual
CanAddCellToWorld(const IWorldPartitionCell *InCell) constUWorldPartition
CanAddLoadedLevelToWorld(ULevel *InLevel) constUWorldPartitioninline
CanBeClusterRoot() constUObjectBaseUtilityinlinevirtual
CanBeInCluster() constUObjectBaseUtilityvirtual
CanCheckDefaultSubObjects(bool bForceCheck, bool &bResult) constUObjectprotected
CanCreateInCurrentContext(UObject *Template)UObjectstatic
CanInitialize(UWorld *InWorld) constUWorldPartition
CanStream() constUWorldPartition
CheckDefaultSubobjects(bool bForceCheck=false) constUObject
CheckDefaultSubobjectsInternal() constUObjectprotectedvirtual
ClearFlags(EObjectFlags FlagsToClear)UObjectBaseUtilityinline
ClearGarbage()UObjectBaseUtilityinline
ClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
CollectDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) constUObject
CollectSaveOverrides(FObjectCollectSaveOverridesContext SaveContext)UObjectvirtual
ConditionalBeginDestroy()UObject
ConditionalFinishDestroy()UObject
ConditionalPostLoad()UObject
ConditionalPostLoadSubobjects(struct FObjectInstancingGraph *OuterInstanceGraph=NULL)UObject
ConditionalPreload()UObject
ConvertEditorPathToRuntimePath(const FSoftObjectPath &InPath, FSoftObjectPath &OutPath) constUWorldPartition
CreateCluster()UObjectBaseUtilityvirtual
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObject
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateEditorOnlyDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
DECLARE_FUNCTION(ProcessInternal)UObject
DECLARE_FUNCTION(execUndefined)UObject
DECLARE_FUNCTION(execLocalVariable)UObject
DECLARE_FUNCTION(execInstanceVariable)UObject
DECLARE_FUNCTION(execDefaultVariable)UObject
DECLARE_FUNCTION(execLocalOutVariable)UObject
DECLARE_FUNCTION(execInterfaceVariable)UObject
DECLARE_FUNCTION(execClassSparseDataVariable)UObject
DECLARE_FUNCTION(execInterfaceContext)UObject
DECLARE_FUNCTION(execArrayElement)UObject
DECLARE_FUNCTION(execBoolVariable)UObject
DECLARE_FUNCTION(execClassDefaultVariable)UObject
DECLARE_FUNCTION(execEndFunctionParms)UObject
DECLARE_FUNCTION(execNothing)UObject
DECLARE_FUNCTION(execNothingInt32)UObject
DECLARE_FUNCTION(execNothingOp4a)UObject
DECLARE_FUNCTION(execBreakpoint)UObject
DECLARE_FUNCTION(execTracepoint)UObject
DECLARE_FUNCTION(execWireTracepoint)UObject
DECLARE_FUNCTION(execInstrumentation)UObject
DECLARE_FUNCTION(execEndOfScript)UObject
DECLARE_FUNCTION(execReturnNothing)UObject
DECLARE_FUNCTION(execEmptyParmValue)UObject
DECLARE_FUNCTION(execJump)UObject
DECLARE_FUNCTION(execJumpIfNot)UObject
DECLARE_FUNCTION(execAssert)UObject
DECLARE_FUNCTION(execPushExecutionFlow)UObject
DECLARE_FUNCTION(execPopExecutionFlow)UObject
DECLARE_FUNCTION(execComputedJump)UObject
DECLARE_FUNCTION(execPopExecutionFlowIfNot)UObject
DECLARE_FUNCTION(execLet)UObject
DECLARE_FUNCTION(execLetObj)UObject
DECLARE_FUNCTION(execLetWeakObjPtr)UObject
DECLARE_FUNCTION(execLetBool)UObject
DECLARE_FUNCTION(execLetDelegate)UObject
DECLARE_FUNCTION(execLetMulticastDelegate)UObject
DECLARE_FUNCTION(execAddMulticastDelegate)UObject
DECLARE_FUNCTION(execClearMulticastDelegate)UObject
DECLARE_FUNCTION(execEatReturnValue)UObject
DECLARE_FUNCTION(execRemoveMulticastDelegate)UObject
DECLARE_FUNCTION(execSelf)UObject
