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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FCameraShakeState, including all inherited members.
| FCameraShakeState() | FCameraShakeState | |
| GetCurrentBlendInTime() const | FCameraShakeState | inline |
| GetCurrentBlendOutTime() const | FCameraShakeState | inline |
| GetDuration() const | FCameraShakeState | inline |
| GetElapsedTime() const | FCameraShakeState | inline |
| GetShakeInfo() const | FCameraShakeState | inline |
| HasDuration() const | FCameraShakeState | inline |
| IsBlendingIn() const | FCameraShakeState | inline |
| IsBlendingOut() const | FCameraShakeState | inline |
| IsInfinite() const | FCameraShakeState | inline |
| IsPlaying() const | FCameraShakeState | inline |
| Scrub(float AbsoluteTime) | FCameraShakeState | |
| Start(const FCameraShakeInfo &InShakeInfo) | FCameraShakeState | |
| Start(const FCameraShakeInfo &InShakeInfo, TOptional< float > InDurationOverride) | FCameraShakeState | |
| Start(const UCameraShakePattern *InShakePattern) | FCameraShakeState | |
| Start(const UCameraShakePattern *InShakePattern, const FCameraShakePatternStartParams &InParams) | FCameraShakeState | |
| Stop(bool bImmediately) | FCameraShakeState | |
| Update(float DeltaTime) | FCameraShakeState |