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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FDynamicAllocReadBuffer, including all inherited members.
| AllocatedByteCount | FDynamicAllocReadBuffer | |
| Buffer | FReadBuffer | |
| FDynamicReadBuffer() | FDynamicReadBuffer | inline |
| FReadBuffer() | FReadBuffer | inline |
| Initialize(FRHICommandListBase &RHICmdList, const TCHAR *DebugName, uint32 BytesPerElement, uint32 NumElements, EPixelFormat Format, EBufferUsageFlags AdditionalUsage=BUF_None) | FDynamicReadBuffer | inline |
| FReadBuffer::Initialize(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 NumElements, EPixelFormat Format, EBufferUsageFlags AdditionalUsage=BUF_None, FResourceArrayUploadInterface *InResourceArray=nullptr) | FReadBuffer | inline |
| InitializeWithData(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 NumElements, EPixelFormat Format, EBufferUsageFlags AdditionalUsage, LAMBDA &&InitializerFunction) | FReadBuffer | inline |
| Lock() | FDynamicAllocReadBuffer | inline |
| Lock(FRHICommandListBase &RHICmdList) | FDynamicAllocReadBuffer | inline |
| MappedBuffer | FDynamicReadBuffer | |
| NumBytes | FReadBuffer | |
| NumFramesUnused | FDynamicAllocReadBuffer | |
| Release() | FReadBuffer | inline |
| SRV | FReadBuffer | |
| SubAllocations | FDynamicAllocReadBuffer | |
| Unlock() | FDynamicAllocReadBuffer | inline |
| Unlock(FRHICommandListBase &RHICmdList) | FDynamicAllocReadBuffer | inline |
| ~FDynamicReadBuffer() | FDynamicReadBuffer | inlinevirtual |