DECLARE_FUNCTION(execContext)UObject
DECLARE_FUNCTION(execContext_FailSilent)UObject
DECLARE_FUNCTION(execStructMemberContext)UObject
DECLARE_FUNCTION(execVirtualFunction)UObject
DECLARE_FUNCTION(execFinalFunction)UObject
DECLARE_FUNCTION(execLocalVirtualFunction)UObject
DECLARE_FUNCTION(execLocalFinalFunction)UObject
DECLARE_FUNCTION(execStructCmpEq)UObject
DECLARE_FUNCTION(execStructCmpNe)UObject
DECLARE_FUNCTION(execStructMember)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execNotEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execNotEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execIntConst)UObject
DECLARE_FUNCTION(execInt64Const)UObject
DECLARE_FUNCTION(execUInt64Const)UObject
DECLARE_FUNCTION(execSkipOffsetConst)UObject
DECLARE_FUNCTION(execFloatConst)UObject
DECLARE_FUNCTION(execDoubleConst)UObject
DECLARE_FUNCTION(execStringConst)UObject
DECLARE_FUNCTION(execUnicodeStringConst)UObject
DECLARE_FUNCTION(execTextConst)UObject
DECLARE_FUNCTION(execPropertyConst)UObject
DECLARE_FUNCTION(execObjectConst)UObject
DECLARE_FUNCTION(execSoftObjectConst)UObject
DECLARE_FUNCTION(execFieldPathConst)UObject
DECLARE_FUNCTION(execInstanceDelegate)UObject
DECLARE_FUNCTION(execNameConst)UObject
DECLARE_FUNCTION(execByteConst)UObject
DECLARE_FUNCTION(execIntZero)UObject
DECLARE_FUNCTION(execIntOne)UObject
DECLARE_FUNCTION(execTrue)UObject
DECLARE_FUNCTION(execFalse)UObject
DECLARE_FUNCTION(execNoObject)UObject
DECLARE_FUNCTION(execNullInterface)UObject
DECLARE_FUNCTION(execIntConstByte)UObject
DECLARE_FUNCTION(execRotationConst)UObject
DECLARE_FUNCTION(execVectorConst)UObject
DECLARE_FUNCTION(execVector3fConst)UObject
DECLARE_FUNCTION(execTransformConst)UObject
DECLARE_FUNCTION(execStructConst)UObject
DECLARE_FUNCTION(execSetArray)UObject
DECLARE_FUNCTION(execSetSet)UObject
DECLARE_FUNCTION(execSetMap)UObject
DECLARE_FUNCTION(execArrayConst)UObject
DECLARE_FUNCTION(execSetConst)UObject
DECLARE_FUNCTION(execMapConst)UObject
DECLARE_FUNCTION(execBitFieldConst)UObject
DECLARE_FUNCTION(execNew)UObject
DECLARE_FUNCTION(execClassContext)UObject
DECLARE_FUNCTION(execNativeParm)UObject
DECLARE_FUNCTION(execCast)UObject
DECLARE_FUNCTION(execDynamicCast)UObject
DECLARE_FUNCTION(execMetaCast)UObject
DECLARE_FUNCTION(execInterfaceCast)UObject
DECLARE_FUNCTION(execDoubleToFloatCast)UObject
DECLARE_FUNCTION(execFloatToDoubleCast)UObject
DECLARE_FUNCTION(execObjectToBool)UObject
DECLARE_FUNCTION(execInterfaceToBool)UObject
DECLARE_FUNCTION(execObjectToInterface)UObject
DECLARE_FUNCTION(execInterfaceToInterface)UObject
DECLARE_FUNCTION(execInterfaceToObject)UObject
DECLARE_FUNCTION(execGetDynArrayElement)UObject
DECLARE_FUNCTION(execSetDynArrayElement)UObject
DECLARE_FUNCTION(execGetDynArrayLength)UObject
DECLARE_FUNCTION(execSetDynArrayLength)UObject
DECLARE_FUNCTION(execDynArrayInsert)UObject
DECLARE_FUNCTION(execDynArrayRemove)UObject
DECLARE_FUNCTION(execDynArrayFind)UObject
DECLARE_FUNCTION(execDynArrayFindStruct)UObject
DECLARE_FUNCTION(execDynArrayAdd)UObject
DECLARE_FUNCTION(execDynArrayAddItem)UObject
DECLARE_FUNCTION(execDynArrayInsertItem)UObject
DECLARE_FUNCTION(execDynArrayRemoveItem)UObject
DECLARE_FUNCTION(execDynArraySort)UObject
DECLARE_FUNCTION(execBindDelegate)UObject
