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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Audio::FPatchOutput, including all inherited members.
| FPatchInput | Audio::FPatchOutput | friend |
| FPatchMixer | Audio::FPatchOutput | friend |
| FPatchOutput(int32 InMaxCapacity, float InGain=1.0f) | Audio::FPatchOutput | |
| FPatchOutput() | Audio::FPatchOutput | |
| FPatchSplitter | Audio::FPatchOutput | friend |
| GetNumSamplesAvailable() const | Audio::FPatchOutput | |
| IsInputStale() const | Audio::FPatchOutput | |
| MixInAudio(float *OutBuffer, int32 NumSamples, bool bUseLatestAudio) | Audio::FPatchOutput | |
| PopAudio(float *OutBuffer, int32 NumSamples, bool bUseLatestAudio) | Audio::FPatchOutput | |
| WaitUntilNumSamplesAvailable(int32 NumSamples, uint32 TimeOutMilliseconds=MAX_uint32) | Audio::FPatchOutput | |
| ~FPatchOutput() | Audio::FPatchOutput | virtual |