![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FClothTetherData, including all inherited members.
| GenerateTethers(const TConstArrayView< FVector3f > &Points, const TConstArrayView< uint32 > &Indices, const TConstArrayView< float > &MaxDistances, bool bUseGeodesicDistance) | FClothTetherData | |
| GenerateTethers(const TConstArrayView< FVector3f > &Points, const TConstArrayView< uint32 > &Indices, const TConstArrayView< float > &MaxDistances, const TConstArrayView< float > &TetherEnds, bool bUseGeodesicDistance) | FClothTetherData | |
| GenerateTethers(const TConstArrayView< FVector3f > &Points, const TConstArrayView< uint32 > &Indices, const TSet< int32 > &KinematicNodes, bool bUseGeodesicDistance) | FClothTetherData | |
| GenerateTethers(const TConstArrayView< FVector3f > &Points, const TConstArrayView< uint32 > &Indices, const TSet< int32 > &KinematicNodes, const TSet< int32 > &FixedEndNodes, const TSet< int32 > &DynamicEndNodes, bool bUseGeodesicDistance) | FClothTetherData | |
| GenerateTethers(TArray< TArray< TPair< float, int32 > > > &&PerDynamicNodeTethers) | FClothTetherData | |
| Serialize(FArchive &Ar) | FClothTetherData | |
| Tethers | FClothTetherData |