DECLARE_FUNCTION(execCallMulticastDelegate)UObject
DECLARE_FUNCTION(execLetValueOnPersistentFrame)UObject
DECLARE_FUNCTION(execCallMathFunction)UObject
DECLARE_FUNCTION(execSwitchValue)UObject
DECLARE_FUNCTION(execArrayGetByRef)UObject
DECLARE_FUNCTION(execAutoRtfmTransact)UObject
DECLARE_FUNCTION(execAutoRtfmStopTransact)UObject
DECLARE_FUNCTION(execAutoRtfmAbortIfNot)UObject
DeferredRegister(UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotectedvirtual
DestroyNonNativeProperties()UObject
DetachExternalPackage()UObjectBaseUtility
DisableStreamingIn()UWorldPartition
DrawRuntimeCellsDetails(UCanvas *Canvas, FVector2D &Offset)UWorldPartition
DrawRuntimeHash2D(FWorldPartitionDraw2DContext &DrawContext)UWorldPartition
DrawRuntimeHash3D()UWorldPartition
EnableStreamingIn()UWorldPartition
ENetFields_Private enum nameUObject
ExecuteUbergraph(int32 EntryPoint)UObject
ExportCustomProperties(FOutputDevice &Out, uint32 Indent)UObjectinlinevirtual
FindFunction(FName InName) constUObject
FindFunctionChecked(FName InName) constUObject
FindNearestCommonBaseClass(const UClass *TestClass) constUObjectBaseUtility
FinishDestroy()UObjectvirtual
FUnrealEdMiscUWorldPartitionfriend
FWorldPartitionActorDescUWorldPartitionfriend
FWorldPartitionConverterUWorldPartitionfriend
FWorldPartitionDetailsUWorldPartitionfriend
FWorldPartitionEditorModuleUWorldPartitionfriend
FWorldPartitionStreamingContextUWorldPartitionfriend
GetActorDescContainer() constUWorldPartitioninline
GetAllMarks() constUObjectBaseUtilityinline
GetArchetype() constUObject
GetArchetypeFromRequiredInfo(const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)UObjectstatic
GetArchetypeInstances(TArray< UObject * > &Instances)UObject
GetAssetRegistryTags(FAssetRegistryTagsContext Context) constUObjectvirtual
GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) constUObjectvirtual
GetAssetRegistryTags(FAssetData &Out) constUObject
GetAssetRegistryTags(FAssetRegistryTagsContext Context, FAssetData &Out) constUObject
GetClass() constUObjectBaseinline
GetConfigOverridePlatform() constUObjectinlinevirtual
GetDataLayerManager() constUWorldPartition
GetDataLayersLogicOperator() constUWorldPartitioninline
GetDefaultConfigFilename() constUObject
GetDefaultSubobjectByName(FName ToFind)UObject
GetDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects)UObject
GetDesc()UObjectinlinevirtual
GetDetailedInfo() constUObject
GetDetailedInfoInternal() constUObjectinlineprotectedvirtual
GetExporterName(void)UObjectinlinevirtual
GetExternalDataLayerManager() constUWorldPartition
GetExternalPackage() constUObjectBase
GetExternalPackageInternal() constUObjectBase
GetFlags() constUObjectBaseinline
GetFName() constUObjectBaseinline
GetFNameForStatID() constUObjectBasevirtual
GetFullGroupName(bool bStartWithOuter) constUObjectBaseUtility
GetFullName(const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFunctionCallspace(UFunction *Function, FFrame *Stack)UObjectinlinevirtual
GetGlobalUserConfigFilename() constUObject
GetImplementingOuter() constUObjectBaseUtilityinline
GetImplementingOuterObject(const UClass *InInterfaceClass) constUObjectBaseUtility
GetInstanceTransform() constUWorldPartition
