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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FBounds4, including all inherited members.
| Clear(int32 Index) | FBounds4 | |
| ExtentX | FBounds4 | |
| ExtentY | FBounds4 | |
| ExtentZ | FBounds4 | |
| FBounds4() | FBounds4 | |
| FullUpdate(int32 Index, const FVector &NewOrigin, const FVector &NewBoxExtent, float NewSphereRadius, float LastRenderTime) | FBounds4 | |
| LastRenderTime | FBounds4 | |
| MaxRangeSq | FBounds4 | |
| MinDistanceSq | FBounds4 | |
| MinRangeSq | FBounds4 | |
| MS_ALIGN(16) FUintVector4 PackedRelativeBox | FBounds4 | |
| OffsetBounds(int32 Index, const FVector &Offset) | FBounds4 | |
| OriginX | FBounds4 | |
| OriginY | FBounds4 | |
| OriginZ | FBounds4 | |
| RadiusOrComponentScale | FBounds4 | |
| RangeOriginX | FBounds4 | |
| RangeOriginY | FBounds4 | |
| RangeOriginZ | FBounds4 | |
| Set(int32 Index, const FBoxSphereBounds &InBounds, uint32 InPackedRelativeBox, float InLastRenderTime, const FVector &InRangeOrigin, float InMinDistanceSq, float InMinRangeSq, float InMaxRangeSq) | FBounds4 | |
| Set(int32 Index, const FBoxSphereBounds &InBounds, uint32 InPackedRelativeBox, float InRadiusOrComponentScale, float InLastRenderTime, const FVector &InRangeOrigin, float InMinDistanceSq, float InMinRangeSq, float InMaxRangeSq) | FBounds4 | |
| UnpackBounds(int32 Index, const UPrimitiveComponent *Component) | FBounds4 | |
| UpdateLastRenderTime(int32 Index, float LastRenderTime) | FBounds4 | |
| UpdateMaxDrawDistanceSquared(int32 Index, float InMaxRangeSq) | FBounds4 |