UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FActorInstanceHandle Member List

This is the complete list of members for FActorInstanceHandle, including all inherited members.

DoesRepresent() constFActorInstanceHandle
DoesRepresentClass(const UClass *OtherClass) constFActorInstanceHandle
FActorInstanceHandle()=defaultFActorInstanceHandle
FActorInstanceHandle(AActor *InActor)FActorInstanceHandleexplicit
FActorInstanceHandle(const UPrimitiveComponent *RelevantComponent, int32 CollisionInstanceIndex)FActorInstanceHandle
FActorInstanceHandle(AActor *InActor, const UPrimitiveComponent *RelevantComponent, int32 CollisionInstanceIndex)FActorInstanceHandle
FActorInstanceHandle(FActorInstanceManagerInterface InManagerInterface, int32 InstanceIndex)FActorInstanceHandle
FActorInstanceHandle(const FActorInstanceHandle &Other)FActorInstanceHandle
FActorInstanceHandleInternalHelperFActorInstanceHandlefriend
FetchActor() constFActorInstanceHandle
FetchActor() constFActorInstanceHandle
GetCachedActor() constFActorInstanceHandle
GetFName() constFActorInstanceHandle
GetInstanceIndex() constFActorInstanceHandleinline
GetLevel() constFActorInstanceHandle
GetLocation() constFActorInstanceHandle
GetManager() constFActorInstanceHandleinline
GetManagerInterface() constFActorInstanceHandleinline
GetManagingActor() constFActorInstanceHandle
GetName() constFActorInstanceHandle
GetRepresentedClass() constFActorInstanceHandle
GetRootComponent() constFActorInstanceHandle
GetRotation() constFActorInstanceHandle
GetTransform() constFActorInstanceHandle
GetTypeHashFActorInstanceHandlefriend
IsUnresolvedDehydratedActor() constFActorInstanceHandle
IsValid() constFActorInstanceHandle
MakeActorHandleToResolve(const TWeakObjectPtr< UPrimitiveComponent > &WeakComponent, int32 CollisionInstanceIndex)FActorInstanceHandlestatic
MakeDehydratedActorHandle(UObject &Manager, int32 InInstanceIndex)FActorInstanceHandlestatic
operator bool() constFActorInstanceHandleinlineexplicit
operator!=(const FActorInstanceHandle &Other) constFActorInstanceHandle
operator!=(const AActor *OtherActor) constFActorInstanceHandle
operator<<FActorInstanceHandlefriend
operator=(const FActorInstanceHandle &Other)=defaultFActorInstanceHandle
operator=(FActorInstanceHandle &&Other)=defaultFActorInstanceHandle
operator=(AActor *OtherActor)FActorInstanceHandle
operator==(const FActorInstanceHandle &Other) constFActorInstanceHandle
operator==(const AActor *OtherActor) constFActorInstanceHandle
SetCachedActor(AActor *InActor) constFActorInstanceHandle