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetInternalFlags() constUObjectBaseUtilityinline
GetIntersectingCells(const TArray< FWorldPartitionStreamingQuerySource > &InSources, TArray< const IWorldPartitionCell * > &OutCells) constUWorldPartition
GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) constUObjectvirtual
GetLinker() constUObjectBaseUtility
GetLinkerCustomVersion(FGuid CustomVersionKey) constUObjectBaseUtility
GetLinkerIndex() constUObjectBaseUtility
GetLinkerLicenseeUE4Version() constUObjectBaseUtilityinline
GetLinkerLicenseeUEVersion() constUObjectBaseUtility
GetLinkerUE4Version() constUObjectBaseUtilityinline
GetLinkerUEVersion() constUObjectBaseUtility
GetMaskedFlags(EObjectFlags Mask=RF_AllFlags) constUObjectBaseUtilityinline
GetName() constUObjectBaseUtilityinline
GetName(FString &ResultString) constUObjectBaseUtilityinline
GetNativeInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetNativeInterfaceAddress(UClass *InterfaceClass) constUObjectBaseUtilityinline
GetNativePropertyValues(TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) constUObjectinlinevirtual
GetNetPushIdDynamic() constUObjectinlinevirtual
GetOuter() constUObjectBaseinline
GetOutermost() constUObjectBaseUtility
GetOutermostObject() constUObjectBaseUtility
GetPackage() constUObjectBaseUtility
GetPathName(const UObject *StopOuter=NULL) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FString &ResultString) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FStringBuilderBase &ResultString) constUObjectBaseUtility
GetPreloadDependencies(TArray< UObject * > &OutDeps)UObjectvirtual
GetPrestreamPackages(TArray< UObject * > &OutPrestream)UObjectinlinevirtual
GetPrimaryAssetId() constUObjectvirtual
GetProjectUserConfigFilename() constUObject
GetRefCount() constUObjectBaseUtilityinline
GetReplicatedCustomConditionState(FCustomPropertyConditionState &OutActiveState) constUObjectvirtual
GetResolvingDataLayerManager() constUWorldPartition
GetResourceSizeBytes(EResourceSizeMode::Type Mode)UObjectinline
GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize)UObjectvirtual
GetRestoreForUObjectOverwrite()UObjectinlinevirtual
GetSparseClassDataStruct() constUObject
GetStatID(bool bForDeferredUse=false) constUObjectBaseUtilityinline
GetStreamingPerformance() constUWorldPartition
GetStreamingSources() constUWorldPartition
GetStreamingStateEpoch() constUWorldPartition
GetSubobjectsWithStableNamesForNetworking(TArray< UObject * > &ObjList)UObjectinlinevirtual
GetTypedOuter(UClass *Target) constUObjectBaseUtility
GetTypedOuter() constUObjectBaseUtilityinline
GetUniqueID() constUObjectBaseinline
GetVersePath() constUObjectBaseUtilityvirtual
GetWorld() const overrideUWorldPartitionvirtual
GetWorldAssetStreamingCells(const FGuid &InWorldAssetStreamingGuid)UWorldPartition
HasAllFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAllMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasAnyFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasInstanceTransform() constUWorldPartitioninline
HasNonEditorOnlyReferences() constUObjectinlinevirtual
HasStandaloneHLOD() constUWorldPartitioninline
Implements() constUObjectinline
ImportCustomProperties(const TCHAR *SourceText, FFeedbackContext *Warn)UObjectinlinevirtual
