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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Chaos::FBaseRewindHistory, including all inherited members.
| ApplyDataRange(const int32 FromFrame, const int32 ToFrame, void *ActorComponent, const bool bOnlyImportant=false) | Chaos::FBaseRewindHistory | inlinevirtual |
| ApplyInputs(const int32 ApplyFrame, const bool bResetSolver) | Chaos::FBaseRewindHistory | inlinevirtual |
| Clone() const =0 | Chaos::FBaseRewindHistory | pure virtual |
| CopyAllData(Chaos::FBaseRewindHistory &OutHistory, bool bIncludeUnimportant=true, bool bIncludeImportant=false) | Chaos::FBaseRewindHistory | inlinevirtual |
| CopyAllDataGrowingOrdered(Chaos::FBaseRewindHistory &OutHistory) | Chaos::FBaseRewindHistory | inlinevirtual |
| CopyAlteredData(Chaos::FBaseRewindHistory &OutHistory, bool bIncludeUnimportant=true, bool bIncludeImportant=false) | Chaos::FBaseRewindHistory | inlinevirtual |
| CopyData(Chaos::FBaseRewindHistory &OutHistory, const uint32 StartFrame, const uint32 EndFrame, bool bIncludeUnimportant=true, bool bIncludeImportant=false) | Chaos::FBaseRewindHistory | inlinevirtual |
| CopyFramesWithOffset(const uint32 StartFrame, const uint32 EndFrame, const int32 FrameOffset)=0 | Chaos::FBaseRewindHistory | pure virtual |
| CountAlteredData(const bool bIncludeUnimportant=true, const bool bIncludeImportant=false) | Chaos::FBaseRewindHistory | inlinevirtual |
| CountValidData(const uint32 StartFrame, const uint32 EndFrame, const bool bIncludeUnimportant=true, const bool bIncludeImportant=false) | Chaos::FBaseRewindHistory | inlinevirtual |
| CreateNew() const =0 | Chaos::FBaseRewindHistory | pure virtual |
| DebugData(const FString &DebugText) | Chaos::FBaseRewindHistory | inlinevirtual |
| DebugData(const Chaos::FBaseRewindHistory &NewData, TArray< int32 > &LocalFrames, TArray< int32 > &ServerFrames, TArray< int32 > &InputFrames) | Chaos::FBaseRewindHistory | inlinevirtual |
| ExtractData(const int32 ExtractFrame, const bool bResetSolver, void *HistoryData, const bool bExactFrame=false) | Chaos::FBaseRewindHistory | inlinevirtual |
| GetEarliestFrame() const | Chaos::FBaseRewindHistory | inlinevirtual |
| GetHistorySize() const | Chaos::FBaseRewindHistory | inlinevirtual |
| GetLatestFrame() const | Chaos::FBaseRewindHistory | inlinevirtual |
| HasDataInHistory() const | Chaos::FBaseRewindHistory | inlinevirtual |
| HasValidData(const int32 ValidFrame) const | Chaos::FBaseRewindHistory | inlinevirtual |
| Initialize() | Chaos::FBaseRewindHistory | inlinevirtual |
| MergeData(const int32 FromFrame, void *ToData) | Chaos::FBaseRewindHistory | inlinevirtual |
| NetSerialize(FArchive &Ar, UPackageMap *PackageMap) | Chaos::FBaseRewindHistory | inlinevirtual |
| NetSerialize(FArchive &Ar, UPackageMap *PackageMap, TUniqueFunction< void(void *Data, const int32 DataIndex)> DataSetupFunction) | Chaos::FBaseRewindHistory | inlinevirtual |
| ReceiveNewData(FBaseRewindHistory &NewData, const int32 FrameOffset, const bool CompareDataForRewind=false, const bool bImportant=false, int32 TryInjectAtFrame=INDEX_NONE) | Chaos::FBaseRewindHistory | inlinevirtual |
| ReceiveNewData(FBaseRewindHistory &NewData, const int32 FrameOffset, const bool CompareDataForRewind=false, const bool bImportant=false) | Chaos::FBaseRewindHistory | inlinevirtual |
| RecordData(const int32 RecordFrame, const void *HistoryData) | Chaos::FBaseRewindHistory | inlinevirtual |
| RecordDataGrowingOrdered(const void *HistoryData) | Chaos::FBaseRewindHistory | inlinevirtual |
| ResetFast() | Chaos::FBaseRewindHistory | inlinevirtual |
| ResizeDataHistory(const int32 FrameCount, const EAllowShrinking AllowShrinking=EAllowShrinking::Default) | Chaos::FBaseRewindHistory | inlinevirtual |
| RewindStates(const int32 RewindFrame, const bool bResetSolver) | Chaos::FBaseRewindHistory | inlinevirtual |
| SetImportant(const bool bImportant, const int32 Frame=INDEX_NONE) | Chaos::FBaseRewindHistory | inlinevirtual |
| SetPackageMap(class UPackageMap *InPackageMap) | Chaos::FBaseRewindHistory | inlinevirtual |
| SetRecordDataIncremental(const bool bInIncremental) | Chaos::FBaseRewindHistory | inlinevirtual |
| ValidateDataInHistory(const void *ActorComponent) | Chaos::FBaseRewindHistory | inlinevirtual |
| ~FBaseRewindHistory() | Chaos::FBaseRewindHistory | inlinevirtual |