| CachePreCorrectionState(const TParticle &Particle) | Chaos::FGeometryParticleStateBase | inline |
| ClearEntryAndFuture(const FFrameAndPhase FrameAndPhase) | Chaos::FGeometryParticleStateBase | inline |
| Dynamics | Chaos::FGeometryParticleStateBase | |
| DynamicsMisc | Chaos::FGeometryParticleStateBase | |
| ExtractHistoryState(int32 &PositionValidCount, int32 &VelocityValidCount, int32 &PositionNextIterator, int32 &VelocityNextIterator) const | Chaos::FGeometryParticleStateBase | inline |
| FGeometryParticleStateBase(int32 NumFrames) | Chaos::FGeometryParticleStateBase | inlineexplicit |
| FGeometryParticleStateBase(int32 NumFrames, bool bCacheOnePhase) | Chaos::FGeometryParticleStateBase | inlineexplicit |
| FGeometryParticleStateBase(const FGeometryParticleStateBase &Other)=delete | Chaos::FGeometryParticleStateBase | |
| FGeometryParticleStateBase(FGeometryParticleStateBase &&Other)=default | Chaos::FGeometryParticleStateBase | |
| FGeometryParticleStateBase()=delete | Chaos::FGeometryParticleStateBase | |
| IsClean(const FFrameAndPhase FrameAndPhase) const | Chaos::FGeometryParticleStateBase | inline |
| IsCleanExcludingDynamics(const FFrameAndPhase FrameAndPhase) const | Chaos::FGeometryParticleStateBase | inline |
| IsInSync(const FGeometryParticleHandle &Handle, const FFrameAndPhase FrameAndPhase, const FDirtyPropertiesPool &Pool) const | Chaos::FGeometryParticleStateBase | |
| KinematicTarget | Chaos::FGeometryParticleStateBase | |
| MassProps | Chaos::FGeometryParticleStateBase | |
| NonFrequentData | Chaos::FGeometryParticleStateBase | |
| operator=(const FGeometryParticleStateBase &)=delete | Chaos::FGeometryParticleStateBase | |
| operator=(FGeometryParticleStateBase &&)=delete | Chaos::FGeometryParticleStateBase | |
| ParticlePositionRotation | Chaos::FGeometryParticleStateBase | |
| PreCorrectionXR | Chaos::FGeometryParticleStateBase | |
| Release(FDirtyPropertiesPool &Manager) | Chaos::FGeometryParticleStateBase | inline |
| Reset() | Chaos::FGeometryParticleStateBase | inline |
| RestoreHistoryState(const int32 &PositionValidCount, const int32 &VelocityValidCount, const int32 &PositionNextIterator, const int32 &VelocityNextIterator) | Chaos::FGeometryParticleStateBase | inline |
| ShapesArray(const FGeometryParticleStateBase *State, const TParticle &Particle) | Chaos::FGeometryParticleStateBase | inlinestatic |
| ShapesArrayState | Chaos::FGeometryParticleStateBase | |
| SyncDirtyDynamics(FDirtyPropData &DestManager, const FDirtyChaosProperties &Dirty, const FConstDirtyPropData &SrcManager) | Chaos::FGeometryParticleStateBase | |
| SyncSimWritablePropsFromSim(FDirtyPropData Manager, const TPBDRigidParticleHandle< FReal, 3 > &Rigid) | Chaos::FGeometryParticleStateBase | |
| TargetPositions | Chaos::FGeometryParticleStateBase | |
| TargetStates | Chaos::FGeometryParticleStateBase | |
| TargetVelocities | Chaos::FGeometryParticleStateBase | |
| Velocities | Chaos::FGeometryParticleStateBase | |
| ~FGeometryParticleStateBase()=default | Chaos::FGeometryParticleStateBase | |