Initialize(UWorld *World, const FTransform &InTransform)UWorldPartition
InjectExternalStreamingObject(URuntimeHashExternalStreamingObjectBase *ExternalStreamingObject)UWorldPartition
InstanceSubobjectTemplates(struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
IsA(OtherClassType SomeBase) constUObjectBaseUtilityinline
IsA() constUObjectBaseUtilityinline
IsAsset() constUObjectvirtual
IsBasedOnArchetype(const UObject *const SomeObject) constUObjectinline
IsCapturingAsRootObjectForTransaction() constUObjectinline
IsContentBundleEnabled() constUWorldPartitioninline
IsDefaultSubobject() constUObjectBaseUtility
IsDestructionThreadSafe() constUObjectvirtual
IsEditorOnly() constUObjectinlinevirtual
IsExternalStreamingObjectInjected(URuntimeHashExternalStreamingObjectBase *InExternalStreamingObject) constUWorldPartition
IsFullNameStableForNetworking() constUObjectvirtual
IsGarbageEliminationEnabled()UObjectBaseUtilityinlinestatic
IsIn(const UObject *SomeOuter) constUObjectBaseUtility
IsIn(const UPackage *SomePackage) constUObjectBaseUtility
IsInA(const UClass *SomeBaseClass) constUObjectBaseUtility
IsInBlueprint() constUObject
IsInitialized() constUWorldPartition
IsInOuter(const UObject *SomeOuter) constUObjectBaseUtility
IsInPackage(const UPackage *SomePackage) constUObjectBaseUtility
IsLocalizedResource() constUObjectvirtual
IsMainWorldPartition() constUWorldPartition
IsNameStableForNetworking() constUObjectvirtual
IsNative() constUObjectBaseUtilityinline
IsPackageExternal() constUObjectBaseUtility
IsPendingKillEnabled()UObjectBaseUtilityinlinestatic
IsPostLoadThreadSafe() constUObjectinlinevirtual
IsReadyForAsyncPostLoad() constUObjectinlinevirtual
IsReadyForFinishDestroy()UObjectinlinevirtual
IsRooted() constUObjectBaseUtilityinline
IsSafeForRootSet() constUObjectvirtual
IsSelected() constUObject
IsServer() constUWorldPartition
IsServerStreamingEnabled() constUWorldPartition
IsServerStreamingOutEnabled() constUWorldPartition
IsSimulating(bool bIncludeTestEnableSimulationStreamingSource=true)UWorldPartitionstatic
IsStandaloneHLODWorld() constUWorldPartitioninline
IsStreamingCompleted(const TArray< FWorldPartitionStreamingSource > *InStreamingSources) constUWorldPartition
IsStreamingCompleted(EWorldPartitionRuntimeCellState QueryState, const TArray< FWorldPartitionStreamingQuerySource > &QuerySources, bool bExactState) constUWorldPartition
IsStreamingEnabled() constUWorldPartition
IsStreamingInEnabled() constUWorldPartition
IsSupportedForNetworking() constUObjectvirtual
IsTemplate(EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) constUObjectBaseUtility
IsTemplateForSubobjects(EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) constUObjectBaseUtility
IsUnreachable() constUObjectBaseUtilityinline
IsValidLowLevel() constUObjectBase
IsValidLowLevelFast(bool bRecursive=true) constUObjectBase
LoadConfig(UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)UObject
LowLevelRename(FName NewName, UObject *NewOuter=NULL)UObjectBaseprotected
Mark(EObjectMark Marks) constUObjectBaseUtilityinline
MarkAsEditorOnlySubobject()UObjectinlinevirtual
MarkAsGarbage()UObjectBaseUtilityinline
MarkAsReachable() constUObjectBase
MarkPackageDirty() constUObjectBaseUtility
Modify(bool bAlwaysMarkDirty=true)UObjectinline
