UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDynamicAllocReadBuffer Member List

This is the complete list of members for FDynamicAllocReadBuffer, including all inherited members.

AllocatedByteCountFDynamicAllocReadBuffer
BufferFReadBuffer
FDynamicReadBuffer()FDynamicReadBufferinline
FReadBuffer()FReadBufferinline
Initialize(FRHICommandListBase &RHICmdList, const TCHAR *DebugName, uint32 BytesPerElement, uint32 NumElements, EPixelFormat Format, EBufferUsageFlags AdditionalUsage=BUF_None)FDynamicReadBufferinline
FReadBuffer::Initialize(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 NumElements, EPixelFormat Format, EBufferUsageFlags AdditionalUsage=BUF_None, FResourceArrayUploadInterface *InResourceArray=nullptr)FReadBufferinline
InitializeWithData(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 NumElements, EPixelFormat Format, EBufferUsageFlags AdditionalUsage, LAMBDA &&InitializerFunction)FReadBufferinline
Lock()FDynamicAllocReadBufferinline
Lock(FRHICommandListBase &RHICmdList)FDynamicAllocReadBufferinline
MappedBufferFDynamicReadBuffer
NumBytesFReadBuffer
NumFramesUnusedFDynamicAllocReadBuffer
Release()FReadBufferinline
SRVFReadBuffer
SubAllocationsFDynamicAllocReadBuffer
Unlock()FDynamicAllocReadBufferinline
Unlock(FRHICommandListBase &RHICmdList)FDynamicAllocReadBufferinline
~FDynamicReadBuffer()FDynamicReadBufferinlinevirtual