UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDynamicAnimTrailEmitterData Member List

This is the complete list of members for FDynamicAnimTrailEmitterData, including all inherited members.

bClipSourceSegementFDynamicTrailsEmitterData
bRenderGeometryFDynamicTrailsEmitterData
bRenderParticlesFDynamicTrailsEmitterData
bRenderTangentsFDynamicTrailsEmitterData
bRenderTessellationFDynamicTrailsEmitterData
bSelectedFDynamicEmitterDataBase
bTextureTileDistanceFDynamicTrailsEmitterData
BuildViewFillData(const FParticleSystemSceneProxy *Proxy, const FSceneView *InView, int32 InVertexCount, int32 InVertexSize, int32 InDynamicParameterVertexSize, FGlobalDynamicIndexBuffer &DynamicIndexBuffer, FGlobalDynamicVertexBuffer &DynamicVertexBuffer, FGlobalDynamicVertexBufferAllocation &DynamicVertexAllocation, FGlobalDynamicIndexBufferAllocation &DynamicIndexAllocation, FGlobalDynamicVertexBufferAllocation *DynamicParameterAllocation, FAsyncBufferFillData &Data) constFDynamicSpriteEmitterDataBase
bUsesDynamicParameterFDynamicSpriteEmitterDataBase
bValidFDynamicEmitterDataBase
DistanceTessellationStepSizeFDynamicTrailsEmitterData
DoBufferFill(FAsyncBufferFillData &Me) const overrideFDynamicTrailsEmitterDatainlinevirtual
EmitterIndexFDynamicEmitterDataBase
FDynamicAnimTrailEmitterData(const UParticleModuleRequired *RequiredModule)FDynamicAnimTrailEmitterDatainline
FDynamicEmitterDataBase(const class UParticleModuleRequired *RequiredModule)FDynamicEmitterDataBase
FDynamicSpriteEmitterDataBase(const UParticleModuleRequired *RequiredModule)FDynamicSpriteEmitterDataBaseinline
FDynamicTrailsEmitterData(const UParticleModuleRequired *RequiredModule)FDynamicTrailsEmitterDatainline
FillIndexData(struct FAsyncBufferFillData &Data) constFDynamicTrailsEmitterDatavirtual
FillVertexData(struct FAsyncBufferFillData &Data) constFDynamicAnimTrailEmitterDatavirtual
GatherSimpleLights(const FParticleSystemSceneProxy *Proxy, const FSceneViewFamily &ViewFamily, FSimpleLightArray &OutParticleLights) constFDynamicEmitterDataBaseinlinevirtual
GetDynamicMeshElementsEmitter(const FParticleSystemSceneProxy *Proxy, const FSceneView *View, const FSceneViewFamily &ViewFamily, int32 ViewIndex, FMeshElementCollector &Collector) const overrideFDynamicTrailsEmitterDatavirtual
GetDynamicParameterVertexStride() const overrideFDynamicTrailsEmitterDatainlinevirtual
GetDynamicVertexStride(ERHIFeatureLevel::Type) const overrideFDynamicTrailsEmitterDatainlinevirtual
GetIndexAllocInfo(int32 &OutNumIndices, int32 &OutStride) const overrideFDynamicTrailsEmitterDatavirtual
GetMacroUVOverride() constFDynamicEmitterDataBaseinlinevirtual
GetMaterialRenderProxy()FDynamicSpriteEmitterDataBaseinlinevirtual
GetSource() const overrideFDynamicTrailsEmitterDatainlinevirtual
GetSourceData() const overrideFDynamicTrailsEmitterDatainlinevirtual
Init(bool bInSelected)FDynamicAnimTrailEmitterDatavirtual
LastFramePreRenderedFDynamicTrailsEmitterData
MaterialResourceFDynamicSpriteEmitterDataBase
operator delete(void *RawMemory, size_t Size)FDynamicEmitterDataBase
operator new(size_t Size)FDynamicEmitterDataBase
ReleaseRenderThreadResources(const FParticleSystemSceneProxy *InOwnerProxy)FDynamicEmitterDataBaseinlinevirtual
RenderDebug(const FParticleSystemSceneProxy *Proxy, FPrimitiveDrawInterface *PDI, const FSceneView *View, bool bCrosses) constFDynamicAnimTrailEmitterDatavirtual
SortSpriteParticles(int32 SortMode, bool bLocalSpace, int32 ParticleCount, const uint8 *ParticleData, int32 ParticleStride, const uint16 *ParticleIndices, const FSceneView *View, const FMatrix &LocalToWorld, FParticleOrder *ParticleOrder) constFDynamicSpriteEmitterDataBase
SourceFDynamicAnimTrailEmitterData
SourcePointerFDynamicTrailsEmitterData
StatIDFDynamicEmitterDataBasemutable
TangentTessellationScalarFDynamicTrailsEmitterData
TextureTileDistanceFDynamicTrailsEmitterData
UpdateRenderThreadResourcesEmitter(const FParticleSystemSceneProxy *InOwnerProxy)FDynamicEmitterDataBaseinlinevirtual
~FDynamicAnimTrailEmitterData()FDynamicAnimTrailEmitterDatainlinevirtual
~FDynamicEmitterDataBase()FDynamicEmitterDataBaseinlinevirtual
~FDynamicSpriteEmitterDataBase()FDynamicSpriteEmitterDataBaseinlinevirtual
~FDynamicTrailsEmitterData()FDynamicTrailsEmitterData