UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FModulationDestination Member List

This is the complete list of members for Audio::FModulationDestination, including all inherited members.

ClearModulators()Audio::FModulationDestination
FModulationDestination()=defaultAudio::FModulationDestination
FModulationDestination(const FModulationDestination &InModulationDestination)Audio::FModulationDestination
FModulationDestination(FModulationDestination &&InModulationDestination)Audio::FModulationDestination
GetBuffer() constAudio::FModulationDestinationinline
GetHasProcessed() constAudio::FModulationDestinationinline
GetValue() constAudio::FModulationDestinationinline
Init(FDeviceId InDeviceId, bool bInIsBuffered=false, bool bInValueNormalized=false)Audio::FModulationDestination
Init(FDeviceId InDeviceId, FName InParameterName, bool bInIsBuffered=false, bool bInValueNormalized=false)Audio::FModulationDestination
IsActive() constAudio::FModulationDestination
operator=(const FModulationDestination &InModulationDestination)Audio::FModulationDestination
operator=(FModulationDestination &&InModulationDestination)Audio::FModulationDestination
ProcessControl(float InValueUnitBase, int32 InNumSamples=0)Audio::FModulationDestination
UpdateModulator(const USoundModulatorBase *InModulator)Audio::FModulationDestination
UpdateModulators(const TSet< TObjectPtr< USoundModulatorBase > > &InModulators)Audio::FModulationDestination
UpdateModulators(const TSet< USoundModulatorBase * > &InModulators)Audio::FModulationDestination
UpdateModulators(const TSet< const USoundModulatorBase * > &InModulators)Audio::FModulationDestination