UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGPUSpriteDynamicEmitterData Member List

This is the complete list of members for FGPUSpriteDynamicEmitterData, including all inherited members.

bIsMaterialTranslucentFGPUSpriteDynamicEmitterData
bLocalVectorFieldTileXFGPUSpriteDynamicEmitterData
bLocalVectorFieldTileYFGPUSpriteDynamicEmitterData
bLocalVectorFieldTileZFGPUSpriteDynamicEmitterData
bLocalVectorFieldUseFixDTFGPUSpriteDynamicEmitterData
bSelectedFDynamicEmitterDataBase
bUseLocalSpaceFGPUSpriteDynamicEmitterData
bValidFDynamicEmitterDataBase
EmitterDynamicParametersFGPUSpriteDynamicEmitterData
EmitterIndexFDynamicEmitterDataBase
FDynamicEmitterDataBase(const class UParticleModuleRequired *RequiredModule)FDynamicEmitterDataBase
FGPUSpriteDynamicEmitterData(const UParticleModuleRequired *InRequiredModule)FGPUSpriteDynamicEmitterDatainlineexplicit
FXSystemFGPUSpriteDynamicEmitterData
GatherSimpleLights(const FParticleSystemSceneProxy *Proxy, const FSceneViewFamily &ViewFamily, FSimpleLightArray &OutParticleLights) constFDynamicEmitterDataBaseinlinevirtual
GetDynamicMeshElementsEmitter(const FParticleSystemSceneProxy *Proxy, const FSceneView *View, const FSceneViewFamily &ViewFamily, int32 ViewIndex, FMeshElementCollector &Collector) const overrideFGPUSpriteDynamicEmitterDatainlinevirtual
GetMacroUVOverride() constFGPUSpriteDynamicEmitterDatainlinevirtual
GetMaterialRenderProxy() constFGPUSpriteDynamicEmitterDatainline
GetMaterialRenderProxy() overrideFGPUSpriteDynamicEmitterDatainlinevirtual
GetSource() const overrideFGPUSpriteDynamicEmitterDatainlinevirtual
LocalVectorFieldIntensityFGPUSpriteDynamicEmitterData
LocalVectorFieldTightnessFGPUSpriteDynamicEmitterData
LocalVectorFieldToWorldFGPUSpriteDynamicEmitterData
MacroUVOverrideFGPUSpriteDynamicEmitterData
MaterialProxyFGPUSpriteDynamicEmitterData
NewParticlesFGPUSpriteDynamicEmitterData
operator delete(void *RawMemory, size_t Size)FDynamicEmitterDataBase
operator new(size_t Size)FDynamicEmitterDataBase
PerFrameSimulationParametersFGPUSpriteDynamicEmitterData
ReleaseRenderThreadResources(const FParticleSystemSceneProxy *InOwnerProxy) overrideFGPUSpriteDynamicEmitterDatainlinevirtual
RendersWithTranslucentMaterial() constFGPUSpriteDynamicEmitterDatainline
ResourcesFGPUSpriteDynamicEmitterData
SimulationFGPUSpriteDynamicEmitterData
SimulationBoundsFGPUSpriteDynamicEmitterData
SortModeFGPUSpriteDynamicEmitterData
StatIDFDynamicEmitterDataBasemutable
TilesToClearFGPUSpriteDynamicEmitterData
UpdateRenderThreadResourcesEmitter(const FParticleSystemSceneProxy *InOwnerProxy) overrideFGPUSpriteDynamicEmitterDatainlinevirtual
~FDynamicEmitterDataBase()FDynamicEmitterDataBaseinlinevirtual
~FGPUSpriteDynamicEmitterData()FGPUSpriteDynamicEmitterDatainline