NamePrivateUObjectBase
NeedsLoadForClient() constUObjectvirtual
NeedsLoadForEditorGame() constUObjectinlinevirtual
NeedsLoadForServer() constUObjectvirtual
NeedsLoadForTargetPlatform(const class ITargetPlatform *TargetPlatform) constUObjectvirtual
OnBeginPlay()UWorldPartition
OnCellHidden(const UWorldPartitionRuntimeCell *InCell)UWorldPartition
OnCellShown(const UWorldPartitionRuntimeCell *InCell)UWorldPartition
OnClusterMarkedAsPendingKill()UObjectBaseUtilityinlinevirtual
operator<(const UObjectBaseUtility &Other) constUObjectBaseUtilityinline
OutputReferencers(FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)UObject
OverrideConfigSection(FString &SectionName)UObjectinlinevirtual
OverridePerObjectConfigSection(FString &SectionName)UObjectinlinevirtual
ParseParms(const TCHAR *Parms)UObject
PostCDOContruct()UObjectinlinevirtual
PostDuplicate(bool bDuplicateForPIE)UObjectinlinevirtual
PostDuplicate(EDuplicateMode::Type DuplicateMode)UObjectinlinevirtual
PostEditImport()UObjectinlinevirtual
PostInitProperties()UObjectvirtual
PostInterpChange(FProperty *PropertyThatChanged)UObjectinlinevirtual
PostLoad()UObjectvirtual
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectvirtual
PostNetReceive()UObjectvirtual
PostReinitProperties()UObjectvirtual
PostReloadConfig(class FProperty *PropertyThatWasLoaded)UObjectinlinevirtual
PostRename(UObject *OldOuter, const FName OldName)UObjectvirtual
PostRepNotifies()UObjectinlinevirtual
PostSaveRoot(FObjectPostSaveRootContext ObjectSaveContext)UObjectvirtual
PreDestroyFromReplication()UObjectvirtual
PreDuplicate(FObjectDuplicationParameters &DupParams)UObjectinlinevirtual
PrefetchClass(UObject *Object)UObjectBaseinlinestatic
PrefetchOuter(UObject *Object)UObjectBaseinlinestatic
PreNetReceive()UObjectvirtual
PreSave(FObjectPreSaveContext SaveContext)UObjectvirtual
PreSaveRoot(FObjectPreSaveRootContext ObjectSaveContext)UObjectvirtual
ProcessConsoleExec(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)UObjectinlinevirtual
ProcessEvent(UFunction *Function, void *Parms)UObjectvirtual
ReattachExternalPackage()UObjectBaseUtility
RegenerateClass(UClass *ClassToRegenerate, UObject *PreviousCDO)UObjectinlinevirtual
Register(class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
Register(const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
RegisterDependencies()UObjectBaseinlineprotectedvirtual
RegisterReplicationFragments(UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)UObjectvirtual
RegisterWorldAssetStreaming(const FRegisterWorldAssetStreamingParams &InParams)UWorldPartition
ReinitializeProperties(UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
ReleaseRef() constUObjectBase
ReloadConfig(UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)UObject
ReloadObjectsFromModifiedConfigSections(const class FConfigModificationTracker *ChangeTracker)UObjectBaseUtilitystatic
RemoveClassPrefix(const TCHAR *ClassName)UObjectBasestatic
RemoveExternalStreamingObject(URuntimeHashExternalStreamingObjectBase *ExternalStreamingObject)UWorldPartition
RemoveFromRoot()UObjectBaseUtilityinline
Rename(const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)UObjectvirtual
