![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for Audio::FModulationDestination, including all inherited members.
| ClearModulators() | Audio::FModulationDestination | |
| FModulationDestination()=default | Audio::FModulationDestination | |
| FModulationDestination(const FModulationDestination &InModulationDestination) | Audio::FModulationDestination | |
| FModulationDestination(FModulationDestination &&InModulationDestination) | Audio::FModulationDestination | |
| GetBuffer() const | Audio::FModulationDestination | inline |
| GetHasProcessed() const | Audio::FModulationDestination | inline |
| GetValue() const | Audio::FModulationDestination | inline |
| Init(FDeviceId InDeviceId, bool bInIsBuffered=false, bool bInValueNormalized=false) | Audio::FModulationDestination | |
| Init(FDeviceId InDeviceId, FName InParameterName, bool bInIsBuffered=false, bool bInValueNormalized=false) | Audio::FModulationDestination | |
| IsActive() const | Audio::FModulationDestination | |
| operator=(const FModulationDestination &InModulationDestination) | Audio::FModulationDestination | |
| operator=(FModulationDestination &&InModulationDestination) | Audio::FModulationDestination | |
| ProcessControl(float InValueUnitBase, int32 InNumSamples=0) | Audio::FModulationDestination | |
| UpdateModulator(const USoundModulatorBase *InModulator) | Audio::FModulationDestination | |
| UpdateModulators(const TSet< TObjectPtr< USoundModulatorBase > > &InModulators) | Audio::FModulationDestination | |
| UpdateModulators(const TSet< USoundModulatorBase * > &InModulators) | Audio::FModulationDestination | |
| UpdateModulators(const TSet< const USoundModulatorBase * > &InModulators) | Audio::FModulationDestination |