UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBaseAttenuationSettings Member List

This is the complete list of members for FBaseAttenuationSettings, including all inherited members.

AttenuationEval(float Distance, float Falloff, float DistanceScale=1.f) constFBaseAttenuationSettings
AttenuationEvalBox(const FTransform &Origin, FVector Location, float DistanceScale=1.f) constFBaseAttenuationSettings
AttenuationEvalCapsule(const FTransform &Origin, FVector Location, float DistanceScale=1.f) constFBaseAttenuationSettings
AttenuationEvalCone(const FTransform &Origin, FVector Location, float DistanceScale=1.f) constFBaseAttenuationSettings
AttenuationShapeFBaseAttenuationSettings
AttenuationShapeExtentsFBaseAttenuationSettings
CollectAttenuationShapesForVisualization(TMultiMap< EAttenuationShape::Type, AttenuationShapeDetails > &ShapeDetailsMap) constFBaseAttenuationSettingsvirtual
ConeOffsetFBaseAttenuationSettings
ConeSphereFalloffDistanceFBaseAttenuationSettings
ConeSphereRadiusFBaseAttenuationSettings
CustomAttenuationCurveFBaseAttenuationSettings
DistanceAlgorithmFBaseAttenuationSettings
Evaluate(const FTransform &Origin, FVector Location, float DistanceScale=1.f) constFBaseAttenuationSettings
FalloffDistanceFBaseAttenuationSettings
FalloffModeFBaseAttenuationSettings
FBaseAttenuationSettings()FBaseAttenuationSettings
GetMaxDimension() constFBaseAttenuationSettings
GetMaxFalloffDistance() constFBaseAttenuationSettings
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=AttenuationDistance, meta=(DisplayName="Attenuation At Max (dB)", ClampMin="-60", ClampMax="0")) float dBAttenuationAtMaxFBaseAttenuationSettings
~FBaseAttenuationSettings()FBaseAttenuationSettingsvirtual