ResolveSubobject(const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists) overrideUWorldPartitionvirtual
RetrieveReferencers(TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)UObject
RootPackageHasAnyFlags(uint32 CheckFlagMask) constUObjectBaseUtility
RuntimeHashUWorldPartition
SaveConfig(uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)UObject
SaveConfig(const FSaveConfigContext &Context)UObject
Serialize(FArchive &Ar) overrideUWorldPartitionvirtual
UObject::Serialize(FStructuredArchive::FRecord Record)UObjectvirtual
SerializeScriptProperties(FArchive &Ar) constUObject
SerializeScriptProperties(FStructuredArchive::FSlot Slot) constUObject
ServerStreamingModeUWorldPartition
ServerStreamingOutModeUWorldPartition
SetExternalPackage(UPackage *InPackage)UObjectBase
SetFlags(EObjectFlags NewFlags)UObjectBaseUtilityinline
SetFlagsTo(EObjectFlags NewFlags)UObjectBaseinlineprotected
SetGarbageEliminationEnabled(bool bEnabled)UObjectBaseUtilityinlinestatic
SetInternalFlags(EInternalObjectFlags FlagsToSet) constUObjectBaseUtilityinline
SetLinker(FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)UObject
ShutdownAfterError()UObjectinlinevirtual
SkipFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
SourceFileTagName()UObjectstatic
SupportsStreaming() constUWorldPartition
SupportsWorldAssetStreaming(const FName &InTargetGrid)UWorldPartition
TagSubobjects(EObjectFlags NewFlags)UObjectvirtual
ThisThreadAtomicallyClearedRFUnreachable()UObjectBaseUtility
TryUpdateDefaultConfigFile(const FString &SpecificFileLocation="", bool bWarnIfFail=true)UObject
UActorDescContainerUWorldPartitionfriend
UActorDescContainerInstanceUWorldPartitionfriend
UExternalDataLayerManagerUWorldPartitionfriend
Uninitialize()UWorldPartition
UnMark(EObjectMark Marks) constUObjectBaseUtilityinline
UnregisterWorldAssetStreaming(const FGuid &InWorldAssetStreamingGuid)UWorldPartition
UObject()UObject
UObject(const FObjectInitializer &ObjectInitializer)UObject
UObject(EStaticConstructor, EObjectFlags InFlags)UObject
UObject(FVTableHelper &Helper)UObject
UObjectBase()UObjectBaseinlineprotected
UObjectBase(EObjectFlags InFlags)UObjectBaseprotected
UObjectBase(UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())UObjectBase
UObjectBaseUtility()UObjectBaseUtilityinline
UObjectBaseUtility(EObjectFlags InFlags)UObjectBaseUtilityinline
Update()UWorldPartition
UpdateClassesExcludedFromDedicatedClient(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateClassesExcludedFromDedicatedServer(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateDefaultConfigFile(const FString &SpecificFileLocation="")UObject
UpdateGlobalUserConfigFile()UObject
UpdateProjectUserConfigFile()UObject
UpdateSinglePropertyInConfigFile(const FProperty *InProperty, const FString &InConfigIniName)UObject
UpdateStreamingState()UWorldPartitioninline
UseMakingInvisibleTransactionRequests() constUWorldPartition
UseMakingVisibleTransactionRequests() constUWorldPartition
UVerseWorldPartitionHelperBaseUWorldPartitionfriend
UWorldPartitionConvertCommandletUWorldPartitionfriend
UWorldPartitionSubsystemUWorldPartitionfriend
ValidateGeneratedRepEnums(const TArray< struct FRepRecord > &ClassReps) constUObjectinlinevirtual
WithinClass typedefUObject
~UObjectBase()UObjectBasevirtual